Player Matchup

Ymir
Ymir
Bradzombie2012
Ymir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 129L
1,447 Elo+
Party 2
Hercules
Hercules
Dirtypal
Hercules
Level 29
God Stats
77W - 89L
1,606 SR
Queue Stats
508W - 587L
1,520 Elo+
Party 2
Da Ji
Da Ji
ReAgain_
Da Ji
Level 21
God Stats
2W - 3L
1,429 SR
Queue Stats
80W - 77L
1,434 Elo+
Solo
Thor
Thor
SVARET XVII
Thor
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
52W - 70L
1,500 Elo+
Party 3
King Arthur
King Arthur
TastedCrayfish8
King Arthur
Level 105
God Stats
2W - 1L
1,658 SR
Queue Stats
87W - 89L
1,541 Elo+
Party 3
Team Averages
Level 33
1,539 SR
1,489 Elo+

VS

Team Averages
Level 15
1,418 SR
1,360 Elo+
Mercury
Mercury
 
Mercury
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
BannedFor30dias
Artemis
Level 2
God Stats
5W - 3L
1,248 SR
Queue Stats
11W - 8L
1,115 Elo+
Party 1
Nu Wa
Nu Wa
Trixie-pup
Nu Wa
Level 14
God Stats
4W - 4L
1,561 SR
Queue Stats
12W - 8L
1,582 Elo+
Solo
Ares
Ares
j0ker0f804
Ares
Level 8
God Stats
7W - 4L
1,283 SR
Queue Stats
43W - 30L
1,409 Elo+
Party 1
Sun Wukong
Sun Wukong
xxTrue_Madness
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 3
10,964
843
3,884
22,896
9,662
Hercules
Dirtypal
Hercules
18
1 / 5 / 5
11,975
921
11,086
29,962
20,874
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
ReAgain_
Da Ji
17
3 / 10 / 2
11,970
921
17,577
22,887
8,623
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 11 / 2
10,814
832
6,190
20,140
6,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
TastedCrayfish8
King Arthur
17
2 / 6 / 3
11,993
923
10,801
25,577
26,559
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
16 / 2 / 19
14,196
1,092
24,056
14,977
8,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 3 / 21
13,561
1,043
24,755
9,634
5,085
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
20
4 / 0 / 29
13,390
1,030
36,664
2,584
1,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
4 / 0 / 27
14,315
1,101
11,492
15,148
21,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
xxTrue_Madness
Sun Wukong
20
5 / 1 / 22
12,882
991
14,018
16,436
17,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
157
6
Kills
39
39
Deaths
6
15
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
16
2
19
12.75
W
10
3
21
6.83
L
0
7
3
0.21
L
Hercules
Dirtypal
Hercules
1
5
5
0.7
L
Da Ji
ReAgain_
Da Ji
3
10
2
0.4
L
0
11
2
0.09
L
King Arthur
TastedCrayfish8
King Arthur
2
6
3
0.58
W
Nu Wa
4
0
29
18.5
W
4
0
27
17.5
W
Sun Wukong
xxTrue_Madness
Sun Wukong
5
1
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,538
Damage
110,985
121,462
Taken
58,779
72,490
Mitigated
54,017
6,555
Healing
13,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
24,056
17,109
0
2,332
14,977
8,408
0
2,194
12,564
0
32,706
W
24,755
17,237
0
3,230
9,634
5,085
0
874
8,760
0
39,903
L
3,884
195
0
0
22,896
9,662
0
8,733
14,067
19,693
0
L
Hercules
Dirtypal
Hercules
11,086
3,251
0
3,026
29,962
20,874
0
10,828
18,909
11,228
35,104
L
Da Ji
ReAgain_
Da Ji
17,577
3,031
651
883
22,887
8,623
0
9,445
13,342
0
42,293
L
6,190
548
0
619
20,140
6,772
0
8,523
11,517
0
30,760
L
King Arthur
TastedCrayfish8
King Arthur
10,801
1,261
0
1,376
25,577
26,559
0
10,627
14,803
0
37,411
W
Nu Wa
36,664
8,664
2,456
993
2,584
1,426
0
97
2,487
82,916
0
W
11,492
1,321
0
1,786
15,148
21,974
0
1,995
13,153
21,494
0
W
Sun Wukong
xxTrue_Madness
Sun Wukong
14,018
3,801
0
3,152
16,436
17,124
0
1,410
15,026
0
23,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,716
Gold Earned
68,344
256
Minions Killed
216
4
Camps Cleared
6
1,045,870
Distance Traveled
1,205,553
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,196
1,092
23
2
0
289,116
0
W
Artemis
13,561
1,043
39
3
2
157,363
0
L
Ymir
10,964
843
38
3
0
168,620
2
L
Hercules
11,975
921
72
6
0
236,466
0
L
Da Ji
11,970
921
41
3
3
223,791
1
L
Thor
10,814
832
40
3
1
188,715
1
L
King Arthur
11,993
923
65
5
0
228,278
0
W
Nu Wa
13,390
1,030
108
8
2
235,760
1
W
Ares
14,315
1,101
15
1
2
240,188
3
W
Sun Wukong
12,882
991
31
2
0
283,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role