Player Matchup

Hou Yi
Hou Yi
BrunoEuller
Hou Yi
Level 27
God Stats
16W - 10L
1,715 SR
Queue Stats
71W - 61L
1,243 Elo+
Solo
Guan Yu
Guan Yu
DaviiRG
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,247 Elo+
Party 1
Nemesis
Nemesis
Kiwilz
Nemesis
Level 18
God Stats
1W - 1L
1,289 SR
Queue Stats
27W - 34L
1,348 Elo+
Solo
Anubis
Anubis
PROM98B
Anubis
Level 88
God Stats
1W - 0L
1,739 SR
Queue Stats
2W - 0L
1,724 Elo+
Party 1
Cthulhu
Cthulhu
Vicentola
Cthulhu
Level 13
God Stats
18W - 15L
1,569 SR
Queue Stats
113W - 104L
1,414 Elo+
Solo
Team Averages
Level 30
1,563 SR
1,395 Elo+

VS

Team Averages
Level 16
1,481 SR
1,530 Elo+
Fenrir
Fenrir
RHFLARJ
Fenrir
Level 21
God Stats
30W - 45L
1,363 SR
Queue Stats
183W - 279L
1,372 Elo+
Solo
Thanatos
Thanatos
Uelitu07
Thanatos
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
65W - 77L
1,440 Elo+
Solo
Odin
Odin
arthursinho
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,792 Elo+
Solo
Cupid
Cupid
pedroreis2
Cupid
Level 15
God Stats
0W - 2L
1,268 SR
Queue Stats
8W - 16L
1,436 Elo+
Solo
Bakasura
Bakasura
xFailshotx
Bakasura
Level 17
God Stats
4W - 6L
1,776 SR
Queue Stats
123W - 93L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
5 / 2 / 5
10,287
514
7,616
12,103
4,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
DaviiRG
Guan Yu
16
3 / 2 / 12
9,873
494
5,780
12,283
13,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Kiwilz
Nemesis
18
13 / 3 / 10
12,182
609
13,509
12,977
5,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
PROM98B
Anubis
18
11 / 3 / 10
11,898
595
16,835
11,982
6,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Vicentola
Cthulhu
15
3 / 0 / 19
9,542
477
10,149
11,323
13,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
RHFLARJ
Fenrir
14
2 / 5 / 1
8,930
447
5,148
14,099
6,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Uelitu07
Thanatos
12
2 / 8 / 2
7,911
396
7,635
15,925
4,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
0 / 8 / 3
7,851
393
4,144
15,467
8,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cupid
12
0 / 12 / 2
7,576
379
5,029
17,351
4,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
xFailshotx
Bakasura
19
6 / 2 / 2
11,713
586
12,679
12,317
6,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
20
35
Kills
10
10
Deaths
35
56
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
5
2
5
3.75
W
Guan Yu
DaviiRG
Guan Yu
3
2
12
4.5
W
Nemesis
Kiwilz
Nemesis
13
3
10
6
W
Anubis
PROM98B
Anubis
11
3
10
5.33
L
Fenrir
RHFLARJ
Fenrir
2
5
1
0.5
L
Thanatos
Uelitu07
Thanatos
2
8
2
0.38
W
Cthulhu
Vicentola
Cthulhu
3
0
19
12.5
L
0
8
3
0.19
L
Cupid
0
12
2
0.08
L
Bakasura
xFailshotx
Bakasura
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,889
Damage
34,635
60,668
Taken
75,159
43,290
Mitigated
30,825
18,652
Healing
16,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
7,616
4,464
0
4,741
12,103
4,370
2,315
0
12,103
0
58,771
W
Guan Yu
DaviiRG
Guan Yu
5,780
1,884
42
2,742
12,283
13,173
938
0
11,905
0
40,390
W
Nemesis
Kiwilz
Nemesis
13,509
7,950
0
4,380
12,977
5,450
3,175
0
12,623
0
67,982
W
Anubis
PROM98B
Anubis
16,835
2,879
582
5,065
11,982
6,659
1,652
0
11,762
63,756
0
L
Fenrir
RHFLARJ
Fenrir
5,148
1,024
354
3,079
14,099
6,945
0
5,649
8,400
0
33,632
L
Thanatos
Uelitu07
Thanatos
7,635
1,697
0
5,301
15,925
4,721
228
4,841
11,084
0
25,609
W
Cthulhu
Vicentola
Cthulhu
10,149
1,122
194
906
11,323
13,638
280
0
11,185
25,682
0
L
4,144
1,089
0
1,290
15,467
8,003
834
6,572
8,595
0
23,336
L
Cupid
5,029
2,808
639
3,246
17,351
4,728
120
4,977
12,324
0
36,035
L
Bakasura
xFailshotx
Bakasura
12,679
8,397
0
2,148
12,317
6,428
0
4,945
7,328
0
75,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,782
Gold Earned
43,981
437
Minions Killed
369
0
Camps Cleared
0
1,814,075
Distance Traveled
1,572,671
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,287
514
96
5
0
311,674
3
W
Guan Yu
9,873
494
74
4
0
370,772
1
W
Nemesis
12,182
609
110
6
0
391,947
0
W
Anubis
11,898
595
132
7
0
363,805
1
L
Fenrir
8,930
447
63
3
0
287,312
0
L
Thanatos
7,911
396
37
2
0
329,519
4
W
Cthulhu
9,542
477
25
1
0
375,877
1
L
Odin
7,851
393
42
2
0
313,655
0
L
Cupid
7,576
379
66
3
0
224,918
0
L
Bakasura
11,713
586
161
8
0
417,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role