Player Matchup

Thoth
Thoth
CthUwU_Senpai
Thoth
Level 20
God Stats
32W - 3L
1,894 SR
Queue Stats
127W - 15L
1,977 Elo+
Party 2
Cerberus
Cerberus
Loki_Kinda_Sus
Cerberus
Level 14
God Stats
3W - 0L
1,730 SR
Queue Stats
90W - 10L
1,898 Elo+
Party 2
Bastet
Bastet
tha_mast-a
Bastet
Level 28
God Stats
43W - 41L
1,527 SR
Queue Stats
63W - 65L
1,481 Elo+
Solo
Medusa
Medusa
woutster10
Medusa
Level 16
God Stats
37W - 5L
1,869 SR
Queue Stats
37W - 5L
1,849 Elo+
Party 2
Nemesis
Nemesis
x ItZzDaVe x
Nemesis
Level 8
God Stats
4W - 1L
1,792 SR
Queue Stats
17W - 13L
1,594 Elo+
Solo
Team Averages
Level 17
1,763 SR
1,760 Elo+

VS

Team Averages
Level 28
1,605 SR
1,589 Elo+
Tiamat
Tiamat
KingLori91
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 64L
1,553 Elo+
Party 1
Erlang Shen
Erlang Shen
Nami2207
Erlang Shen
Level 13
God Stats
17W - 10L
1,816 SR
Queue Stats
39W - 28L
1,615 Elo+
Party 1
Bastet
Bastet
Oberhausen-10
Bastet
Level 51
God Stats
22W - 23L
1,709 SR
Queue Stats
69W - 79L
1,546 Elo+
Party 1
Jormungandr
Jormungandr
Oberhausen-I0
Jormungandr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 52L
1,522 Elo+
Party 1
Cupid
Cupid
Ragnaros69
Cupid
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 0 / 12
13,437
1,222
37,616
3,183
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
19
5 / 0 / 16
11,985
1,090
20,083
13,683
8,237
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
tha_mast-a
Bastet
18
2 / 1 / 13
10,795
981
8,158
5,544
2,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
woutster10
Medusa
18
4 / 0 / 14
11,325
1,030
6,184
7,499
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
x ItZzDaVe x
Nemesis
17
3 / 3 / 8
10,270
934
6,429
10,950
4,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

300

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KingLori91
Tiamat
15
0 / 7 / 2
9,267
842
2,568
14,573
4,946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Nami2207
Erlang Shen
15
1 / 4 / 0
9,612
874
4,770
18,563
7,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 4 / 2
9,962
906
10,811
14,709
2,988
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
Oberhausen-I0
Jormungandr
15
1 / 5 / 2
9,347
850
6,494
18,191
3,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
15
0 / 9 / 3
9,480
862
8,938
17,703
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
13
29
Kills
4
4
Deaths
29
63
Assists
9
Player
Kills
Deaths
Assists
KDA
W
15
0
12
21
L
Tiamat
KingLori91
Tiamat
0
7
2
0.14
W
Cerberus
5
0
16
13
L
Erlang Shen
Nami2207
Erlang Shen
1
4
0
0.25
L
2
4
2
0.75
L
Jormungandr
Oberhausen-I0
Jormungandr
1
5
2
0.4
L
Cupid
0
9
3
0.17
W
Bastet
tha_mast-a
Bastet
2
1
13
8.5
W
Medusa
woutster10
Medusa
4
0
14
11
W
Nemesis
x ItZzDaVe x
Nemesis
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,470
Damage
33,581
40,859
Taken
83,739
19,663
Mitigated
23,029
10,067
Healing
6,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,616
0
0
318
3,183
1,240
0
889
2,269
56,792
0
L
Tiamat
KingLori91
Tiamat
2,568
682
0
406
14,573
4,946
0
9,046
5,255
10,668
0
W
Cerberus
20,083
1,008
0
5,831
13,683
8,237
0
2,200
11,308
44,368
0
L
Erlang Shen
Nami2207
Erlang Shen
4,770
1,748
0
1,035
18,563
7,825
0
12,382
5,775
106
22,945
L
10,811
2,878
1,059
794
14,709
2,988
0
8,811
5,621
0
23,781
L
Jormungandr
Oberhausen-I0
Jormungandr
6,494
1,044
0
339
18,191
3,890
0
13,310
4,525
18,993
0
L
Cupid
8,938
4,321
373
2,448
17,703
3,380
0
12,644
4,864
0
29,174
W
Bastet
tha_mast-a
Bastet
8,158
1,706
486
925
5,544
2,238
0
1,560
3,984
0
23,902
W
Medusa
woutster10
Medusa
6,184
2,840
0
1,793
7,499
3,026
0
1,339
5,960
0
13,400
W
Nemesis
x ItZzDaVe x
Nemesis
6,429
3,669
0
714
10,950
4,922
0
3,180
7,695
0
18,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,812
Gold Earned
47,668
243
Minions Killed
158
9
Camps Cleared
4
1,169,293
Distance Traveled
1,033,323
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,437
1,222
62
6
2
237,459
0
L
Tiamat
9,267
842
21
2
0
198,970
2
W
Cerberus
11,985
1,090
85
8
5
220,977
0
L
Erlang Shen
9,612
874
26
2
1
238,920
2
L
Bastet
9,962
906
37
3
0
226,075
0
L
Jormungandr
9,347
850
31
3
3
194,225
0
L
Cupid
9,480
862
43
4
0
175,133
0
W
Bastet
10,795
981
38
3
1
256,592
3
W
Medusa
11,325
1,030
22
2
0
236,835
0
W
Nemesis
10,270
934
36
3
1
217,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role