Player Matchup

Cthulhu
Cthulhu
SocksSaches
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,631 Elo+
Party 1
Jing Wei
Jing Wei
VictimzV1
Jing Wei
Level 20
God Stats
7W - 4L
1,500 SR
Queue Stats
35W - 11L
1,858 Elo+
Party 1
Tiamat
Tiamat
WalkingRomance
Tiamat
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 19L
1,767 Elo+
Party 1
Team Averages
Level 53
1,500 SR
1,752 Elo+

VS

Team Averages
Level 33
1,343 SR
1,208 Elo+
Tiamat
Tiamat
SpacialWhale
Tiamat
Level 44
God Stats
0W - 6L
1,201 SR
Queue Stats
7W - 15L
1,378 Elo+
Solo
Kali
Kali
Tayzeee
Kali
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 46L
1,123 Elo+
Party 2
Aphrodite
Aphrodite
greasydink
Aphrodite
Level 39
God Stats
0W - 2L
1,327 SR
Queue Stats
32W - 38L
1,123 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SocksSaches
Cthulhu
15
3 / 1 / 8
12,219
679
11,686
12,908
13,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
VictimzV1
Jing Wei
16
4 / 1 / 7
11,581
643
7,620
8,502
3,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 0 / 6
11,469
637
15,577
11,226
8,726
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 4 / 1
10,165
565
7,360
13,422
6,809
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kali
Tayzeee
Kali
12
0 / 4 / 2
9,635
535
9,021
14,842
4,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
greasydink
Aphrodite
13
1 / 3 / 1
9,919
551
6,993
12,065
6,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
11
Kills
2
2
Deaths
11
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
SocksSaches
Cthulhu
3
1
8
7
L
Tiamat
1
4
1
0.38
L
Kali
Tayzeee
Kali
0
4
2
0.25
W
Jing Wei
VictimzV1
Jing Wei
4
1
7
7.5
W
4
0
6
7
L
Aphrodite
greasydink
Aphrodite
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,883
Damage
23,374
32,636
Taken
40,329
25,028
Mitigated
18,414
10,929
Healing
14,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
SocksSaches
Cthulhu
11,686
572
391
1,946
12,908
13,257
476
6,475
6,433
26,874
0
L
Tiamat
7,360
517
0
2,064
13,422
6,809
0
9,332
4,090
45,817
0
L
Kali
Tayzeee
Kali
9,021
3,251
0
1,530
14,842
4,879
0
8,937
5,905
0
34,142
W
Jing Wei
VictimzV1
Jing Wei
7,620
5,783
0
3,262
8,502
3,045
2,318
4,540
3,962
0
53,820
W
15,577
923
0
5,330
11,226
8,726
568
3,493
7,733
69,255
0
L
Aphrodite
greasydink
Aphrodite
6,993
458
5,341
5,909
12,065
6,726
76
9,017
3,048
36,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,269
Gold Earned
29,719
215
Minions Killed
184
0
Camps Cleared
0
1,029,591
Distance Traveled
995,194
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,219
679
27
2
0
339,014
1
L
Tiamat
10,165
565
80
4
0
314,086
5
L
Kali
9,635
535
36
2
0
371,540
1
W
Jing Wei
11,581
643
97
5
0
351,714
0
W
Tiamat
11,469
637
91
5
0
338,863
3
L
Aphrodite
9,919
551
68
4
0
309,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role