Player Matchup

Tyr
Tyr
JOROBALDO
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,695 Elo+
Solo
Susano
Susano
NofWEdudedo
Susano
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 2
Horus
Horus
NofWJose33cm
Horus
Level 14
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 2
Merlin
Merlin
Pompinho
Merlin
Level 11
God Stats
2W - 1L
1,727 SR
Queue Stats
10W - 6L
1,481 Elo+
Solo
Neith
Neith
pedroreis2
Neith
Level 15
God Stats
2W - 7L
1,281 SR
Queue Stats
8W - 16L
1,468 Elo+
Solo
Team Averages
Level 12
1,458 SR
1,433 Elo+

VS

Team Averages
Level 18
1,483 SR
1,430 Elo+
Discordia
Discordia
Friedrich2068
Discordia
Level 11
God Stats
2W - 1L
1,397 SR
Queue Stats
14W - 11L
1,542 Elo+
Solo
Cu Chulainn
Cu Chulainn
Huarte09_YT
Cu Chulainn
Level 27
God Stats
11W - 4L
1,605 SR
Queue Stats
137W - 185L
1,383 Elo+
Party 1
Apollo
Apollo
KZambelli
Apollo
Level 17
God Stats
11W - 7L
1,273 SR
Queue Stats
15W - 16L
1,325 Elo+
Solo
Nemesis
Nemesis
RuculaPodrida
Nemesis
Level 17
God Stats
13W - 5L
1,707 SR
Queue Stats
40W - 40L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
Uelitu07
Cthulhu
Level 20
God Stats
2W - 3L
1,434 SR
Queue Stats
65W - 77L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,310
368
0
1,423
313
Susano
6
0 / 1 / 0
4,147
461
907
3,897
888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 3 / 0
4,178
464
2,128
5,033
1,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Pompinho
Merlin
8
0 / 5 / 0
4,304
478
1,369
6,207
2,068
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes

Shoes

+6%
Movement Speed

Neith
6
0 / 4 / 2
4,149
461
2,214
5,779
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Friedrich2068
Discordia
10
5 / 0 / 3
5,984
665
5,040
3,130
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Huarte09_YT
Cu Chulainn
8
3 / 0 / 2
5,094
566
2,851
4,455
2,758
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
KZambelli
Apollo
7
1 / 1 / 3
4,816
535
2,425
3,136
652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
10
3 / 0 / 2
5,768
641
1,676
5,283
1,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Uelitu07
Cthulhu
7
1 / 1 / 2
4,826
536
2,081
5,175
1,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
13
14
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
Friedrich2068
Discordia
5
0
3
6.5
W
Cu Chulainn
Huarte09_YT
Cu Chulainn
3
0
2
4
L
0
1
0
0
W
Apollo
KZambelli
Apollo
1
1
3
2.5
L
Susano
0
1
0
0
L
1
3
0
0.33
L
Merlin
Pompinho
Merlin
0
5
0
0
W
Nemesis
3
0
2
4
W
Cthulhu
Uelitu07
Cthulhu
1
1
2
2
L
Neith
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,618
Damage
14,073
22,339
Taken
21,179
6,788
Mitigated
7,554
5,177
Healing
7,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Friedrich2068
Discordia
5,040
553
0
250
3,130
921
47
524
2,606
31,282
0
W
Cu Chulainn
Huarte09_YT
Cu Chulainn
2,851
411
0
764
4,455
2,758
676
461
3,994
0
18,800
L
0
0
0
306
1,423
313
0
0
1,398
0
1,891
W
Apollo
KZambelli
Apollo
2,425
1,670
345
1,380
3,136
652
495
0
3,136
0
12,836
L
Susano
907
460
0
1,204
3,897
888
0
708
3,162
0
12,134
L
2,128
1,188
184
1,418
5,033
1,963
0
1,243
3,721
0
4,957
L
Merlin
Pompinho
Merlin
1,369
214
0
1,071
6,207
2,068
0
2,462
3,240
19,725
0
W
Nemesis
1,676
627
0
2,563
5,283
1,448
531
341
4,942
0
28,715
W
Cthulhu
Uelitu07
Cthulhu
2,081
291
0
1,778
5,175
1,775
31
43
5,132
12,062
0
L
Neith
2,214
573
0
994
5,779
1,556
0
2,180
3,547
0
15,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,088
Gold Earned
26,488
110
Minions Killed
207
0
Camps Cleared
0
572,687
Distance Traveled
849,768
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,984
665
65
7
0
164,710
2
W
Cu Chulainn
5,094
566
32
4
0
182,275
0
L
Tyr
3,310
368
3
0
0
30,780
0
W
Apollo
4,816
535
25
3
0
160,222
1
L
Susano
4,147
461
31
3
0
124,220
0
L
Horus
4,178
464
6
1
0
150,349
2
L
Merlin
4,304
478
44
5
0
136,393
1
W
Nemesis
5,768
641
72
8
0
180,757
1
W
Cthulhu
4,826
536
13
1
0
161,804
1
L
Neith
4,149
461
26
3
0
130,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role