Player Matchup

Neith
Neith
BEEDUBB400
Neith
Level 53
God Stats
3W - 7L
1,252 SR
Queue Stats
60W - 66L
1,376 Elo+
Party 2
Tiamat
Tiamat
FaultyPaladin16
Tiamat
Level 29
God Stats
3W - 2L
1,623 SR
Queue Stats
83W - 111L
1,468 Elo+
Party 1
Merlin
Merlin
FrankieFigs_tv
Merlin
Level 22
God Stats
28W - 20L
1,523 SR
Queue Stats
47W - 54L
1,368 Elo+
Party 2
Odin
Odin
H3LLMONK3Y
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,482 Elo+
Party 1
Baron Samedi
Baron Samedi
Twisted_JRV1990
Baron Samedi
Level 16
God Stats
7W - 6L
1,350 SR
Queue Stats
44W - 47L
1,354 Elo+
Party 2
Team Averages
Level 28
1,450 SR
1,410 Elo+

VS

Team Averages
Level 22
1,530 SR
1,458 Elo+
Fenrir
Fenrir
Bungiegito
Fenrir
Level 17
God Stats
111W - 100L
1,873 SR
Queue Stats
549W - 469L
1,810 Elo+
Solo
Sylvanus
Sylvanus
JODDAA1
Sylvanus
Level 29
God Stats
8W - 10L
1,575 SR
Queue Stats
585W - 618L
1,490 Elo+
Solo
Hercules
Hercules
Mewy11
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 224L
1,416 Elo+
Solo
Hachiman
Hachiman
Rosmoy7
Hachiman
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 28L
1,197 Elo+
Solo
Tiamat
Tiamat
rockinrodawg42
Tiamat
Level 28
God Stats
74W - 83L
1,199 SR
Queue Stats
210W - 250L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
19 / 3 / 12
16,608
1,038
62,762
19,963
8,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 4 / 18
14,192
887
26,822
15,573
12,215
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 0 / 11
13,477
842
13,651
5,135
1,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
2 / 0 / 18
14,047
878
12,117
13,904
13,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Twisted_JRV1990
Baron Samedi
20
5 / 4 / 21
14,993
937
22,060
13,967
6,027
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

204

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bungiegito
Fenrir
19
4 / 7 / 3
14,016
876
11,018
33,398
15,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
JODDAA1
Sylvanus
20
0 / 11 / 6
13,209
826
19,462
44,111
37,833
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Mewy11
Hercules
20
7 / 2 / 3
15,083
943
13,862
42,716
65,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Rosmoy7
Hachiman
17
0 / 6 / 1
11,865
742
942
8,102
2,694
19
0 / 9 / 6
13,114
820
16,947
27,187
24,247
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
30
34
Kills
11
11
Deaths
35
80
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
19
3
12
8.33
L
Fenrir
Bungiegito
Fenrir
4
7
3
0.79
W
4
4
18
3.25
W
4
0
11
9.5
W
2
0
18
11
L
Sylvanus
JODDAA1
Sylvanus
0
11
6
0.27
L
Hercules
Mewy11
Hercules
7
2
3
4.25
L
Hachiman
Rosmoy7
Hachiman
0
6
1
0.08
W
Baron Samedi
Twisted_JRV1990
Baron Samedi
5
4
21
3.88
L
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,412
Damage
62,231
68,542
Taken
155,514
42,202
Mitigated
145,915
19,321
Healing
36,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
62,762
44,624
537
7,102
19,963
8,149
0
12,311
7,577
0
95,826
L
Fenrir
Bungiegito
Fenrir
11,018
3,398
0
2,542
33,398
15,737
0
17,330
15,918
0
28,597
W
26,822
2,079
0
4,454
15,573
12,215
0
5,928
9,420
45,233
0
W
13,651
1,674
135
826
5,135
1,975
0
2,625
2,410
38,774
0
W
12,117
3,155
0
1,329
13,904
13,836
0
8,365
5,261
767
15,188
L
Sylvanus
JODDAA1
Sylvanus
19,462
6,420
4,657
6,534
44,111
37,833
0
12,486
31,425
44,614
0
L
Hercules
Mewy11
Hercules
13,862
3,677
0
15,969
42,716
65,404
0
17,234
25,105
0
42,239
L
Hachiman
Rosmoy7
Hachiman
942
549
0
15
8,102
2,694
0
3,676
4,401
0
5,232
W
Baron Samedi
Twisted_JRV1990
Baron Samedi
22,060
2,424
1,876
3,062
13,967
6,027
0
7,180
6,687
35,246
0
L
16,947
2,375
620
6,461
27,187
24,247
0
12,160
14,877
44,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,317
Gold Earned
67,287
232
Minions Killed
208
2
Camps Cleared
8
1,404,360
Distance Traveled
1,200,435
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,608
1,038
68
4
1
263,453
0
L
Fenrir
14,016
876
32
2
2
311,759
0
W
Tiamat
14,192
887
35
2
1
291,779
0
W
Merlin
13,477
842
70
4
0
278,267
0
W
Odin
14,047
878
24
2
0
301,562
0
L
Sylvanus
13,209
826
53
3
1
249,684
0
L
Hercules
15,083
943
49
3
1
283,380
0
L
Hachiman
11,865
742
9
1
1
127,533
1
W
Baron Samedi
14,993
937
35
2
0
269,299
1
L
Tiamat
13,114
820
65
4
3
228,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role