Player Matchup

Khepri
Khepri
 
Khepri
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
AnthonyIalacci
Tiamat
Level 127
God Stats
87W - 71L
1,488 SR
Queue Stats
633W - 605L
1,496 Elo+
Party 2
Mulan
Mulan
Dryxc
Mulan
Level 36
God Stats
2W - 1L
1,926 SR
Queue Stats
4W - 5L
1,604 Elo+
Solo
Nemesis
Nemesis
TTier
Nemesis
Level 29
God Stats
111W - 112L
1,488 SR
Queue Stats
851W - 864L
1,506 Elo+
Party 2
Danzaburou
Danzaburou
vandervillan
Danzaburou
Level 25
God Stats
33W - 27L
1,310 SR
Queue Stats
325W - 342L
1,528 Elo+
Party 2
Team Averages
Level 75
1,543 SR
1,527 Elo+

VS

Team Averages
Level 57
1,312 SR
1,427 Elo+
Janus
Janus
Joltive
Janus
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 143L
1,466 Elo+
Party 1
Thanatos
Thanatos
ObiWanJablowmi
Thanatos
Level 47
God Stats
30W - 34L
1,508 SR
Queue Stats
357W - 362L
1,549 Elo+
Solo
Sylvanus
Sylvanus
XphoesFlosivfer
Sylvanus
Level 104
God Stats
11W - 8L
1,243 SR
Queue Stats
195W - 175L
1,554 Elo+
Party 1
King Arthur
King Arthur
toasty4327
King Arthur
Level 18
God Stats
13W - 14L
1,122 SR
Queue Stats
101W - 97L
1,277 Elo+
Party 3
Heimdallr
Heimdallr
tomtanty
Heimdallr
Level 68
God Stats
1W - 2L
1,187 SR
Queue Stats
25W - 35L
1,288 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
5 / 2 / 7
11,273
490
9,181
16,130
18,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
1 / 4 / 6
11,822
514
13,348
16,654
12,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Dryxc
Mulan
13
2 / 6 / 3
9,704
422
6,973
13,274
9,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
TTier
Nemesis
19
6 / 3 / 8
12,161
529
12,243
17,429
7,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
vandervillan
Danzaburou
17
5 / 7 / 7
11,749
511
13,276
16,000
6,530
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Joltive
Janus
18
8 / 3 / 8
11,398
496
20,014
13,531
5,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
18
6 / 6 / 5
11,439
497
9,197
18,778
7,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
16
2 / 4 / 12
10,397
452
9,141
23,108
21,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
toasty4327
King Arthur
4
0 / 0 / 0
6,334
275
211
795
286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heimdallr
tomtanty
Heimdallr
17
6 / 6 / 8
10,947
476
11,923
20,871
10,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
55
19
Kills
22
22
Deaths
19
31
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
5
2
7
4.25
L
1
4
6
1
L
Mulan
Dryxc
Mulan
2
6
3
0.58
W
Janus
Joltive
Janus
8
3
8
4
W
Thanatos
6
6
5
1.42
L
Nemesis
TTier
Nemesis
6
3
8
3.33
W
Sylvanus
2
4
12
2
W
King Arthur
toasty4327
King Arthur
0
0
0
0
W
Heimdallr
tomtanty
Heimdallr
6
6
8
1.67
L
Danzaburou
vandervillan
Danzaburou
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,021
Damage
50,486
79,487
Taken
77,083
54,903
Mitigated
43,977
24,471
Healing
36,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
9,181
752
1,793
4,574
16,130
18,931
554
5,962
9,954
31,482
0
L
13,348
1,106
0
4,501
16,654
12,127
195
6,761
9,609
84,564
0
L
Mulan
Dryxc
Mulan
6,973
816
0
3,278
13,274
9,931
771
4,249
8,723
35
44,241
W
Janus
Joltive
Janus
20,014
1,701
0
5,075
13,531
5,020
1,106
5,361
7,733
81,305
0
W
Thanatos
9,197
2,275
0
11,129
18,778
7,424
492
3,337
15,125
0
55,137
L
Nemesis
TTier
Nemesis
12,243
6,275
0
6,181
17,429
7,384
366
5,236
12,049
0
81,415
W
Sylvanus
9,141
2,197
4,607
9,031
23,108
21,122
294
7,204
15,611
31,482
0
W
King Arthur
toasty4327
King Arthur
211
10
0
497
795
286
0
0
745
0
3,828
W
Heimdallr
tomtanty
Heimdallr
11,923
6,183
0
5,673
20,871
10,125
1,095
5,742
14,980
0
61,730
L
Danzaburou
vandervillan
Danzaburou
13,276
8,070
0
4,144
16,000
6,530
2,485
5,941
9,947
0
80,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,709
Gold Earned
50,515
522
Minions Killed
380
0
Camps Cleared
0
2,085,947
Distance Traveled
1,592,025
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,273
490
38
2
0
490,030
6
L
Tiamat
11,822
514
165
7
0
383,673
0
L
Mulan
9,704
422
81
4
0
304,171
1
W
Janus
11,398
496
153
7
0
409,336
1
W
Thanatos
11,439
497
92
4
0
397,055
1
L
Nemesis
12,161
529
121
5
0
489,844
3
W
Sylvanus
10,397
452
42
2
0
377,530
2
W
King Arthur
6,334
275
7
0
0
42,903
0
W
Heimdallr
10,947
476
86
4
0
365,201
0
L
Danzaburou
11,749
511
117
5
0
418,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role