Player Matchup

Danzaburou
Danzaburou
Silver I
Joxiiv2
Danzaburou
Silver I
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,366 MMR
Solo
Xing Tian
Xing Tian
Bronze III
KRLEbreee
Xing Tian
Bronze III
Level 155
God Stats
1W - 4L
1,500 SR
Queue Stats
158W - 161L
1,370 MMR
Solo
Scylla
Scylla
Silver III
KillJaeDenn
Scylla
Silver III
Level 128
God Stats
2W - 4L
1,303 SR
Queue Stats
25W - 40L
1,413 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver III
Mikemorris
Kumbhakarna
Silver III
Level 88
God Stats
0W - 2L
1,267 SR
Queue Stats
44W - 65L
1,370 MMR
Solo
Fenrir
Fenrir
Silver V
litos18
Fenrir
Silver V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,414 SR
1,404 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,465 SR
1,369 MMR
Sun Wukong
Sun Wukong
Silver II
AshuraUZ
Sun Wukong
Silver II
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 104L
1,367 MMR
Solo
Nox
Nox
Gold V
Cexoo
Nox
Gold V
Level 84
God Stats
89W - 89L
1,554 SR
Queue Stats
354W - 362L
1,378 MMR
Solo
Anhur
Anhur
Gold IV
Gaussº
Anhur
Gold IV
Level 160
God Stats
15W - 12L
1,404 SR
Queue Stats
325W - 326L
1,375 MMR
Solo
Ymir
Ymir
Gold V
Mammothtank101
Ymir
Gold V
Level 128
God Stats
5W - 4L
1,608 SR
Queue Stats
202W - 212L
1,360 MMR
Solo
Nemesis
Nemesis
Gold IV
aleroomaan
Nemesis
Gold IV
Level 47
God Stats
9W - 9L
1,259 SR
Queue Stats
242W - 253L
1,366 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Joxiiv2
Danzaburou
20
3 / 7 / 6
13,801
511
12,204
20,813
9,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
KRLEbreee
Xing Tian
20
5 / 3 / 5
14,382
533
24,685
27,048
32,105
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
20
4 / 10 / 1
13,563
502
17,999
19,293
7,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
Mikemorris
Kumbhakarna
18
1 / 8 / 6
11,149
413
7,630
26,333
21,083
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
litos18
Fenrir
19
6 / 12 / 4
13,034
483
17,444
29,536
16,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Nu WaTsukuyomiSetCu ChulainnPersephone

VS

Bans
ApolloKing ArthurChang'eCupidJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AshuraUZ
Sun Wukong
20
2 / 5 / 7
14,183
525
13,722
36,101
41,691
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nox
Cexoo
Nox
20
9 / 4 / 9
15,082
559
18,180
14,211
6,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
Gaussº
Anhur
20
16 / 4 / 8
17,086
633
27,354
24,485
11,372
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 2 / 20
13,072
484
14,040
30,263
32,206
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
aleroomaan
Nemesis
20
7 / 4 / 13
14,305
530
19,265
21,331
10,346
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
97
19
Kills
40
40
Deaths
19
22
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AshuraUZ
Sun Wukong
2
5
7
1.1
W
Nox
Cexoo
Nox
9
4
9
3.38
W
Anhur
Gaussº
Anhur
16
4
8
5
L
Danzaburou
Joxiiv2
Danzaburou
3
7
6
0.86
L
Xing Tian
KRLEbreee
Xing Tian
5
3
5
2.5
L
Scylla
4
10
1
0.45
W
6
2
20
8
L
Kumbhakarna
Mikemorris
Kumbhakarna
1
8
6
0.5
W
Nemesis
aleroomaan
Nemesis
7
4
13
3.38
L
Fenrir
litos18
Fenrir
6
12
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,962
Damage
92,561
123,023
Taken
126,391
85,622
Mitigated
101,910
19,927
Healing
28,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AshuraUZ
Sun Wukong
13,722
3,021
0
10,801
36,101
41,691
1,130
15,812
18,696
173
88,414
W
Nox
Cexoo
Nox
18,180
1,225
0
1,249
14,211
6,295
1,514
5,933
7,587
95,157
0
W
Anhur
Gaussº
Anhur
27,354
18,285
0
10,055
24,485
11,372
7,942
7,547
16,838
0
127,014
L
Danzaburou
Joxiiv2
Danzaburou
12,204
6,885
0
7,122
20,813
9,276
1,242
4,969
15,796
0
99,660
L
Xing Tian
KRLEbreee
Xing Tian
24,685
1,992
0
2,759
27,048
32,105
408
5,579
20,660
94,139
0
L
Scylla
17,999
1,223
0
1,759
19,293
7,048
0
6,527
12,527
105,087
0
W
14,040
2,649
832
2,601
30,263
32,206
474
9,352
18,056
53,285
0
L
Kumbhakarna
Mikemorris
Kumbhakarna
7,630
740
644
1,511
26,333
21,083
0
8,766
17,355
43,647
0
W
Nemesis
aleroomaan
Nemesis
19,265
10,006
0
2,649
21,331
10,346
834
9,461
11,255
0
101,303
L
Fenrir
litos18
Fenrir
17,444
2,978
0
6,132
29,536
16,110
0
7,096
21,995
0
76,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,929
Gold Earned
73,728
609
Minions Killed
716
0
Camps Cleared
0
2,221,067
Distance Traveled
2,378,958
36
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,183
525
189
7
0
473,652
0
W
Nox
15,082
559
156
6
0
478,017
4
W
Anhur
17,086
633
201
7
0
425,651
9
L
Danzaburou
13,801
511
163
6
0
446,325
4
L
Xing Tian
14,382
533
138
5
0
441,735
10
L
Scylla
13,563
502
160
6
0
418,731
4
W
Ymir
13,072
484
38
1
0
437,257
6
L
Kumbhakarna
11,149
413
52
2
0
480,135
13
W
Nemesis
14,305
530
132
5
0
564,381
3
L
Fenrir
13,034
483
96
4
0
434,141
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role