Player Matchup

Baron Samedi
Baron Samedi
A1 Dabz
Baron Samedi
Level 127
God Stats
7W - 1L
1,784 SR
Queue Stats
336W - 281L
1,654 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Horkt
Tsukuyomi
Level 22
God Stats
11W - 4L
1,895 SR
Queue Stats
209W - 169L
1,633 Elo+
Party 3
Heimdallr
Heimdallr
Lajin Buu
Heimdallr
Level 84
God Stats
12W - 4L
1,390 SR
Queue Stats
247W - 227L
1,607 Elo+
Party 3
Horus
Horus
Yudala
Horus
Level 101
God Stats
3W - 4L
1,643 SR
Queue Stats
228W - 181L
1,528 Elo+
Party 3
Cabrakan
Cabrakan
aksmurf7125
Cabrakan
Level 7
God Stats
6W - 3L
1,681 SR
Queue Stats
121W - 79L
1,623 Elo+
Party 3
Team Averages
Level 68
1,679 SR
1,609 Elo+

VS

Team Averages
Level 76
1,660 SR
1,568 Elo+
Bacchus
Bacchus
Captincaramel64
Bacchus
Level 73
God Stats
31W - 35L
1,557 SR
Queue Stats
699W - 611L
1,607 Elo+
Party 1
Artemis
Artemis
Franciscob77
Artemis
Level 109
God Stats
6W - 4L
1,883 SR
Queue Stats
450W - 510L
1,387 Elo+
Solo
King Arthur
King Arthur
Reaper16148
King Arthur
Level 104
God Stats
209W - 176L
1,638 SR
Queue Stats
252W - 216L
1,627 Elo+
Party 2
Arachne
Arachne
ZonatedKarma920
Arachne
Level 49
God Stats
7W - 9L
1,478 SR
Queue Stats
76W - 68L
1,603 Elo+
Party 2
Tiamat
Tiamat
wuzzUwU
Tiamat
Level 43
God Stats
60W - 51L
1,742 SR
Queue Stats
457W - 385L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A1 Dabz
Baron Samedi
16
6 / 4 / 5
9,866
548
13,783
14,142
7,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Horkt
Tsukuyomi
13
0 / 5 / 6
8,230
457
6,029
14,439
5,342
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
Lajin Buu
Heimdallr
16
6 / 2 / 4
10,321
573
9,456
11,062
5,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
Yudala
Horus
15
5 / 3 / 12
10,083
560
9,634
16,757
14,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
aksmurf7125
Cabrakan
16
5 / 3 / 2
9,616
534
6,418
15,035
18,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
9,241
513
6,915
15,530
12,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
Franciscob77
Artemis
9
3 / 5 / 2
7,195
400
4,067
8,642
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
Reaper16148
King Arthur
15
2 / 4 / 4
9,426
524
11,953
15,181
11,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 7 / 5
8,213
456
4,902
13,636
6,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
wuzzUwU
Tiamat
16
7 / 3 / 2
9,863
548
16,187
11,870
7,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
22
Kills
17
17
Deaths
23
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
A1 Dabz
Baron Samedi
6
4
5
2.13
L
2
4
4
1
L
Artemis
Franciscob77
Artemis
3
5
2
0.8
W
Tsukuyomi
Horkt
Tsukuyomi
0
5
6
0.6
W
Heimdallr
Lajin Buu
Heimdallr
6
2
4
4
L
King Arthur
Reaper16148
King Arthur
2
4
4
1
W
Horus
Yudala
Horus
5
3
12
3.67
L
3
7
5
0.79
W
Cabrakan
aksmurf7125
Cabrakan
5
3
2
2
L
Tiamat
wuzzUwU
Tiamat
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,320
Damage
44,024
71,435
Taken
64,859
49,737
Mitigated
40,676
23,912
Healing
14,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
A1 Dabz
Baron Samedi
13,783
974
3,257
4,703
14,142
7,045
49
5,745
8,066
69,382
0
L
6,915
1,154
684
3,064
15,530
12,562
848
4,287
11,111
26,927
0
L
Artemis
Franciscob77
Artemis
4,067
2,099
393
3,077
8,642
2,237
140
553
8,055
0
19,450
W
Tsukuyomi
Horkt
Tsukuyomi
6,029
1,593
0
1,048
14,439
5,342
0
5,206
8,976
0
52,115
W
Heimdallr
Lajin Buu
Heimdallr
9,456
2,985
0
3,509
11,062
5,018
3,346
4,617
6,296
0
62,855
L
King Arthur
Reaper16148
King Arthur
11,953
1,729
0
4,013
15,181
11,607
0
4,781
9,917
0
51,702
W
Horus
Yudala
Horus
9,634
4,643
1,030
5,625
16,757
14,177
484
4,552
11,591
0
40,945
L
4,902
3,115
0
1,375
13,636
6,324
54
4,816
8,633
0
35,069
W
Cabrakan
aksmurf7125
Cabrakan
6,418
745
0
4,740
15,035
18,155
817
2,018
12,536
49,728
0
L
Tiamat
wuzzUwU
Tiamat
16,187
1,783
0
1,552
11,870
7,946
841
4,659
6,942
52,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,116
Gold Earned
43,938
480
Minions Killed
331
0
Camps Cleared
0
1,681,029
Distance Traveled
1,642,484
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,866
548
134
7
0
325,244
3
L
Bacchus
9,241
513
45
3
0
427,773
3
L
Artemis
7,195
400
26
1
0
141,908
1
W
Tsukuyomi
8,230
457
92
5
0
365,081
0
W
Heimdallr
10,321
573
111
6
0
328,240
4
L
King Arthur
9,426
524
86
5
0
278,854
1
W
Horus
10,083
560
52
3
0
376,179
5
L
Arachne
8,213
456
65
4
0
363,596
0
W
Cabrakan
9,616
534
91
5
0
286,285
1
L
Tiamat
9,863
548
109
6
0
430,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role