Player Matchup

Discordia
Discordia
Beehiry
Discordia
Level 4
God Stats
1W - 0L
1,297 SR
Queue Stats
2W - 4L
1,163 Elo+
Solo
Baba Yaga
Baba Yaga
Volcaneus
Baba Yaga
Level 11
God Stats
7W - 4L
1,490 SR
Queue Stats
23W - 22L
1,331 Elo+
Solo
Yemoja
Yemoja
dice1235
Yemoja
Level 27
God Stats
28W - 21L
1,551 SR
Queue Stats
76W - 59L
1,438 Elo+
Solo
Fenrir
Fenrir
edwarshair
Fenrir
Level 24
God Stats
30W - 22L
1,531 SR
Queue Stats
86W - 81L
1,408 Elo+
Solo
Ra
Ra
fabrizzioeren
Ra
Level 19
God Stats
2W - 2L
1,186 SR
Queue Stats
21W - 40L
1,125 Elo+
Solo
Team Averages
Level 17
1,411 SR
1,293 Elo+

VS

Team Averages
Level 18
1,580 SR
1,396 Elo+
Ne Zha
Ne Zha
Elmwar
Ne Zha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 63L
1,283 Elo+
Solo
Vulcan
Vulcan
ToastyCS
Vulcan
Level 28
God Stats
40W - 26L
1,551 SR
Queue Stats
110W - 97L
1,413 Elo+
Solo
Kukulkan
Kukulkan
WhoTFisGerald
Kukulkan
Level 8
God Stats
15W - 13L
1,567 SR
Queue Stats
17W - 20L
1,482 Elo+
Solo
Mercury
Mercury
capockay
Mercury
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 19L
1,371 Elo+
Solo
Nu Wa
Nu Wa
wildhyena
Nu Wa
Level 28
God Stats
5W - 3L
1,782 SR
Queue Stats
106W - 81L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Beehiry
Discordia
17
0 / 2 / 1
12,449
692
464
3,893
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Baba Yaga
Volcaneus
Baba Yaga
20
22 / 3 / 13
21,176
1,176
42,396
29,127
13,223
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Yemoja
dice1235
Yemoja
20
6 / 5 / 23
18,993
1,055
16,900
36,137
45,156
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
edwarshair
Fenrir
20
6 / 9 / 16
16,343
908
15,255
31,985
14,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
3 / 7 / 13
15,519
862
9,978
22,124
16,254
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

7

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Elmwar
Ne Zha
20
2 / 15 / 15
15,927
885
18,272
31,404
14,202
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Vulcan
ToastyCS
Vulcan
20
10 / 5 / 11
17,682
982
40,222
15,011
5,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
WhoTFisGerald
Kukulkan
20
3 / 0 / 8
15,117
840
10,378
6,651
2,479
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
capockay
Mercury
20
3 / 12 / 12
15,171
843
12,745
25,477
8,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
wildhyena
Nu Wa
20
8 / 5 / 10
17,080
949
34,059
15,433
4,411
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
82
37
Kills
26
26
Deaths
37
66
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Discordia
Beehiry
Discordia
0
2
1
0.25
L
Ne Zha
Elmwar
Ne Zha
2
15
15
0.63
L
Vulcan
ToastyCS
Vulcan
10
5
11
3.1
W
Baba Yaga
Volcaneus
Baba Yaga
22
3
13
9.5
L
Kukulkan
WhoTFisGerald
Kukulkan
3
0
8
7
L
Mercury
capockay
Mercury
3
12
12
0.75
W
Yemoja
dice1235
Yemoja
6
5
23
3.5
W
Fenrir
edwarshair
Fenrir
6
9
16
1.56
W
3
7
13
1.36
L
Nu Wa
wildhyena
Nu Wa
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,993
Damage
115,676
123,266
Taken
93,976
90,460
Mitigated
35,079
26,727
Healing
5,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Beehiry
Discordia
464
114
0
0
3,893
1,064
0
3,725
52
1,623
0
L
Ne Zha
Elmwar
Ne Zha
18,272
9,921
0
2,933
31,404
14,202
0
23,694
7,710
0
49,543
L
Vulcan
ToastyCS
Vulcan
40,222
12,738
0
982
15,011
5,157
0
10,304
4,707
74,992
0
W
Baba Yaga
Volcaneus
Baba Yaga
42,396
4,624
0
10,307
29,127
13,223
0
21,490
7,413
109,847
0
L
Kukulkan
WhoTFisGerald
Kukulkan
10,378
947
0
0
6,651
2,479
0
4,296
2,355
45,285
0
L
Mercury
capockay
Mercury
12,745
5,529
0
1,075
25,477
8,830
0
17,822
7,433
0
29,776
W
Yemoja
dice1235
Yemoja
16,900
5,209
3,760
2,112
36,137
45,156
0
22,014
13,895
48,540
0
W
Fenrir
edwarshair
Fenrir
15,255
3,440
652
6,035
31,985
14,763
0
22,102
9,574
0
24,206
W
9,978
1,092
1,180
2,681
22,124
16,254
0
14,166
7,673
42,588
0
L
Nu Wa
wildhyena
Nu Wa
34,059
7,133
0
92
15,433
4,411
0
13,622
1,811
48,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,480
Gold Earned
80,977
323
Minions Killed
315
3
Camps Cleared
4
1,239,093
Distance Traveled
1,601,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,449
692
2
0
1
28,656
0
L
Ne Zha
15,927
885
67
4
0
271,684
0
L
Vulcan
17,682
982
84
5
1
373,251
0
W
Baba Yaga
21,176
1,176
178
10
1
316,479
0
L
Kukulkan
15,117
840
89
5
1
335,120
0
L
Mercury
15,171
843
29
2
1
368,775
0
W
Yemoja
18,993
1,055
52
3
1
286,370
0
W
Fenrir
16,343
908
13
1
0
338,685
0
W
Ra
15,519
862
78
4
0
268,903
0
L
Nu Wa
17,080
949
46
3
1
252,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role