Player Matchup

Hachiman
Hachiman
ATrappybear
Hachiman
Level 27
God Stats
14W - 16L
1,561 SR
Queue Stats
218W - 212L
1,598 Elo+
Solo
Arachne
Arachne
Adam ThieIen
Arachne
Level 29
God Stats
3W - 5L
1,203 SR
Queue Stats
193W - 125L
1,731 Elo+
Solo
Vulcan
Vulcan
WastedWRLD1132
Vulcan
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 92L
1,619 Elo+
Solo
Yemoja
Yemoja
jairoGZ150
Yemoja
Level 29
God Stats
3W - 4L
1,595 SR
Queue Stats
326W - 332L
1,677 Elo+
Solo
Kukulkan
Kukulkan
yIlIlIly
Kukulkan
Level 8
God Stats
0W - 2L
1,244 SR
Queue Stats
3W - 6L
1,570 Elo+
Solo
Team Averages
Level 24
1,421 SR
1,639 Elo+

VS

Team Averages
Level 13
1,600 SR
1,646 Elo+
Nu Wa
Nu Wa
Anjo1981Brasil
Nu Wa
Level 5
God Stats
9W - 2L
1,742 SR
Queue Stats
14W - 4L
1,784 Elo+
Solo
Ymir
Ymir
DarioDestructorp
Ymir
Level 6
God Stats
2W - 0L
1,497 SR
Queue Stats
2W - 1L
1,694 Elo+
Party 1
Arachne
Arachne
VlaamsBelang4eve
Arachne
Level 22
God Stats
11W - 6L
1,715 SR
Queue Stats
506W - 554L
1,684 Elo+
Solo
Tiamat
Tiamat
alifoxygamer
Tiamat
Level 8
God Stats
1W - 0L
1,418 SR
Queue Stats
2W - 2L
1,400 Elo+
Party 1
Cernunnos
Cernunnos
iSemir
Cernunnos
Level 25
God Stats
13W - 15L
1,628 SR
Queue Stats
144W - 143L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ATrappybear
Hachiman
8
3 / 1 / 0
5,452
545
3,498
3,879
938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Adam ThieIen
Arachne
1
0 / 0 / 0
3,573
357
146
675
161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

11
9 / 0 / 1
6,918
692
6,271
4,087
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
jairoGZ150
Yemoja
7
0 / 3 / 1
4,984
498
1,653
8,600
3,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
yIlIlIly
Kukulkan
8
0 / 5 / 2
4,802
480
1,713
4,597
1,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,863
686
5,450
3,504
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 4 / 0
4,925
493
1,239
7,013
2,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 1
6,883
688
2,313
6,754
2,271
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
6
0 / 8 / 0
4,510
451
860
5,678
2,067
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
iSemir
Cernunnos
12
3 / 1 / 1
6,337
634
5,127
5,793
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
12
Kills
9
9
Deaths
13
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ATrappybear
Hachiman
3
1
0
3
L
Arachne
Adam ThieIen
Arachne
0
0
0
0
W
4
0
1
4.5
W
0
4
0
0
W
2
0
1
2.5
L
9
0
1
9.5
W
Tiamat
0
8
0
0
W
Cernunnos
iSemir
Cernunnos
3
1
1
3.5
L
Yemoja
jairoGZ150
Yemoja
0
3
1
0.17
L
Kukulkan
yIlIlIly
Kukulkan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,281
Damage
14,989
21,838
Taken
28,742
7,153
Mitigated
10,142
7,233
Healing
7,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ATrappybear
Hachiman
3,498
2,535
0
1,897
3,879
938
258
924
2,889
0
20,893
L
Arachne
Adam ThieIen
Arachne
146
146
0
125
675
161
0
545
86
0
686
W
5,450
1,999
0
472
3,504
1,059
2,260
1,661
1,789
36,400
0
W
1,239
328
0
48
7,013
2,906
92
2,814
4,094
14,964
0
W
2,313
1,157
0
3,429
6,754
2,271
1,035
1,144
5,574
0
42,251
L
6,271
1,605
0
2,184
4,087
1,363
111
1,865
2,158
35,020
0
W
Tiamat
860
435
0
317
5,678
2,067
98
2,544
2,979
7,754
0
W
Cernunnos
iSemir
Cernunnos
5,127
3,091
0
3,386
5,793
1,839
2,934
1,124
4,669
0
33,781
L
Yemoja
jairoGZ150
Yemoja
1,653
464
412
2,375
8,600
3,244
90
1,018
7,534
11,326
0
L
Kukulkan
yIlIlIly
Kukulkan
1,713
377
0
240
4,597
1,447
0
2,871
1,622
18,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,729
Gold Earned
29,518
175
Minions Killed
263
0
Camps Cleared
0
743,792
Distance Traveled
917,806
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,452
545
35
4
0
144,142
3
L
Arachne
3,573
357
0
0
0
51,733
3
W
Nu Wa
6,863
686
77
8
0
199,666
0
W
Ymir
4,925
493
24
2
0
200,333
0
W
Arachne
6,883
688
91
9
0
204,648
5
L
Vulcan
6,918
692
73
7
0
212,837
2
W
Tiamat
4,510
451
15
2
0
164,755
4
W
Cernunnos
6,337
634
56
6
0
148,404
0
L
Yemoja
4,984
498
24
2
0
166,150
3
L
Kukulkan
4,802
480
43
4
0
168,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role