Player Matchup

Tiamat
Tiamat
BloodPhoenix98
Tiamat
Level 27
God Stats
61W - 70L
1,428 SR
Queue Stats
114W - 141L
1,368 Elo+
Solo
Izanami
Izanami
Princes n Death
Izanami
Level 29
God Stats
72W - 74L
1,493 SR
Queue Stats
83W - 90L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
Psaz
Cthulhu
Level 28
God Stats
25W - 17L
1,571 SR
Queue Stats
45W - 64L
1,456 Elo+
Party 1
Skadi
Skadi
raradow
Skadi
Level 6
God Stats
1W - 2L
1,459 SR
Queue Stats
4W - 4L
1,511 Elo+
Solo
Set
Set
theskreets
Set
Level 28
God Stats
16W - 14L
1,530 SR
Queue Stats
89W - 88L
1,472 Elo+
Solo
Team Averages
Level 24
1,496 SR
1,452 Elo+

VS

Team Averages
Level 25
1,564 SR
1,403 Elo+
Ymir
Ymir
CrockedCamera52
Ymir
Level 27
God Stats
36W - 28L
1,596 SR
Queue Stats
446W - 482L
1,435 Elo+
Solo
Tiamat
Tiamat
DominiRicio
Tiamat
Level 28
God Stats
2W - 3L
1,425 SR
Queue Stats
4W - 7L
1,391 Elo+
Solo
Discordia
Discordia
SanfordsKeeper06
Discordia
Level 25
God Stats
1W - 1L
1,797 SR
Queue Stats
7W - 9L
1,289 Elo+
Solo
Amaterasu
Amaterasu
Wabnk
Amaterasu
Level 15
God Stats
5W - 5L
1,500 SR
Queue Stats
13W - 17L
1,447 Elo+
Solo
Bellona
Bellona
merestaly
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 56L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 5
10,267
933
13,295
9,869
6,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 3
10,882
989
16,993
18,235
7,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Psaz
Cthulhu
17
2 / 2 / 5
10,613
965
15,932
27,156
29,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
raradow
Skadi
13
0 / 1 / 1
8,669
788
855
2,817
740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 12 / 4
9,712
883
9,044
18,064
7,111
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

136

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 14
12,112
1,101
10,300
12,309
12,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
18
8 / 0 / 11
12,236
1,112
18,405
9,448
7,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
17
2 / 2 / 11
10,628
966
13,494
10,453
3,979
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Amaterasu
Wabnk
Amaterasu
17
1 / 4 / 11
10,216
929
9,098
16,815
9,884
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
merestaly
Bellona
17
7 / 2 / 8
11,488
1,044
16,843
15,673
13,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
77
8
Kills
22
22
Deaths
8
18
Assists
55
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
W
4
0
14
11
W
Tiamat
8
0
11
13.5
L
4
4
3
1.38
L
Cthulhu
Psaz
Cthulhu
2
2
5
2.25
W
Discordia
2
2
11
3.75
W
Amaterasu
Wabnk
Amaterasu
1
4
11
1.63
W
Bellona
merestaly
Bellona
7
2
8
5.5
L
Skadi
raradow
Skadi
0
1
1
0.5
L
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,119
Damage
68,140
76,141
Taken
64,698
51,839
Mitigated
47,130
3,872
Healing
10,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,295
1,551
0
1,131
9,869
6,905
0
4,880
4,725
27,827
0
W
10,300
2,768
0
804
12,309
12,454
0
3,813
8,116
39,591
0
W
Tiamat
18,405
3,131
815
4,148
9,448
7,537
0
4,021
5,263
45,943
0
L
16,993
10,493
0
362
18,235
7,442
0
10,189
7,438
0
40,536
L
Cthulhu
Psaz
Cthulhu
15,932
1,217
142
1,786
27,156
29,641
0
13,484
12,583
32,865
0
W
Discordia
13,494
880
111
1,760
10,453
3,979
0
4,409
5,782
24,293
0
W
Amaterasu
Wabnk
Amaterasu
9,098
4,871
0
2,352
16,815
9,884
0
7,857
8,367
0
14,767
W
Bellona
merestaly
Bellona
16,843
6,030
0
846
15,673
13,276
0
7,190
7,943
0
24,685
L
Skadi
raradow
Skadi
855
672
0
103
2,817
740
0
1,526
1,013
0
1,718
L
9,044
3,127
0
348
18,064
7,111
0
10,068
7,302
0
16,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,143
Gold Earned
56,680
169
Minions Killed
213
3
Camps Cleared
7
873,819
Distance Traveled
1,120,847
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,267
933
36
3
1
216,228
0
W
Ymir
12,112
1,101
70
6
5
213,815
1
W
Tiamat
12,236
1,112
58
5
0
229,793
0
L
Izanami
10,882
989
85
8
2
200,354
0
L
Cthulhu
10,613
965
35
3
0
231,734
1
W
Discordia
10,628
966
50
5
1
210,308
0
W
Amaterasu
10,216
929
12
1
1
206,130
1
W
Bellona
11,488
1,044
23
2
0
260,801
0
L
Skadi
8,669
788
3
0
0
57,619
0
L
Set
9,712
883
10
1
0
167,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role