Player Matchup

Ares
Ares
DivisionGizmo
Ares
Level 28
God Stats
2W - 5L
1,526 SR
Queue Stats
18W - 18L
1,498 Elo+
Party 2
Tiamat
Tiamat
HiGhzu
Tiamat
Level 62
God Stats
1W - 1L
1,525 SR
Queue Stats
36W - 29L
1,456 Elo+
Party 2
Chiron
Chiron
fleroxy
Chiron
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,155 Elo+
Party 2
Team Averages
Level 52
1,517 SR
1,369 Elo+

VS

Team Averages
Level 47
1,584 SR
1,529 Elo+
Bacchus
Bacchus
IbbuCha1
Bacchus
Level 29
God Stats
20W - 14L
1,619 SR
Queue Stats
319W - 375L
1,408 Elo+
Solo
Neith
Neith
NickP97
Neith
Level 23
God Stats
5W - 5L
1,562 SR
Queue Stats
71W - 43L
1,599 Elo+
Party 1
Anubis
Anubis
ScottishMikey
Anubis
Level 89
God Stats
5W - 3L
1,572 SR
Queue Stats
81W - 52L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
11,645
647
6,541
24,467
31,181
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
HiGhzu
Tiamat
15
1 / 3 / 3
10,694
594
10,179
15,262
8,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
fleroxy
Chiron
14
1 / 6 / 4
10,892
605
13,300
16,028
6,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IbbuCha1
Bacchus
14
5 / 2 / 3
11,558
642
15,492
20,085
27,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
NickP97
Neith
16
1 / 1 / 8
11,858
659
13,759
10,275
4,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 2 / 4
12,535
696
19,397
12,767
6,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
5
Kills
12
12
Deaths
5
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
L
Tiamat
HiGhzu
Tiamat
1
3
3
0.83
W
Bacchus
IbbuCha1
Bacchus
5
2
3
3.25
W
Neith
NickP97
Neith
1
1
8
5
W
6
2
4
4
L
Chiron
fleroxy
Chiron
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,020
Damage
48,648
55,757
Taken
43,127
45,973
Mitigated
38,951
13,705
Healing
11,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,541
602
0
4,376
24,467
31,181
0
12,424
11,629
16,181
0
L
Tiamat
HiGhzu
Tiamat
10,179
822
0
3,048
15,262
8,311
0
10,425
4,361
63,478
0
W
Bacchus
IbbuCha1
Bacchus
15,492
1,937
0
2,227
20,085
27,884
0
8,883
10,731
30,091
0
W
Neith
NickP97
Neith
13,759
6,615
0
4,413
10,275
4,246
2,010
4,154
5,901
0
73,108
W
19,397
399
0
5,176
12,767
6,821
683
3,489
9,086
83,631
0
L
Chiron
fleroxy
Chiron
13,300
5,365
1,124
5,157
16,028
6,481
0
10,751
4,807
0
55,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,231
Gold Earned
35,951
205
Minions Killed
252
0
Camps Cleared
0
919,222
Distance Traveled
993,569
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,645
647
18
1
0
324,891
3
L
Tiamat
10,694
594
104
6
0
297,532
8
W
Bacchus
11,558
642
21
1
0
314,893
3
W
Neith
11,858
659
94
5
0
342,640
2
W
Anubis
12,535
696
137
8
0
336,036
3
L
Chiron
10,892
605
83
5
0
296,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role