Player Matchup

Ullr
Ullr
Kanekalon
Ullr
Level 129
God Stats
1W - 2L
1,319 SR
Queue Stats
25W - 26L
1,511 Elo+
Solo
Ares
Ares
KelPelGlory
Ares
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Kushmahn6969
Tyr
Level 148
God Stats
16W - 8L
1,655 SR
Queue Stats
126W - 117L
1,443 Elo+
Solo
Anubis
Anubis
L0neW0lf98
Anubis
Level 69
God Stats
62W - 85L
1,538 SR
Queue Stats
322W - 362L
1,402 Elo+
Solo
Thor
Thor
lobo9999
Thor
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 126L
1,325 Elo+
Solo
Team Averages
Level 111
1,502 SR
1,436 Elo+

VS

Team Averages
Level 92
1,517 SR
1,416 Elo+
Sobek
Sobek
AndryReus30
Sobek
Level 85
God Stats
0W - 1L
1,334 SR
Queue Stats
26W - 26L
1,441 Elo+
Solo
Tiamat
Tiamat
BrunoVera789
Tiamat
Level 52
God Stats
4W - 7L
1,548 SR
Queue Stats
21W - 31L
1,423 Elo+
Solo
Da Ji
Da Ji
RoastedFrijoles
Da Ji
Level 127
God Stats
41W - 42L
1,521 SR
Queue Stats
548W - 516L
1,545 Elo+
Solo
Bellona
Bellona
bigron75
Bellona
Level 97
God Stats
12W - 12L
1,682 SR
Queue Stats
350W - 400L
1,391 Elo+
Solo
Ymir
Ymir
z52Romano
Ymir
Level 101
God Stats
1W - 5L
1,500 SR
Queue Stats
148W - 149L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
2 / 1 / 2
7,417
464
5,163
7,378
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 1 / 3
7,896
494
4,767
9,080
5,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 0 / 1
10,033
627
6,678
9,187
7,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
L0neW0lf98
Anubis
15
8 / 2 / 2
9,548
597
7,911
6,164
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
13
1 / 4 / 7
7,961
498
4,413
11,374
4,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,686
355
3,977
9,742
4,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
13
1 / 5 / 2
7,771
486
3,452
8,472
4,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 2 / 1
7,474
467
4,921
9,868
3,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
bigron75
Bellona
12
0 / 4 / 1
6,925
433
4,419
10,277
8,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
13
5 / 2 / 0
8,218
514
6,314
8,255
6,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
15
Kills
8
8
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Tiamat
1
5
2
0.4
W
Ullr
2
1
2
3
W
1
1
3
2.5
W
3
0
1
3.5
W
Anubis
L0neW0lf98
Anubis
8
2
2
4.5
L
2
2
1
1.25
L
Bellona
bigron75
Bellona
0
4
1
0.13
W
Thor
1
4
7
1.13
L
Ymir
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,932
Damage
23,083
43,183
Taken
46,614
23,078
Mitigated
27,688
17,745
Healing
10,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,977
325
0
1,641
9,742
4,661
0
2,765
6,937
19,487
0
L
Tiamat
3,452
550
123
1,630
8,472
4,243
504
3,370
4,813
39,469
0
W
Ullr
5,163
2,920
0
2,862
7,378
2,816
254
3,967
3,411
0
41,631
W
4,767
385
0
3,431
9,080
5,628
0
4,005
5,075
27,582
0
W
6,678
1,047
0
5,633
9,187
7,633
928
1,195
7,914
0
67,479
W
Anubis
L0neW0lf98
Anubis
7,911
344
0
2,608
6,164
2,716
1,677
2,851
3,167
42,179
0
L
4,921
1,408
0
3,838
9,868
3,461
0
1,446
8,240
0
46,124
L
Bellona
bigron75
Bellona
4,419
1,388
0
2,018
10,277
8,634
858
1,060
9,213
0
33,227
W
Thor
4,413
1,098
0
3,211
11,374
4,285
0
1,373
9,873
0
47,111
L
Ymir
6,314
602
501
1,119
8,255
6,689
164
3,399
4,733
35,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,855
Gold Earned
36,074
449
Minions Killed
323
0
Camps Cleared
0
1,351,990
Distance Traveled
1,357,455
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,686
355
20
1
0
282,325
2
L
Tiamat
7,771
486
84
5
0
259,946
0
W
Ullr
7,417
464
89
6
0
213,145
1
W
Ares
7,896
494
37
2
0
287,268
4
W
Tyr
10,033
627
137
9
0
283,922
2
W
Anubis
9,548
597
103
6
0
259,577
5
L
Da Ji
7,474
467
81
5
0
297,577
3
L
Bellona
6,925
433
72
5
0
233,816
3
W
Thor
7,961
498
83
5
0
308,078
3
L
Ymir
8,218
514
66
4
0
283,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role