Player Matchup

Hercules
Hercules
AlphaFighter42
Hercules
Level 28
God Stats
7W - 6L
1,511 SR
Queue Stats
17W - 14L
1,495 Elo+
Solo
Discordia
Discordia
BagheeraYZ
Discordia
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,457 Elo+
Party 2
Chernobog
Chernobog
Dragos247
Chernobog
Level 15
God Stats
3W - 3L
1,361 SR
Queue Stats
18W - 23L
1,423 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sacha228
Tsukuyomi
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 5L
1,395 Elo+
Party 2
Arachne
Arachne
rezgrof32
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 124L
1,508 Elo+
Solo
Team Averages
Level 15
1,475 SR
1,456 Elo+

VS

Team Averages
Level 14
1,597 SR
1,518 Elo+
Xbalanque
Xbalanque
MisterFredd
Xbalanque
Level 16
God Stats
7W - 2L
1,670 SR
Queue Stats
39W - 30L
1,518 Elo+
Solo
Chang'e
Chang'e
Tanaey
Chang'e
Level 14
God Stats
12W - 3L
1,782 SR
Queue Stats
27W - 21L
1,432 Elo+
Solo
Cthulhu
Cthulhu
Wursttt
Cthulhu
Level 7
God Stats
2W - 6L
1,417 SR
Queue Stats
30W - 41L
1,427 Elo+
Party 1
Sol
Sol
ZwarKs
Sol
Level 29
God Stats
13W - 10L
1,355 SR
Queue Stats
158W - 103L
1,484 Elo+
Solo
Jormungandr
Jormungandr
yCH123
Jormungandr
Level 2
God Stats
2W - 0L
1,759 SR
Queue Stats
2W - 5L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
3 / 5 / 3
12,322
880
12,792
38,909
36,178
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
BagheeraYZ
Discordia
18
1 / 2 / 4
12,031
859
17,655
10,314
3,842
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Dragos247
Chernobog
18
1 / 5 / 2
11,896
850
14,216
14,973
5,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
Sacha228
Tsukuyomi
17
2 / 7 / 3
11,573
827
26,899
20,203
7,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
rezgrof32
Arachne
18
0 / 19 / 2
11,321
809
9,825
35,705
14,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MisterFredd
Xbalanque
20
18 / 1 / 13
14,956
1,068
41,299
19,365
9,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Tanaey
Chang'e
20
2 / 0 / 22
12,993
928
10,467
8,740
9,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Wursttt
Cthulhu
19
2 / 2 / 17
13,005
929
11,724
16,966
18,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sol
ZwarKs
Sol
20
15 / 3 / 16
15,658
1,118
41,511
23,800
10,446
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
yCH123
Jormungandr
20
1 / 1 / 19
12,442
889
10,763
16,974
18,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
125
7
Kills
38
38
Deaths
7
14
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Hercules
3
5
3
0.9
L
Discordia
BagheeraYZ
Discordia
1
2
4
1.5
L
Chernobog
Dragos247
Chernobog
1
5
2
0.4
W
Xbalanque
MisterFredd
Xbalanque
18
1
13
24.5
L
Tsukuyomi
Sacha228
Tsukuyomi
2
7
3
0.5
W
Chang'e
Tanaey
Chang'e
2
0
22
13
W
Cthulhu
Wursttt
Cthulhu
2
2
17
5.25
W
Sol
ZwarKs
Sol
15
3
16
7.67
L
Arachne
rezgrof32
Arachne
0
19
2
0.05
W
Jormungandr
yCH123
Jormungandr
1
1
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,387
Damage
115,764
120,104
Taken
85,845
67,640
Mitigated
66,605
25,104
Healing
37,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
12,792
3,750
509
10,417
38,909
36,178
0
21,566
17,043
0
30,249
L
Discordia
BagheeraYZ
Discordia
17,655
1,568
771
3,094
10,314
3,842
0
8,557
1,757
45,720
0
L
Chernobog
Dragos247
Chernobog
14,216
8,870
0
2,204
14,973
5,927
0
8,961
5,967
0
51,321
W
Xbalanque
MisterFredd
Xbalanque
41,299
28,338
0
6,620
19,365
9,743
0
4,460
14,905
0
65,377
L
Tsukuyomi
Sacha228
Tsukuyomi
26,899
7,252
1,146
2,942
20,203
7,625
0
15,597
4,506
0
32,020
W
Chang'e
Tanaey
Chang'e
10,467
1,395
6,809
4,918
8,740
9,353
0
1,610
7,130
25,964
0
W
Cthulhu
Wursttt
Cthulhu
11,724
957
0
3,947
16,966
18,687
0
4,644
12,322
23,208
0
W
Sol
ZwarKs
Sol
41,511
14,729
0
14,911
23,800
10,446
0
3,578
20,222
73,473
0
L
Arachne
rezgrof32
Arachne
9,825
7,243
0
4,021
35,705
14,068
0
19,164
16,366
0
24,076
W
Jormungandr
yCH123
Jormungandr
10,763
3,595
0
493
16,974
18,376
0
3,363
13,611
34,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,143
Gold Earned
69,054
218
Minions Killed
272
4
Camps Cleared
10
1,247,723
Distance Traveled
1,302,335
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,322
880
19
1
1
267,081
0
L
Discordia
12,031
859
77
6
1
220,185
0
L
Chernobog
11,896
850
84
6
0
247,372
1
W
Xbalanque
14,956
1,068
78
6
1
268,388
0
L
Tsukuyomi
11,573
827
16
1
0
289,423
0
W
Chang'e
12,993
928
34
2
1
263,964
0
W
Cthulhu
13,005
929
24
2
0
244,778
0
W
Sol
15,658
1,118
83
6
7
260,894
0
L
Arachne
11,321
809
22
2
2
223,662
1
W
Jormungandr
12,442
889
53
4
1
264,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role