Player Matchup

Khepri
Khepri
Mmm Abuse
Khepri
Level 28
God Stats
33W - 32L
1,519 SR
Queue Stats
95W - 108L
1,517 Elo+
Party 1
Pele
Pele
Mmm Stinky
Pele
Level 33
God Stats
3W - 3L
1,728 SR
Queue Stats
37W - 48L
1,472 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Plagues78
Cu Chulainn
Level 10
God Stats
11W - 8L
1,761 SR
Queue Stats
21W - 21L
1,493 Elo+
Solo
Nemesis
Nemesis
RWUBY
Nemesis
Level 6
God Stats
1W - 1L
1,449 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Rama
Rama
mediconmon
Rama
Level 13
God Stats
5W - 5L
1,500 SR
Queue Stats
239W - 227L
1,447 Elo+
Solo
Team Averages
Level 18
1,591 SR
1,486 Elo+

VS

Team Averages
Level 12
1,460 SR
1,507 Elo+
Apollo
Apollo
Djaneiro6682
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,496 Elo+
Solo
Yemoja
Yemoja
H_hellsing
Yemoja
Level 23
God Stats
45W - 43L
1,483 SR
Queue Stats
604W - 682L
1,449 Elo+
Solo
Bellona
Bellona
Hasidism
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,498 Elo+
Solo
Bakasura
Bakasura
nanopipa17
Bakasura
Level 3
God Stats
9W - 5L
1,317 SR
Queue Stats
90W - 107L
1,593 Elo+
Solo
Arachne
Arachne
sforzo-piumato
Arachne
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
49W - 73L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Mmm Abuse
Khepri
16
4 / 0 / 19
13,232
490
7,486
16,316
26,126
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
16 / 2 / 8
14,198
526
31,115
20,266
11,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Plagues78
Cu Chulainn
17
7 / 2 / 12
13,045
483
19,505
23,503
27,241
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
RWUBY
Nemesis
13
1 / 6 / 4
10,671
395
1,750
13,107
4,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 2 / 17
12,118
449
16,347
9,604
5,077
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
4 / 7 / 3
11,342
420
9,976
22,907
9,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
H_hellsing
Yemoja
17
3 / 4 / 5
11,035
409
3,568
18,841
21,415
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Hasidism
Bellona
15
1 / 10 / 3
10,210
378
11,123
27,386
24,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
nanopipa17
Bakasura
11
1 / 2 / 0
9,052
335
2,017
8,589
2,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
2 / 11 / 4
10,460
387
11,401
24,845
9,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
26
33
Kills
11
12
Deaths
34
60
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Apollo
4
7
3
0.79
L
Yemoja
H_hellsing
Yemoja
3
4
5
1.38
L
Bellona
Hasidism
Bellona
1
10
3
0.25
W
Khepri
Mmm Abuse
Khepri
4
0
19
13.5
W
16
2
8
10
W
Cu Chulainn
Plagues78
Cu Chulainn
7
2
12
6.5
W
Nemesis
RWUBY
Nemesis
1
6
4
0.5
W
5
2
17
6.75
L
Bakasura
nanopipa17
Bakasura
1
2
0
0.5
L
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,203
Damage
38,085
82,796
Taken
102,568
74,463
Mitigated
68,264
20,149
Healing
20,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
9,976
7,044
0
4,372
22,907
9,947
0
2,420
20,487
0
62,773
L
Yemoja
H_hellsing
Yemoja
3,568
1,326
6,936
2,330
18,841
21,415
690
2,217
16,624
32,699
0
L
Bellona
Hasidism
Bellona
11,123
4,601
0
2,608
27,386
24,429
1,044
1,775
25,611
0
52,413
W
Khepri
Mmm Abuse
Khepri
7,486
591
0
4,363
16,316
26,126
1,495
864
15,352
24,398
0
W
31,115
9,288
0
8,351
20,266
11,162
5,504
1,155
18,986
0
131,204
W
Cu Chulainn
Plagues78
Cu Chulainn
19,505
4,981
0
3,658
23,503
27,241
2,311
618
20,280
0
69,434
W
Nemesis
RWUBY
Nemesis
1,750
184
0
0
13,107
4,857
322
756
12,326
0
22,360
W
16,347
11,429
0
3,777
9,604
5,077
4,448
175
9,379
0
56,133
L
Bakasura
nanopipa17
Bakasura
2,017
1,385
0
897
8,589
2,881
546
129
8,460
0
34,591
L
11,401
8,235
0
3,728
24,845
9,592
673
1,273
23,572
0
50,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,264
Gold Earned
52,099
421
Minions Killed
400
0
Camps Cleared
0
2,546,190
Distance Traveled
2,095,885
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,342
420
112
4
0
469,210
3
L
Yemoja
11,035
409
44
2
0
434,100
0
L
Bellona
10,210
378
84
3
0
412,190
0
W
Khepri
13,232
490
26
1
0
511,539
2
W
Pele
14,198
526
182
7
0
532,617
4
W
Cu Chulainn
13,045
483
91
3
0
524,052
1
W
Nemesis
10,671
395
37
1
0
528,357
0
W
Rama
12,118
449
85
3
0
449,625
1
L
Bakasura
9,052
335
87
3
0
265,968
0
L
Arachne
10,460
387
73
3
0
514,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role