Player Matchup

Hades
Hades
Kingjaredeb
Hades
Level 105
God Stats
20W - 17L
1,369 SR
Queue Stats
155W - 155L
1,512 Elo+
Party 2
Anhur
Anhur
OpTic Redneck12
Anhur
Level 127
God Stats
10W - 5L
1,571 SR
Queue Stats
165W - 143L
1,547 Elo+
Party 1
Pele
Pele
RoSaPaRksFR
Pele
Level 14
God Stats
9W - 6L
1,616 SR
Queue Stats
36W - 35L
1,636 Elo+
Solo
Bellona
Bellona
TeacherDutch
Bellona
Level 8
God Stats
23W - 8L
1,578 SR
Queue Stats
35W - 18L
1,722 Elo+
Party 1
Yemoja
Yemoja
luchalupe
Yemoja
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
14W - 14L
1,527 Elo+
Party 2
Team Averages
Level 53
1,527 SR
1,589 Elo+

VS

Team Averages
Level 11
1,705 SR
1,591 Elo+
Artemis
Artemis
EveningHorn
Artemis
Level 6
God Stats
12W - 25L
1,844 SR
Queue Stats
38W - 55L
1,590 Elo+
Solo
Aphrodite
Aphrodite
OnlySlickC
Aphrodite
Level 7
God Stats
1W - 2L
1,395 SR
Queue Stats
3W - 3L
1,555 Elo+
Solo
Zeus
Zeus
YoungJJ__
Zeus
Level 8
God Stats
1W - 1L
1,725 SR
Queue Stats
7W - 12L
1,662 Elo+
Solo
Mercury
Mercury
iansdream69
Mercury
Level 14
God Stats
12W - 7L
1,819 SR
Queue Stats
59W - 42L
1,619 Elo+
Solo
Chaac
Chaac
tiltballz
Chaac
Level 21
God Stats
1W - 1L
1,741 SR
Queue Stats
91W - 82L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 8
12,496
658
16,443
14,831
10,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 2 / 6
10,463
551
9,244
13,355
5,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
19 / 4 / 5
13,718
722
18,633
14,834
6,587
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
TeacherDutch
Bellona
19
11 / 0 / 3
12,562
661
16,135
18,828
12,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Yemoja
luchalupe
Yemoja
15
1 / 1 / 11
10,602
558
3,685
10,558
8,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EveningHorn
Artemis
16
2 / 8 / 2
8,924
470
9,832
15,793
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
OnlySlickC
Aphrodite
12
0 / 12 / 2
7,019
369
5,086
14,877
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
12
0 / 17 / 4
7,368
388
7,694
16,770
3,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
iansdream69
Mercury
12
3 / 6 / 1
8,403
442
3,360
11,660
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
tiltballz
Chaac
16
3 / 5 / 1
9,946
523
9,340
20,701
17,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
18
48
Kills
8
8
Deaths
48
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
EveningHorn
Artemis
2
8
2
0.38
W
12
1
8
16
L
Aphrodite
OnlySlickC
Aphrodite
0
12
2
0.08
W
5
2
6
4
W
19
4
5
5.38
W
Bellona
TeacherDutch
Bellona
11
0
3
12.5
L
Zeus
0
17
4
0.12
L
Mercury
iansdream69
Mercury
3
6
1
0.58
W
Yemoja
luchalupe
Yemoja
1
1
11
6.5
L
Chaac
tiltballz
Chaac
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,140
Damage
35,312
72,406
Taken
79,801
42,845
Mitigated
33,444
36,035
Healing
19,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
EveningHorn
Artemis
9,832
3,767
0
4,154
15,793
4,292
0
4,803
10,990
0
44,205
W
16,443
2,103
685
9,541
14,831
10,302
2,106
4,598
10,158
80,008
0
L
Aphrodite
OnlySlickC
Aphrodite
5,086
1,294
1,191
3,181
14,877
4,614
0
4,695
10,182
27,060
0
W
9,244
4,548
0
4,263
13,355
5,045
5,031
1,330
11,950
0
62,592
W
18,633
5,223
0
4,377
14,834
6,587
4,515
2,406
12,403
0
103,800
W
Bellona
TeacherDutch
Bellona
16,135
8,105
0
13,660
18,828
12,480
3,765
2,271
15,347
0
95,363
L
Zeus
7,694
2,772
0
482
16,770
3,696
122
6,007
10,763
28,185
0
L
Mercury
iansdream69
Mercury
3,360
1,357
0
2,570
11,660
3,464
0
1,483
10,177
0
35,999
W
Yemoja
luchalupe
Yemoja
3,685
967
1,101
2,408
10,558
8,431
1,178
2,395
8,163
37,532
0
L
Chaac
tiltballz
Chaac
9,340
1,345
0
7,443
20,701
17,378
0
3,140
17,561
466
53,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,841
Gold Earned
41,660
624
Minions Killed
340
0
Camps Cleared
0
1,762,677
Distance Traveled
1,452,849
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,924
470
60
3
0
289,751
0
W
Hades
12,496
658
130
7
0
316,973
0
L
Aphrodite
7,019
369
45
2
0
297,459
3
W
Anhur
10,463
551
109
6
0
312,658
0
W
Pele
13,718
722
151
8
0
393,441
2
W
Bellona
12,562
661
171
9
0
413,617
0
L
Zeus
7,368
388
46
2
0
248,607
0
L
Mercury
8,403
442
92
5
0
292,943
9
W
Yemoja
10,602
558
63
3
0
325,988
2
L
Chaac
9,946
523
97
5
0
324,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role