Player Matchup

Cernunnos
Cernunnos
Germie53
Cernunnos
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 9L
1,720 Elo+
Solo
Ares
Ares
Jesusbeast55
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Ra
Ra
MoBn Monk3y
Ra
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 62L
1,523 Elo+
Solo
Hachiman
Hachiman
Sinatra Monster
Hachiman
Level 15
God Stats
43W - 34L
1,784 SR
Queue Stats
88W - 76L
1,704 Elo+
Party 1
Loki
Loki
SuperSniper2002
Loki
Level 28
God Stats
19W - 16L
1,697 SR
Queue Stats
188W - 137L
1,714 Elo+
Party 1
Team Averages
Level 16
1,596 SR
1,632 Elo+

VS

Team Averages
Level 19
1,594 SR
1,725 Elo+
Artemis
Artemis
Daniel-Zanardi
Artemis
Level 16
God Stats
6W - 1L
1,500 SR
Queue Stats
39W - 35L
1,909 Elo+
Solo
Tiamat
Tiamat
EskXGoemon
Tiamat
Level 17
God Stats
24W - 11L
1,700 SR
Queue Stats
84W - 55L
1,769 Elo+
Solo
Ao Kuang
Ao Kuang
IRAKKO23
Ao Kuang
Level 29
God Stats
13W - 11L
1,570 SR
Queue Stats
42W - 46L
1,552 Elo+
Solo
Yemoja
Yemoja
Mr-Plow-Ur-Girl
Yemoja
Level 16
God Stats
2W - 1L
1,479 SR
Queue Stats
24W - 14L
1,734 Elo+
Solo
Ratatoskr
Ratatoskr
Orexcito
Ratatoskr
Level 18
God Stats
50W - 22L
1,723 SR
Queue Stats
640W - 272L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Germie53
Cernunnos
16
2 / 6 / 1
9,855
986
10,942
14,395
5,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 7 / 0
8,404
840
740
13,982
6,917
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
0 / 3 / 2
9,172
917
5,937
11,197
4,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
16
0 / 6 / 4
9,496
950
7,546
14,366
5,441
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 3 / 2
10,082
1,008
5,567
14,184
5,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

139

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 11
10,845
1,085
20,592
10,197
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
EskXGoemon
Tiamat
17
6 / 2 / 9
11,179
1,118
16,958
8,311
8,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
IRAKKO23
Ao Kuang
17
5 / 0 / 8
10,834
1,083
9,984
6,801
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 0 / 18
11,776
1,178
11,965
7,707
9,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Orexcito
Ratatoskr
17
6 / 0 / 13
10,624
1,062
4,219
2,473
2,585
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
84
4
Kills
25
25
Deaths
4
9
Assists
59
Player
Kills
Deaths
Assists
KDA
W
6
2
11
5.75
W
Tiamat
EskXGoemon
Tiamat
6
2
9
5.25
L
Cernunnos
Germie53
Cernunnos
2
6
1
0.42
W
Ao Kuang
IRAKKO23
Ao Kuang
5
0
8
9
L
0
7
0
0
L
0
3
2
0.33
W
2
0
18
11
W
Ratatoskr
Orexcito
Ratatoskr
6
0
13
12.5
L
Hachiman
0
6
4
0.33
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,732
Damage
63,718
68,124
Taken
35,489
27,609
Mitigated
27,619
6,054
Healing
13,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,592
9,962
0
2,268
10,197
4,476
0
2,221
7,976
0
38,420
W
Tiamat
EskXGoemon
Tiamat
16,958
1,645
0
1,774
8,311
8,636
0
730
7,581
34,021
0
L
Cernunnos
Germie53
Cernunnos
10,942
4,804
476
390
14,395
5,382
0
10,077
4,062
0
48,415
W
Ao Kuang
IRAKKO23
Ao Kuang
9,984
3,006
0
4,169
6,801
2,757
0
767
6,034
29,698
0
L
740
110
0
335
13,982
6,917
0
7,261
6,489
2,300
0
L
5,937
480
1,603
928
11,197
4,453
0
6,467
4,575
26,737
0
W
11,965
2,290
2,429
2,683
7,707
9,165
0
2,445
5,262
31,766
0
W
Ratatoskr
Orexcito
Ratatoskr
4,219
292
0
502
2,473
2,585
0
514
1,959
0
12,049
L
Hachiman
7,546
4,174
592
622
14,366
5,441
0
6,746
7,334
0
22,829
L
5,567
1,498
151
957
14,184
5,416
0
7,408
6,441
0
24,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,009
Gold Earned
55,258
229
Minions Killed
189
7
Camps Cleared
11
826,236
Distance Traveled
992,932
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,845
1,085
51
5
0
179,763
1
W
Tiamat
11,179
1,118
39
4
1
193,945
1
L
Cernunnos
9,855
986
97
10
0
149,263
0
W
Ao Kuang
10,834
1,083
50
5
7
212,092
0
L
Ares
8,404
840
4
0
0
98,100
0
L
Ra
9,172
917
45
5
2
212,745
0
W
Yemoja
11,776
1,178
36
4
2
179,722
2
W
Ratatoskr
10,624
1,062
13
1
1
227,410
3
L
Hachiman
9,496
950
41
4
1
158,501
2
L
Loki
10,082
1,008
42
4
4
207,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role