Player Matchup

Ravana
Ravana
AgniBeBroken
Ravana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,588 Elo+
Party 2
Bellona
Bellona
Valkyri34565
Bellona
Level 24
God Stats
18W - 15L
1,443 SR
Queue Stats
67W - 66L
1,539 Elo+
Party 2
Hades
Hades
half_biology2
Hades
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,615 Elo+
Solo
Geb
Geb
jr_gaming1
Geb
Level 29
God Stats
8W - 4L
1,642 SR
Queue Stats
61W - 63L
1,594 Elo+
Solo
Skadi
Skadi
serenity0fdeath6
Skadi
Level 23
God Stats
5W - 1L
1,754 SR
Queue Stats
8W - 9L
1,706 Elo+
Solo
Team Averages
Level 24
1,568 SR
1,608 Elo+

VS

Team Averages
Level 31
1,636 SR
1,615 Elo+
Tiamat
Tiamat
MR-_-PANDIX
Tiamat
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 29L
1,480 Elo+
Solo
Fenrir
Fenrir
Miguel3912
Fenrir
Level 5
God Stats
61W - 58L
1,500 SR
Queue Stats
458W - 584L
1,496 Elo+
Solo
Aphrodite
Aphrodite
XOrcinus
Aphrodite
Level 24
God Stats
52W - 33L
1,705 SR
Queue Stats
226W - 206L
1,710 Elo+
Solo
Ymir
Ymir
oWhen im Banned
Ymir
Level 11
God Stats
10W - 10L
1,723 SR
Queue Stats
15W - 14L
1,694 Elo+
Party 1
Apollo
Apollo
samgetsbucks
Apollo
Level 88
God Stats
1W - 1L
1,751 SR
Queue Stats
16W - 13L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
4 / 0 / 3
5,937
660
3,688
4,343
1,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Valkyri34565
Bellona
10
1 / 0 / 0
5,400
600
514
3,166
2,136
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

11
8 / 0 / 1
6,615
735
5,545
5,424
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 0 / 5
5,020
558
1,674
4,149
1,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
2 / 0 / 1
5,075
564
2,279
2,799
716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
7
0 / 1 / 0
4,079
453
1,327
2,586
1,328
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Miguel3912
Fenrir
4
0 / 6 / 0
3,537
393
1,443
4,363
1,208
Aphrodite
XOrcinus
Aphrodite
8
0 / 3 / 0
4,657
517
1,539
5,370
1,592
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 3 / 0
3,960
440
331
4,084
1,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
7
0 / 2 / 0
4,025
447
2,078
4,679
1,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
15
Kills
0
0
Deaths
15
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ravana
4
0
3
5.5
L
Tiamat
0
1
0
0
L
Fenrir
Miguel3912
Fenrir
0
6
0
0
W
Bellona
Valkyri34565
Bellona
1
0
0
1
L
Aphrodite
XOrcinus
Aphrodite
0
3
0
0
W
8
0
1
8.5
W
0
0
5
2.5
L
0
3
0
0
L
Apollo
0
2
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,700
Damage
6,718
19,881
Taken
21,082
8,700
Mitigated
6,796
6,457
Healing
4,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
3,688
1,710
0
592
4,343
1,719
0
493
3,802
0
32,768
L
Tiamat
1,327
108
0
943
2,586
1,328
0
0
2,586
14,253
0
L
Fenrir
Miguel3912
Fenrir
1,443
450
0
78
4,363
1,208
102
2,756
1,405
0
2,978
W
Bellona
Valkyri34565
Bellona
514
141
0
725
3,166
2,136
294
1,255
1,911
0
23,184
L
Aphrodite
XOrcinus
Aphrodite
1,539
252
152
2,255
5,370
1,592
0
1,750
3,468
27,729
0
W
5,545
979
149
2,582
5,424
2,539
0
972
4,354
32,601
0
W
1,674
312
0
1,225
4,149
1,590
78
237
3,912
11,458
0
L
331
84
0
491
4,084
1,538
0
1,114
2,966
2,967
0
L
Apollo
2,078
883
0
1,028
4,679
1,130
0
1,241
3,438
0
19,482
W
2,279
735
0
1,184
2,799
716
255
94
2,705
0
25,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,047
Gold Earned
20,258
283
Minions Killed
135
0
Camps Cleared
0
803,455
Distance Traveled
630,115
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,937
660
65
7
0
178,726
0
L
Tiamat
4,079
453
26
3
0
91,576
1
L
Fenrir
3,537
393
6
1
0
134,527
0
W
Bellona
5,400
600
57
6
0
137,737
0
L
Aphrodite
4,657
517
62
7
0
141,245
2
W
Hades
6,615
735
90
10
0
159,002
0
W
Geb
5,020
558
8
1
0
185,635
8
L
Ymir
3,960
440
4
0
0
126,121
0
L
Apollo
4,025
447
37
4
0
136,646
0
W
Skadi
5,075
564
63
7
0
142,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role