Player Matchup

Hou Yi
Hou Yi
AchtungControl
Hou Yi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,123 Elo+
Party 2
Sobek
Sobek
Bliqourice
Sobek
Level 29
God Stats
5W - 5L
1,321 SR
Queue Stats
250W - 331L
1,292 Elo+
Party 1
Nemesis
Nemesis
CzornoWoLga
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
Flynn227
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,354 Elo+
Solo
Anubis
Anubis
Nobel1772
Anubis
Level 23
God Stats
1W - 3L
1,479 SR
Queue Stats
2W - 5L
1,292 Elo+
Party 1
Team Averages
Level 15
1,460 SR
1,312 Elo+

VS

Team Averages
Level 18
1,578 SR
1,371 Elo+
Neith
Neith
Kikomachine3011
Neith
Level 15
God Stats
5W - 3L
1,585 SR
Queue Stats
11W - 15L
1,332 Elo+
Party 4
Mulan
Mulan
LicksLettuce
Mulan
Level 22
God Stats
2W - 0L
1,715 SR
Queue Stats
124W - 181L
1,307 Elo+
Party 3
Set
Set
RogueRibosome
Set
Level 18
God Stats
17W - 17L
1,502 SR
Queue Stats
117W - 101L
1,374 Elo+
Solo
Olorun
Olorun
TheBlacksmith56
Olorun
Level 17
God Stats
3W - 4L
1,588 SR
Queue Stats
89W - 147L
1,340 Elo+
Party 3
Athena
Athena
XrYha
Athena
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
3,796
345
759
2,349
440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
6
3 / 6 / 1
4,995
454
2,856
10,989
5,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
CzornoWoLga
Nemesis
3
0 / 1 / 0
3,904
355
383
1,337
262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
Flynn227
Bellona
7
0 / 3 / 2
4,728
430
5,281
9,572
5,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Nobel1772
Anubis
10
5 / 5 / 0
5,802
527
10,342
7,414
3,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 5
6,346
577
3,938
4,640
1,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
3 / 1 / 2
5,615
510
2,878
4,799
3,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 0 / 1
6,097
554
3,434
6,556
1,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
4 / 4 / 5
5,885
535
7,830
9,390
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
XrYha
Athena
9
4 / 3 / 7
6,242
567
4,102
7,476
3,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
8
Kills
16
17
Deaths
9
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Sobek
3
6
1
0.58
L
Nemesis
CzornoWoLga
Nemesis
0
1
0
0
L
Bellona
Flynn227
Bellona
0
3
2
0.33
W
3
1
5
5.5
W
3
1
2
4
L
Anubis
Nobel1772
Anubis
5
5
0
1
W
2
0
1
2.5
W
4
4
5
1.63
W
Athena
XrYha
Athena
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,621
Damage
22,182
31,661
Taken
32,861
15,496
Mitigated
11,926
5,934
Healing
11,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
759
617
0
570
2,349
440
0
188
2,161
0
5,718
L
Sobek
2,856
404
0
1,430
10,989
5,756
0
5,551
5,438
5,975
0
L
Nemesis
CzornoWoLga
Nemesis
383
264
0
248
1,337
262
0
119
1,218
0
4,094
L
Bellona
Flynn227
Bellona
5,281
1,825
0
1,240
9,572
5,694
0
2,914
6,658
0
16,266
W
3,938
2,265
0
2,058
4,640
1,289
2,070
193
4,357
0
25,319
W
2,878
173
0
792
4,799
3,418
304
685
3,940
0
16,659
L
Anubis
Nobel1772
Anubis
10,342
968
0
2,446
7,414
3,344
0
3,160
4,254
28,243
0
W
3,434
1,182
0
2,846
6,556
1,726
587
2,655
3,708
0
34,780
W
7,830
5,107
819
3,690
9,390
2,372
574
5,838
3,047
23,510
0
W
Athena
XrYha
Athena
4,102
841
0
798
7,476
3,121
624
3,087
4,243
14,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,225
Gold Earned
30,185
90
Minions Killed
211
0
Camps Cleared
0
778,232
Distance Traveled
1,020,980
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
3,796
345
9
1
0
77,131
2
L
Sobek
4,995
454
2
0
0
205,054
4
L
Nemesis
3,904
355
13
1
0
133,029
0
L
Bellona
4,728
430
25
2
0
198,577
2
W
Neith
6,346
577
48
4
0
164,398
0
W
Mulan
5,615
510
44
4
0
207,713
0
L
Anubis
5,802
527
41
4
0
164,441
3
W
Set
6,097
554
75
7
0
232,316
0
W
Olorun
5,885
535
28
3
0
165,108
1
W
Athena
6,242
567
16
1
0
251,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role