Player Matchup

Fenrir
Fenrir
Rafael36543
Fenrir
Level 23
God Stats
1W - 0L
1,234 SR
Queue Stats
36W - 45L
1,303 Elo+
Solo
Nox
Nox
SHEIARU
Nox
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Set
Set
Zitarrosa
Set
Level 27
God Stats
34W - 32L
1,561 SR
Queue Stats
101W - 92L
1,506 Elo+
Solo
Neith
Neith
fabriv21
Neith
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 21L
1,500 Elo+
Solo
Ares
Ares
johnmax310
Ares
Level 22
God Stats
6W - 0L
1,912 SR
Queue Stats
11W - 3L
1,723 Elo+
Solo
Team Averages
Level 17
1,541 SR
1,506 Elo+

VS

Team Averages
Level 13
1,599 SR
1,507 Elo+
Danzaburou
Danzaburou
Fernandesx1
Danzaburou
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 10L
1,341 Elo+
Solo
Nemesis
Nemesis
Jhlima
Nemesis
Level 18
God Stats
42W - 27L
1,404 SR
Queue Stats
205W - 210L
1,398 Elo+
Solo
Nu Wa
Nu Wa
N1N39
Nu Wa
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 16L
1,675 Elo+
Party 1
Ratatoskr
Ratatoskr
Plenarim
Ratatoskr
Level 5
God Stats
1W - 1L
1,678 SR
Queue Stats
1W - 1L
1,675 Elo+
Party 1
Sobek
Sobek
capivaralord
Sobek
Level 28
God Stats
5W - 1L
1,915 SR
Queue Stats
69W - 70L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 1 / 1
8,241
434
1,912
7,291
2,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
15
3 / 2 / 3
9,678
509
4,800
6,721
2,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 4 / 1
11,878
625
12,028
14,211
6,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
fabriv21
Neith
14
4 / 4 / 7
9,151
482
10,206
13,312
4,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 2 / 6
9,524
501
9,655
12,869
10,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fernandesx1
Danzaburou
13
0 / 3 / 5
8,016
422
6,343
13,450
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Jhlima
Nemesis
13
2 / 6 / 3
8,493
447
4,983
12,400
4,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
N1N39
Nu Wa
17
8 / 2 / 2
10,700
563
12,614
4,889
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Plenarim
Ratatoskr
11
1 / 5 / 0
7,352
387
2,690
8,621
2,985
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 6 / 2
7,447
392
4,313
13,120
10,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
22
Kills
13
13
Deaths
22
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Fernandesx1
Danzaburou
0
3
5
0.83
L
Nemesis
Jhlima
Nemesis
2
6
3
0.58
L
Nu Wa
N1N39
Nu Wa
8
2
2
4.5
L
Ratatoskr
Plenarim
Ratatoskr
1
5
0
0.2
W
Fenrir
2
1
1
2.5
W
Nox
3
2
3
2.25
W
8
4
1
2.13
L
2
6
2
0.5
W
Neith
fabriv21
Neith
4
4
7
1.88
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,601
Damage
30,943
54,404
Taken
52,480
26,192
Mitigated
24,344
14,342
Healing
12,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Fernandesx1
Danzaburou
6,343
3,358
0
5,154
13,450
4,637
0
6,001
7,449
0
37,988
L
Nemesis
Jhlima
Nemesis
4,983
1,314
307
4,126
12,400
4,897
0
3,049
9,351
0
33,229
L
Nu Wa
N1N39
Nu Wa
12,614
2,344
0
355
4,889
1,726
0
2,055
2,834
62,393
0
L
Ratatoskr
Plenarim
Ratatoskr
2,690
584
0
1,032
8,621
2,985
346
0
8,621
0
26,167
W
Fenrir
1,912
369
0
1,302
7,291
2,187
730
2,823
4,468
0
23,038
W
Nox
4,800
521
0
1,089
6,721
2,511
809
3,571
3,150
44,978
0
W
12,028
8,202
0
3,813
14,211
6,487
2,182
2,134
12,077
0
104,375
L
4,313
508
0
1,693
13,120
10,099
0
3,350
9,770
15,217
0
W
Neith
fabriv21
Neith
10,206
5,124
0
5,550
13,312
4,923
377
4,197
9,115
0
49,430
W
9,655
606
0
2,588
12,869
10,084
72
4,202
8,667
26,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,472
Gold Earned
42,008
435
Minions Killed
287
0
Camps Cleared
0
1,748,139
Distance Traveled
1,573,976
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,016
422
65
3
0
279,499
4
L
Nemesis
8,493
447
61
3
0
380,591
0
L
Nu Wa
10,700
563
89
5
0
308,886
3
L
Ratatoskr
7,352
387
48
3
0
240,768
1
W
Fenrir
8,241
434
50
3
0
405,664
8
W
Nox
9,678
509
92
5
0
337,223
1
W
Set
11,878
625
198
10
0
354,094
0
L
Sobek
7,447
392
24
1
0
364,232
3
W
Neith
9,151
482
75
4
0
292,158
0
W
Ares
9,524
501
20
1
0
359,000
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role