Player Matchup

Hera
Hera
CallePalos
Hera
Level 145
God Stats
2W - 4L
1,500 SR
Queue Stats
624W - 610L
1,532 Elo+
Party 1
Apollo
Apollo
SmaLLiceTee
Apollo
Level 141
God Stats
6W - 4L
1,313 SR
Queue Stats
135W - 164L
1,542 Elo+
Solo
Bellona
Bellona
danielkarlsson93
Bellona
Level 105
God Stats
34W - 23L
1,555 SR
Queue Stats
197W - 197L
1,552 Elo+
Party 1
Ne Zha
Ne Zha
kimhj90
Ne Zha
Level 125
God Stats
4W - 11L
1,184 SR
Queue Stats
391W - 389L
1,569 Elo+
Party 1
Tiamat
Tiamat
metzzz93
Tiamat
Level 160
God Stats
57W - 31L
1,651 SR
Queue Stats
380W - 347L
1,599 Elo+
Party 1
Team Averages
Level 135
1,441 SR
1,559 Elo+

VS

Team Averages
Level 130
1,435 SR
1,585 Elo+
Ra
Ra
AShinySpyro
Ra
Level 148
God Stats
10W - 8L
1,519 SR
Queue Stats
298W - 291L
1,565 Elo+
Party 2
Thor
Thor
Frixkrux
Thor
Level 141
God Stats
9W - 19L
1,333 SR
Queue Stats
482W - 434L
1,637 Elo+
Party 3
Hercules
Hercules
ISn4Ke8_
Hercules
Level 80
God Stats
4W - 19L
1,500 SR
Queue Stats
586W - 571L
1,536 Elo+
Solo
Xing Tian
Xing Tian
LarkinUT
Xing Tian
Level 143
God Stats
3W - 2L
1,335 SR
Queue Stats
255W - 235L
1,576 Elo+
Party 2
Neith
Neith
Schakimacky
Neith
Level 137
God Stats
5W - 5L
1,488 SR
Queue Stats
370W - 360L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 8
12,402
539
11,277
9,276
4,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
20
4 / 3 / 9
13,175
573
12,979
15,104
6,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 6 / 9
10,380
451
11,419
21,393
17,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
kimhj90
Ne Zha
20
7 / 5 / 6
13,140
571
10,222
19,459
8,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
metzzz93
Tiamat
20
5 / 1 / 1
14,048
611
22,132
19,146
17,078
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 2
11,383
495
10,066
16,143
6,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
14
3 / 3 / 5
9,687
421
5,265
11,470
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
ISn4Ke8_
Hercules
18
3 / 1 / 4
10,872
473
13,904
22,403
21,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
LarkinUT
Xing Tian
16
5 / 4 / 4
10,147
441
11,284
24,054
17,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 3 / 4
11,044
480
10,548
14,987
5,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
35
20
Kills
16
18
Deaths
20
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
9
2
0.44
W
3
3
8
2.33
L
Thor
3
3
5
1.83
L
Hercules
ISn4Ke8_
Hercules
3
1
4
5
L
Xing Tian
LarkinUT
Xing Tian
5
4
4
1.75
L
2
3
4
1.33
W
Apollo
4
3
9
2.83
W
1
6
9
0.92
W
Ne Zha
kimhj90
Ne Zha
7
5
6
2
W
Tiamat
metzzz93
Tiamat
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,029
Damage
51,067
84,378
Taken
89,057
52,970
Mitigated
55,671
28,889
Healing
29,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,066
379
2,485
3,495
16,143
6,526
0
4,306
11,713
82,771
0
W
11,277
3,038
246
2,760
9,276
4,057
1,095
2,609
6,420
70,791
0
L
Thor
5,265
587
0
3,532
11,470
4,322
0
4,541
6,883
0
33,073
L
Hercules
ISn4Ke8_
Hercules
13,904
3,561
0
10,491
22,403
21,322
0
11,783
10,512
4
66,008
L
Xing Tian
LarkinUT
Xing Tian
11,284
561
449
3,385
24,054
17,900
0
8,676
15,298
41,740
0
L
10,548
4,665
0
5,832
14,987
5,601
1,190
5,111
9,772
0
89,799
W
Apollo
12,979
8,612
0
6,109
15,104
6,097
4,198
2,527
12,524
0
100,377
W
11,419
2,420
528
1,938
21,393
17,140
874
6,213
14,927
5,059
43,756
W
Ne Zha
kimhj90
Ne Zha
10,222
2,380
0
3,279
19,459
8,598
2,135
5,196
14,005
0
107,938
W
Tiamat
metzzz93
Tiamat
22,132
5,270
0
14,029
19,146
17,078
4,892
4,116
14,531
109,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,145
Gold Earned
53,133
712
Minions Killed
615
0
Camps Cleared
0
2,072,898
Distance Traveled
1,876,553
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,383
495
168
7
0
360,709
2
W
Hera
12,402
539
145
6
0
441,033
8
L
Thor
9,687
421
60
3
0
254,559
1
L
Hercules
10,872
473
149
6
0
453,615
1
L
Xing Tian
10,147
441
68
3
0
441,547
7
L
Neith
11,044
480
170
7
0
366,123
2
W
Apollo
13,175
573
165
7
0
413,561
11
W
Bellona
10,380
451
68
3
0
397,566
2
W
Ne Zha
13,140
571
145
6
0
445,030
2
W
Tiamat
14,048
611
189
8
0
375,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role