Player Matchup

Izanami
Izanami
Eyedes
Izanami
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 36L
1,607 Elo+
Party 3
Chang'e
Chang'e
Icydragoon123
Chang'e
Level 17
God Stats
15W - 14L
1,642 SR
Queue Stats
111W - 92L
1,568 Elo+
Party 2
Poseidon
Poseidon
clapped308
Poseidon
Level 29
God Stats
7W - 5L
1,539 SR
Queue Stats
44W - 44L
1,548 Elo+
Solo
Ymir
Ymir
deep_pipe55
Ymir
Level 22
God Stats
19W - 8L
1,630 SR
Queue Stats
28W - 18L
1,636 Elo+
Party 2
Nemesis
Nemesis
rhineymang
Nemesis
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 45L
1,530 Elo+
Party 3
Team Averages
Level 24
1,562 SR
1,578 Elo+

VS

Team Averages
Level 18
1,573 SR
1,559 Elo+
Nemesis
Nemesis
Brandon3456
Nemesis
Level 22
God Stats
24W - 19L
1,500 SR
Queue Stats
44W - 32L
1,500 Elo+
Solo
Ra
Ra
Outofprotein
Ra
Level 18
God Stats
1W - 1L
1,682 SR
Queue Stats
87W - 73L
1,583 Elo+
Party 1
Hou Yi
Hou Yi
PerSiMa
Hou Yi
Level 5
God Stats
3W - 4L
1,517 SR
Queue Stats
6W - 6L
1,529 Elo+
Solo
Bellona
Bellona
Scootur
Bellona
Level 7
God Stats
1W - 2L
1,599 SR
Queue Stats
1W - 2L
1,647 Elo+
Solo
Sobek
Sobek
VanKaros
Sobek
Level 36
God Stats
6W - 7L
1,569 SR
Queue Stats
175W - 179L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eyedes
Izanami
15
9 / 6 / 4
9,631
602
9,524
10,023
3,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
15
5 / 2 / 4
9,139
571
6,305
8,680
2,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
clapped308
Poseidon
15
5 / 5 / 7
9,467
592
9,162
10,396
3,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 2 / 8
9,059
566
8,675
10,385
4,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
rhineymang
Nemesis
15
2 / 3 / 1
8,953
560
5,433
9,133
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brandon3456
Nemesis
12
3 / 2 / 2
7,777
486
3,762
8,850
2,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 8 / 3
7,907
494
6,216
11,740
4,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
PerSiMa
Hou Yi
14
6 / 4 / 4
8,453
528
8,809
9,724
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Scootur
Bellona
10
2 / 4 / 1
6,779
424
4,201
9,926
7,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
VanKaros
Sobek
12
3 / 6 / 6
8,173
511
5,195
15,116
11,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
24
Kills
17
18
Deaths
24
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Brandon3456
Nemesis
3
2
2
2
W
Izanami
Eyedes
Izanami
9
6
4
1.83
W
Chang'e
5
2
4
3.5
L
3
8
3
0.56
L
Hou Yi
PerSiMa
Hou Yi
6
4
4
2
L
Bellona
Scootur
Bellona
2
4
1
0.63
L
Sobek
VanKaros
Sobek
3
6
6
1
W
Poseidon
clapped308
Poseidon
5
5
7
1.7
W
3
2
8
3.5
W
Nemesis
rhineymang
Nemesis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,099
Damage
28,183
48,617
Taken
55,356
18,251
Mitigated
29,948
12,911
Healing
13,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Brandon3456
Nemesis
3,762
1,490
0
2,490
8,850
2,761
203
2,235
6,541
0
28,809
W
Izanami
Eyedes
Izanami
9,524
6,833
0
2,669
10,023
3,213
3,812
2,909
6,943
0
38,280
W
Chang'e
6,305
388
1,414
3,770
8,680
2,730
2,002
2,110
6,506
44,451
0
L
6,216
714
639
3,512
11,740
4,817
282
5,125
6,369
50,850
0
L
Hou Yi
PerSiMa
Hou Yi
8,809
3,529
0
2,460
9,724
3,878
0
6,040
3,560
0
41,563
L
Bellona
Scootur
Bellona
4,201
1,862
0
1,914
9,926
7,074
30
286
9,640
0
23,818
L
Sobek
VanKaros
Sobek
5,195
978
0
2,240
15,116
11,418
0
9,924
5,104
15,514
0
W
Poseidon
clapped308
Poseidon
9,162
1,473
0
2,136
10,396
3,608
0
2,714
7,596
62,893
0
W
8,675
1,680
0
1,458
10,385
4,726
0
3,265
7,028
49,698
0
W
Nemesis
rhineymang
Nemesis
5,433
2,547
0
1,464
9,133
3,974
1,323
0
9,133
0
46,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,249
Gold Earned
39,089
453
Minions Killed
294
0
Camps Cleared
0
1,464,189
Distance Traveled
1,333,571
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,777
486
50
3
0
297,342
0
W
Izanami
9,631
602
71
4
0
296,319
1
W
Chang'e
9,139
571
80
5
0
328,058
4
L
Ra
7,907
494
108
7
0
261,375
2
L
Hou Yi
8,453
528
77
5
0
230,161
0
L
Bellona
6,779
424
40
3
0
264,948
0
L
Sobek
8,173
511
19
1
0
279,745
7
W
Poseidon
9,467
592
105
7
0
255,611
5
W
Ymir
9,059
566
91
6
0
279,520
3
W
Nemesis
8,953
560
106
7
0
304,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role