Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
LisVoorhees
Cerberus
Level 28
God Stats
5W - 4L
1,064 SR
Queue Stats
31W - 21L
1,410 Elo+
Solo
Cupid
Cupid
Thanos_Wins
Cupid
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,457 Elo+
Party 1
Thor
Thor
TheHunnyBadger7
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ZC00BST3R
Tiamat
Level 26
God Stats
23W - 17L
1,466 SR
Queue Stats
26W - 23L
1,344 Elo+
Solo
Team Averages
Level 23
1,406 SR
1,442 Elo+

VS

Team Averages
Level 10
1,500 SR
1,356 Elo+
Sun Wukong
Sun Wukong
ELxPAPIxRAMOS
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,135 Elo+
Solo
Medusa
Medusa
ICuWyrm
Medusa
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 98L
1,500 Elo+
Solo
Thor
Thor
Jk_Cisne18
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,304 Elo+
Solo
Loki
Loki
Julio vegara
Loki
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Kukulkan
Kukulkan
sharlesarias
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 102L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
12 / 0 / 4
8,713
581
9,150
8,096
4,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
LisVoorhees
Cerberus
11
3 / 0 / 1
7,041
469
1,610
8,126
2,884
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 0 / 5
8,696
580
6,413
7,231
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

5
0 / 3 / 1
5,295
353
237
3,561
839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
ZC00BST3R
Tiamat
13
9 / 4 / 2
8,450
563
13,374
10,170
8,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ELxPAPIxRAMOS
Sun Wukong
8
0 / 7 / 2
5,504
367
380
6,821
2,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
ICuWyrm
Medusa
11
2 / 3 / 0
6,664
444
3,817
9,084
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 6 / 2
6,990
466
4,092
11,100
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 6 / 2
6,312
421
4,231
8,361
3,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
sharlesarias
Kukulkan
7
0 / 9 / 0
5,045
336
1,329
7,998
2,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
31
Kills
5
7
Deaths
31
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
12
0
4
14
L
Sun Wukong
ELxPAPIxRAMOS
Sun Wukong
0
7
2
0.14
L
Medusa
ICuWyrm
Medusa
2
3
0
0.67
L
2
6
2
0.5
L
1
6
2
0.33
W
Cerberus
LisVoorhees
Cerberus
3
0
1
3.5
W
7
0
5
9.5
W
0
3
1
0.17
W
Tiamat
ZC00BST3R
Tiamat
9
4
2
2.5
L
Kukulkan
sharlesarias
Kukulkan
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,784
Damage
13,849
37,184
Taken
43,364
18,651
Mitigated
14,821
15,430
Healing
4,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
9,150
2,070
0
3,845
8,096
4,406
417
1,049
7,047
58
36,103
L
Sun Wukong
ELxPAPIxRAMOS
Sun Wukong
380
309
0
63
6,821
2,634
80
2,918
3,654
0
10,265
L
Medusa
ICuWyrm
Medusa
3,817
2,498
0
2,617
9,084
2,773
388
2,307
6,631
0
25,950
L
4,092
523
0
1,298
11,100
3,626
410
5,238
5,465
0
34,175
L
4,231
900
0
636
8,361
3,508
0
2,446
5,766
0
16,536
W
Cerberus
LisVoorhees
Cerberus
1,610
92
120
2,602
8,126
2,884
0
0
8,101
29,967
0
W
6,413
3,107
175
4,579
7,231
2,339
1,819
280
6,601
0
42,281
W
237
53
0
547
3,561
839
260
0
3,536
0
3,232
W
Tiamat
ZC00BST3R
Tiamat
13,374
1,378
0
3,562
10,170
8,183
1,248
0
10,055
44,844
0
L
Kukulkan
sharlesarias
Kukulkan
1,329
450
0
120
7,998
2,280
217
1,034
6,840
10,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,195
Gold Earned
30,515
277
Minions Killed
177
0
Camps Cleared
0
1,117,933
Distance Traveled
1,281,686
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,713
581
41
3
0
284,143
4
L
Sun Wukong
5,504
367
21
1
0
262,968
2
L
Medusa
6,664
444
49
3
0
225,148
0
L
Thor
6,990
466
64
4
0
282,307
1
L
Loki
6,312
421
24
2
0
283,838
2
W
Cerberus
7,041
469
62
4
0
162,589
0
W
Cupid
8,696
580
85
6
0
245,991
0
W
Thor
5,295
353
8
1
0
157,417
0
W
Tiamat
8,450
563
81
5
0
267,793
0
L
Kukulkan
5,045
336
19
1
0
227,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role