Player Matchup

Ullr
Ullr
Morsani
Ullr
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 32L
1,448 Elo+
Party 3
Ra
Ra
MrBorg
Ra
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,529 Elo+
Party 3
Osiris
Osiris
Supplefall83309
Osiris
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 49L
1,664 Elo+
Party 2
Discordia
Discordia
Yipman
Discordia
Level 158
God Stats
15W - 5L
1,775 SR
Queue Stats
1,482W - 1,486L
1,507 Elo+
Solo
Nu Wa
Nu Wa
joeldjcool
Nu Wa
Level 120
God Stats
1W - 0L
1,344 SR
Queue Stats
111W - 84L
1,686 Elo+
Party 2
Team Averages
Level 120
1,524 SR
1,567 Elo+

VS

Team Averages
Level 142
1,415 SR
1,589 Elo+
Chang'e
Chang'e
BlazerSmn
Chang'e
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
231W - 215L
1,628 Elo+
Party 1
Apollo
Apollo
HoM4Rs
Apollo
Level 158
God Stats
1W - 5L
1,500 SR
Queue Stats
109W - 90L
1,675 Elo+
Party 1
Mulan
Mulan
Loopen
Mulan
Level 139
God Stats
3W - 4L
1,275 SR
Queue Stats
224W - 216L
1,548 Elo+
Solo
Ullr
Ullr
Triperko
Ullr
Level 115
God Stats
3W - 13L
1,291 SR
Queue Stats
1,402W - 1,270L
1,592 Elo+
Solo
Bacchus
Bacchus
Vuzaba
Bacchus
Level 148
God Stats
7W - 6L
1,508 SR
Queue Stats
725W - 711L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Morsani
Ullr
18
2 / 5 / 18
11,123
695
18,267
22,079
11,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
18
5 / 3 / 14
11,558
722
10,869
10,826
7,277
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
8 / 6 / 4
11,813
738
8,726
25,754
28,703
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Yipman
Discordia
20
4 / 2 / 16
12,105
757
23,314
14,176
7,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
20
8 / 4 / 14
13,162
823
28,661
15,723
7,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlazerSmn
Chang'e
20
3 / 2 / 12
11,126
695
13,156
18,595
12,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
HoM4Rs
Apollo
20
6 / 4 / 10
11,915
745
17,390
18,348
7,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mulan
Loopen
Mulan
19
8 / 6 / 9
11,547
722
16,053
22,968
25,214
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
15
1 / 8 / 9
9,468
592
11,185
19,830
8,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Vuzaba
Bacchus
16
2 / 7 / 11
9,890
618
13,539
21,237
32,742
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
71
27
Kills
20
20
Deaths
27
66
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BlazerSmn
Chang'e
3
2
12
4.5
L
Apollo
HoM4Rs
Apollo
6
4
10
2.75
L
Mulan
Loopen
Mulan
8
6
9
2.08
W
Ullr
Morsani
Ullr
2
5
18
2.2
W
Ra
5
3
14
4
W
8
6
4
1.67
L
Ullr
1
8
9
0.69
L
Bacchus
Vuzaba
Bacchus
2
7
11
1.07
W
Discordia
Yipman
Discordia
4
2
16
6
W
Nu Wa
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,837
Damage
71,323
88,558
Taken
100,978
62,490
Mitigated
86,149
46,792
Healing
47,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BlazerSmn
Chang'e
13,156
565
12,873
9,510
18,595
12,093
303
12,244
5,998
41,719
0
L
Apollo
HoM4Rs
Apollo
17,390
9,635
1,346
4,099
18,348
7,581
1,838
11,338
6,596
0
38,026
L
Mulan
Loopen
Mulan
16,053
1,499
4,197
5,012
22,968
25,214
282
11,584
10,851
0
29,104
W
Ullr
Morsani
Ullr
18,267
7,328
2,323
6,150
22,079
11,490
2,918
7,918
13,981
0
34,783
W
Ra
10,869
1,698
17,111
3,772
10,826
7,277
1,551
3,356
7,456
22,682
0
W
8,726
1,697
916
4,027
25,754
28,703
264
6,926
18,464
0
10,892
L
Ullr
11,185
3,824
3,164
2,317
19,830
8,519
201
13,664
5,729
0
29,556
L
Bacchus
Vuzaba
Bacchus
13,539
406
2,184
2,660
21,237
32,742
115
12,202
8,358
25,557
0
W
Discordia
Yipman
Discordia
23,314
854
2,188
3,497
14,176
7,202
486
3,194
10,982
53,600
0
W
Nu Wa
28,661
7,338
3,330
3,478
15,723
7,818
948
4,647
10,980
54,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,761
Gold Earned
53,946
175
Minions Killed
186
0
Camps Cleared
0
1,386,567
Distance Traveled
1,438,536
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,126
695
71
4
0
340,467
1
L
Apollo
11,915
745
49
3
0
279,400
0
L
Mulan
11,547
722
14
1
0
286,545
1
W
Ullr
11,123
695
25
2
0
257,566
0
W
Ra
11,558
722
28
2
0
301,000
0
W
Osiris
11,813
738
4
0
0
263,061
0
L
Ullr
9,468
592
31
2
0
259,260
3
L
Bacchus
9,890
618
21
1
0
272,864
0
W
Discordia
12,105
757
64
4
0
307,529
0
W
Nu Wa
13,162
823
54
3
0
257,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role