Player Matchup

Neith
Neith
Bronze III
Destroyer796
Neith
Bronze III
Level 45
God Stats
1W - 1L
1,277 SR
Queue Stats
3W - 7L
1,484 MMR
Solo
Ratatoskr
Ratatoskr
Gold II
GrownManTingz
Ratatoskr
Gold II
Level 113
God Stats
13W - 15L
1,586 SR
Queue Stats
185W - 175L
1,520 MMR
Solo
Mercury
Mercury
Bronze III
KneezNuts
Mercury
Bronze III
Level 68
God Stats
1W - 0L
1,499 SR
Queue Stats
4W - 1L
1,500 MMR
Solo
Janus
Janus
Silver I
Korbun
Janus
Silver I
Level 101
God Stats
10W - 6L
1,676 SR
Queue Stats
50W - 48L
1,500 MMR
Solo
Ares
Ares
Gold IV
kryo78
Ares
Gold IV
Level 142
God Stats
10W - 8L
1,477 SR
Queue Stats
480W - 470L
1,484 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,503 SR
1,497 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,646 SR
1,497 MMR
Sylvanus
Sylvanus
Bronze III
Acex9
Sylvanus
Bronze III
Level 87
God Stats
5W - 3L
1,500 SR
Queue Stats
24W - 17L
1,500 MMR
Solo
Discordia
Discordia
Gold V
PoppaW
Discordia
Gold V
Level 106
God Stats
0W - 4L
1,637 SR
Queue Stats
61W - 70L
1,494 MMR
Solo
Danzaburou
Danzaburou
Gold II
Quantum5103
Danzaburou
Gold II
Level 112
God Stats
18W - 12L
1,786 SR
Queue Stats
654W - 649L
1,511 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze IV
TTVBaxG
Cu Chulainn
Bronze IV
Level 33
God Stats
1W - 6L
1,624 SR
Queue Stats
21W - 33L
1,469 MMR
Solo
Fenrir
Fenrir
Silver II
jers116
Fenrir
Silver II
Level 139
God Stats
1W - 1L
1,682 SR
Queue Stats
196W - 201L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 14
13,851
533
11,919
18,715
7,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
GrownManTingz
Ratatoskr
20
9 / 2 / 12
16,608
639
20,223
25,819
25,983
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
KneezNuts
Mercury
20
15 / 4 / 8
16,615
639
21,371
23,795
12,878
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Korbun
Janus
20
3 / 4 / 11
14,336
551
14,406
15,788
5,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
kryo78
Ares
20
6 / 5 / 21
15,308
589
18,027
28,411
40,295
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
SetPersephoneApolloTsukuyomiScylla

VS

Bans
Nu WaKhepriThothKing ArthurYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Acex9
Sylvanus
19
3 / 6 / 8
12,424
478
12,095
23,315
24,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
PoppaW
Discordia
18
4 / 6 / 3
12,188
469
16,828
17,642
7,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Quantum5103
Danzaburou
20
8 / 8 / 5
14,062
541
19,047
22,756
10,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
TTVBaxG
Cu Chulainn
20
3 / 6 / 0
13,235
509
17,916
26,065
17,569
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
jers116
Fenrir
18
2 / 10 / 5
11,632
447
8,079
22,308
14,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
41
36
Kills
20
21
Deaths
36
66
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Acex9
Sylvanus
3
6
8
1.17
W
3
6
14
1.67
W
Ratatoskr
GrownManTingz
Ratatoskr
9
2
12
7.5
W
Mercury
KneezNuts
Mercury
15
4
8
4.75
W
Janus
Korbun
Janus
3
4
11
2.13
L
Discordia
PoppaW
Discordia
4
6
3
0.92
L
Danzaburou
Quantum5103
Danzaburou
8
8
5
1.31
L
Cu Chulainn
TTVBaxG
Cu Chulainn
3
6
0
0.5
L
Fenrir
jers116
Fenrir
2
10
5
0.45
W
Ares
kryo78
Ares
6
5
21
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,946
Damage
73,965
112,528
Taken
112,086
92,028
Mitigated
75,066
32,921
Healing
33,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Acex9
Sylvanus
12,095
2,399
2,094
7,028
23,315
24,040
0
10,291
12,657
47,492
10,981
W
11,919
3,430
0
8,379
18,715
7,339
4,108
1,202
17,427
0
96,174
W
Ratatoskr
GrownManTingz
Ratatoskr
20,223
5,252
0
9,771
25,819
25,983
1,944
3,800
20,669
0
109,095
W
Mercury
KneezNuts
Mercury
21,371
12,761
0
5,160
23,795
12,878
4,426
8,001
15,428
0
124,795
W
Janus
Korbun
Janus
14,406
1,118
240
4,508
15,788
5,533
1,679
7,917
7,289
100,182
0
L
Discordia
PoppaW
Discordia
16,828
522
0
2,379
17,642
7,905
244
7,741
9,211
78,122
0
L
Danzaburou
Quantum5103
Danzaburou
19,047
8,987
0
6,332
22,756
10,681
2,276
6,808
15,688
0
117,891
L
Cu Chulainn
TTVBaxG
Cu Chulainn
17,916
4,718
0
11,259
26,065
17,569
0
2,458
22,434
4,080
102,557
L
Fenrir
jers116
Fenrir
8,079
2,483
0
4,836
22,308
14,871
0
4,190
17,738
0
83,181
W
Ares
kryo78
Ares
18,027
1,978
0
4,863
28,411
40,295
459
7,453
20,574
58,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,718
Gold Earned
63,541
689
Minions Killed
757
0
Camps Cleared
0
2,626,066
Distance Traveled
2,234,262
34
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,424
478
85
3
0
456,528
12
W
Neith
13,851
533
139
5
0
440,992
7
W
Ratatoskr
16,608
639
185
7
0
545,940
8
W
Mercury
16,615
639
123
5
0
620,371
7
W
Janus
14,336
551
177
7
0
483,100
4
L
Discordia
12,188
469
132
5
0
423,003
10
L
Danzaburou
14,062
541
193
7
0
447,496
7
L
Cu Chulainn
13,235
509
215
8
0
445,789
8
L
Fenrir
11,632
447
132
5
0
461,446
8
W
Ares
15,308
589
65
3
0
535,663
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role