Player Matchup

Xing Tian
Xing Tian
DøckZ
Xing Tian
Level 68
God Stats
2W - 1L
1,418 SR
Queue Stats
40W - 32L
1,555 Elo+
Party 2
Hel
Hel
EmperorSecurra
Hel
Level 86
God Stats
5W - 3L
1,529 SR
Queue Stats
43W - 48L
1,544 Elo+
Solo
Fenrir
Fenrir
Hàkken
Fenrir
Level 66
God Stats
10W - 6L
1,606 SR
Queue Stats
43W - 35L
1,556 Elo+
Party 2
Danzaburou
Danzaburou
Selarentes
Danzaburou
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,403 Elo+
Solo
Bellona
Bellona
SkyLeto
Bellona
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 86
1,511 SR
1,512 Elo+

VS

Team Averages
Level 113
1,468 SR
1,520 Elo+
Sylvanus
Sylvanus
DrzewoOwocowe
Sylvanus
Level 62
God Stats
2W - 2L
1,348 SR
Queue Stats
3W - 4L
1,563 Elo+
Party 3
Danzaburou
Danzaburou
Gumery
Danzaburou
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 19L
1,475 Elo+
Party 3
Achilles
Achilles
Rihad
Achilles
Level 120
God Stats
0W - 3L
1,367 SR
Queue Stats
3W - 7L
1,478 Elo+
Party 3
Chang'e
Chang'e
lengthyisland63
Chang'e
Level 119
God Stats
39W - 26L
1,623 SR
Queue Stats
132W - 110L
1,585 Elo+
Party 1
Erlang Shen
Erlang Shen
lucky1206
Erlang Shen
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DøckZ
Xing Tian
18
7 / 0 / 27
13,892
556
20,189
28,673
38,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 4 / 25
13,744
550
16,067
16,825
8,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Hàkken
Fenrir
20
12 / 2 / 20
14,630
585
22,647
25,629
16,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Selarentes
Danzaburou
20
8 / 5 / 17
13,988
560
26,636
23,438
11,705
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
SkyLeto
Bellona
20
9 / 3 / 12
14,636
585
23,712
40,670
43,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DrzewoOwocowe
Sylvanus
14
0 / 8 / 4
9,478
379
11,338
28,742
26,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
Gumery
Danzaburou
16
3 / 7 / 3
10,971
439
15,265
26,011
10,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Rihad
Achilles
18
4 / 6 / 2
11,642
466
20,642
30,793
45,255
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 12 / 5
10,600
424
22,707
25,689
15,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
lucky1206
Erlang Shen
18
3 / 11 / 8
11,219
449
16,803
24,766
20,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
36
44
Kills
14
14
Deaths
44
101
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DrzewoOwocowe
Sylvanus
0
8
4
0.25
W
Xing Tian
DøckZ
Xing Tian
7
0
27
20.5
W
8
4
25
5.13
L
Danzaburou
Gumery
Danzaburou
3
7
3
0.64
W
Fenrir
Hàkken
Fenrir
12
2
20
11
L
Achilles
Rihad
Achilles
4
6
2
0.83
W
Danzaburou
Selarentes
Danzaburou
8
5
17
3.3
W
Bellona
SkyLeto
Bellona
9
3
12
5
L
4
12
5
0.54
L
Erlang Shen
lucky1206
Erlang Shen
3
11
8
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,251
Damage
86,755
135,235
Taken
136,001
118,999
Mitigated
119,271
71,418
Healing
41,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DrzewoOwocowe
Sylvanus
11,338
1,435
6,633
7,072
28,742
26,951
66
10,407
18,335
33,763
0
W
Xing Tian
DøckZ
Xing Tian
20,189
2,816
0
5,187
28,673
38,497
974
9,762
18,661
43,241
0
W
16,067
2,004
19,811
9,695
16,825
8,491
4,110
7,297
9,140
65,809
0
L
Danzaburou
Gumery
Danzaburou
15,265
7,353
0
6,154
26,011
10,492
595
6,639
19,372
0
67,821
W
Fenrir
Hàkken
Fenrir
22,647
6,986
0
8,173
25,629
16,897
3,057
7,947
17,438
0
102,923
L
Achilles
Rihad
Achilles
20,642
2,966
0
10,078
30,793
45,255
0
6,097
24,696
0
74,551
W
Danzaburou
Selarentes
Danzaburou
26,636
16,251
0
6,880
23,438
11,705
1,923
7,092
16,112
0
132,373
W
Bellona
SkyLeto
Bellona
23,712
14,499
0
21,672
40,670
43,409
2,077
6,228
34,262
0
98,645
L
22,707
711
2,846
6,614
25,689
15,925
0
8,108
17,581
72,663
0
L
Erlang Shen
lucky1206
Erlang Shen
16,803
7,351
0
2,347
24,766
20,648
0
5,005
19,761
0
91,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,890
Gold Earned
53,910
569
Minions Killed
541
0
Camps Cleared
0
2,381,412
Distance Traveled
1,955,614
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,478
379
49
2
0
415,745
1
W
Xing Tian
13,892
556
39
2
0
493,957
9
W
Hel
13,744
550
112
4
0
523,138
5
L
Danzaburou
10,971
439
132
5
0
391,843
2
W
Fenrir
14,630
585
131
5
0
490,953
1
L
Achilles
11,642
466
129
5
0
404,296
0
W
Danzaburou
13,988
560
123
5
0
421,127
7
W
Bellona
14,636
585
164
7
0
452,237
3
L
Chang'e
10,600
424
110
4
0
380,712
3
L
Erlang Shen
11,219
449
121
5
0
363,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role