Player Matchup

Artio
Artio
 
Artio
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DukeyStain69
Hercules
Level 67
God Stats
19W - 16L
1,589 SR
Queue Stats
70W - 72L
1,544 Elo+
Solo
Nu Wa
Nu Wa
JLDELTAWOLF
Nu Wa
Level 84
God Stats
6W - 7L
1,424 SR
Queue Stats
56W - 59L
1,527 Elo+
Solo
Thor
Thor
SLAUSONBOYNIP
Thor
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,770 Elo+
Solo
Sun Wukong
Sun Wukong
UI Charizard
Sun Wukong
Level 67
God Stats
9W - 13L
1,557 SR
Queue Stats
40W - 54L
1,399 Elo+
Solo
Team Averages
Level 75
1,514 SR
1,548 Elo+

VS

Team Averages
Level 95
1,469 SR
1,474 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AER0xli
Chaac
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,488 Elo+
Solo
Kukulkan
Kukulkan
Allverine
Kukulkan
Level 65
God Stats
15W - 23L
1,525 SR
Queue Stats
24W - 38L
1,390 Elo+
Solo
Nox
Nox
JaremaaPL
Nox
Level 110
God Stats
7W - 17L
1,306 SR
Queue Stats
593W - 608L
1,509 Elo+
Solo
Tiamat
Tiamat
MinhChau95
Tiamat
Level 114
God Stats
62W - 73L
1,513 SR
Queue Stats
319W - 346L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
1 / 3 / 5
8,144
1,018
7,996
15,670
7,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
DukeyStain69
Hercules
14
2 / 0 / 4
8,346
1,043
4,529
11,304
12,945
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 1 / 2
8,040
1,005
8,023
5,930
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 0
6,819
852
217
3,138
891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
UI Charizard
Sun Wukong
14
2 / 3 / 3
9,062
1,133
6,955
11,663
7,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

254

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
4 / 0 / 5
8,539
1,067
9,987
7,002
4,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
AER0xli
Chaac
14
2 / 2 / 5
8,214
1,027
9,094
10,562
7,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
Allverine
Kukulkan
15
1 / 2 / 7
8,488
1,061
8,066
4,334
1,584
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 0 / 7
8,174
1,022
5,903
2,823
1,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tiamat
MinhChau95
Tiamat
13
2 / 2 / 2
8,134
1,017
9,390
5,848
3,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
6
Kills
10
10
Deaths
6
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
3
5
1.17
W
Amaterasu
 
Amaterasu
4
0
5
6.5
W
Chaac
AER0xli
Chaac
2
2
5
2.25
W
Kukulkan
Allverine
Kukulkan
1
2
7
2.25
L
Hercules
DukeyStain69
Hercules
2
0
4
4
L
1
1
2
2
W
1
0
7
4.5
W
Tiamat
MinhChau95
Tiamat
2
2
2
1.5
L
0
3
0
0
L
Sun Wukong
UI Charizard
Sun Wukong
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,720
Damage
42,440
47,705
Taken
30,569
30,025
Mitigated
17,763
12,058
Healing
5,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
7,996
938
678
5,041
15,670
7,160
0
8,773
6,727
22,211
0
W
Amaterasu
 
Amaterasu
9,987
6,177
0
814
7,002
4,514
0
3,287
3,570
0
17,132
W
Chaac
AER0xli
Chaac
9,094
2,970
0
3,606
10,562
7,178
0
5,328
4,968
0
15,279
W
Kukulkan
Allverine
Kukulkan
8,066
1,190
0
463
4,334
1,584
0
2,775
1,313
33,896
0
L
Hercules
DukeyStain69
Hercules
4,529
1,669
0
2,952
11,304
12,945
0
5,310
5,784
305
12,841
L
8,023
1,079
0
0
5,930
2,022
0
2,669
3,136
25,591
0
W
5,903
589
0
6
2,823
1,114
0
1,416
1,279
22,079
0
W
Tiamat
MinhChau95
Tiamat
9,390
349
0
910
5,848
3,373
0
2,666
3,115
28,188
0
L
217
198
0
183
3,138
891
0
933
2,148
0
1,720
L
Sun Wukong
UI Charizard
Sun Wukong
6,955
1,630
217
2,987
11,663
7,007
0
5,229
6,142
0
24,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,411
Gold Earned
41,549
153
Minions Killed
177
6
Camps Cleared
5
697,934
Distance Traveled
785,590
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,144
1,018
22
3
0
171,194
1
W
Amaterasu
8,539
1,067
9
1
1
172,537
4
W
Chaac
8,214
1,027
15
2
1
152,957
2
W
Kukulkan
8,488
1,061
70
9
1
143,653
0
L
Hercules
8,346
1,043
30
4
2
166,541
0
L
Nu Wa
8,040
1,005
58
7
1
153,860
0
W
Nox
8,174
1,022
46
6
0
151,285
0
W
Tiamat
8,134
1,017
37
5
2
165,158
0
L
Thor
6,819
852
2
0
0
45,699
0
L
Sun Wukong
9,062
1,133
41
5
3
160,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role