Player Matchup

Zhong Kui
Zhong Kui
NRG AzOXx
Zhong Kui
Level 7
God Stats
1W - 2L
1,224 SR
Queue Stats
24W - 55L
1,146 Elo+
Party 1
Ymir
Ymir
NRG TrAz3r
Ymir
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 7L
1,102 Elo+
Party 1
Danzaburou
Danzaburou
bolioak27
Danzaburou
Level 68
God Stats
4W - 2L
1,618 SR
Queue Stats
86W - 69L
1,643 Elo+
Party 1
Team Averages
Level 26
1,447 SR
1,297 Elo+

VS

Team Averages
Level 25
1,639 SR
1,519 Elo+
Ymir
Ymir
NJBEAST0912
Ymir
Level 55
God Stats
5W - 3L
1,899 SR
Queue Stats
77W - 64L
1,512 Elo+
Party 2
Cthulhu
Cthulhu
Veedite
Cthulhu
Level 7
God Stats
1W - 2L
1,248 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Cabrakan
Cabrakan
juju_oven
Cabrakan
Level 12
God Stats
54W - 30L
1,769 SR
Queue Stats
162W - 157L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
NRG AzOXx
Zhong Kui
12
0 / 8 / 7
12,033
602
7,322
17,533
11,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
1 / 8 / 6
11,548
577
9,339
20,203
25,593
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
bolioak27
Danzaburou
19
11 / 2 / 1
15,425
771
47,010
20,211
8,347
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 12
13,316
666
19,436
30,246
41,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
Veedite
Cthulhu
15
8 / 6 / 9
13,212
661
13,546
28,701
37,464
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
juju_oven
Cabrakan
15
3 / 5 / 14
13,290
665
11,914
25,029
39,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
12
Kills
17
18
Deaths
12
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
6
1
12
12
W
Zhong Kui
NRG AzOXx
Zhong Kui
0
8
7
0.44
W
1
8
6
0.5
L
Cthulhu
Veedite
Cthulhu
8
6
9
2.08
W
Danzaburou
bolioak27
Danzaburou
11
2
1
5.75
L
Cabrakan
juju_oven
Cabrakan
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,671
Damage
44,896
57,947
Taken
83,976
45,207
Mitigated
118,317
14,014
Healing
10,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,436
4,508
0
5,389
30,246
41,803
0
5,820
24,426
55,903
0
W
Zhong Kui
NRG AzOXx
Zhong Kui
7,322
1,617
0
2,277
17,533
11,267
86
14,927
2,606
18,166
0
W
9,339
1,976
0
1,193
20,203
25,593
116
15,094
5,109
22,171
0
L
Cthulhu
Veedite
Cthulhu
13,546
1,701
1,361
380
28,701
37,464
229
4,020
24,681
33,849
0
W
Danzaburou
bolioak27
Danzaburou
47,010
19,337
0
10,544
20,211
8,347
2,149
15,477
4,734
0
152,029
L
Cabrakan
juju_oven
Cabrakan
11,914
3,596
0
3,079
25,029
39,050
653
6,960
18,069
31,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,006
Gold Earned
39,818
208
Minions Killed
144
0
Camps Cleared
0
818,750
Distance Traveled
1,045,222
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,316
666
59
3
0
354,464
1
W
Zhong Kui
12,033
602
26
1
0
253,811
2
W
Ymir
11,548
577
28
1
0
263,316
0
L
Cthulhu
13,212
661
51
3
0
368,642
2
W
Danzaburou
15,425
771
154
8
0
301,623
1
L
Cabrakan
13,290
665
34
2
0
322,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role