Player Matchup

Baron Samedi
Baron Samedi
BiggestGrow
Baron Samedi
Level 28
God Stats
23W - 23L
1,516 SR
Queue Stats
135W - 150L
1,433 Elo+
Solo
Sol
Sol
MadaraUchiiwaa
Sol
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,214 Elo+
Party 1
Thor
Thor
Padre_Nelson
Thor
Level 18
God Stats
2W - 1L
1,711 SR
Queue Stats
27W - 35L
1,317 Elo+
Solo
Ymir
Ymir
The22twoo
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 27L
1,104 Elo+
Solo
Ra
Ra
lakrakotte8z
Ra
Level 7
God Stats
1W - 2L
1,269 SR
Queue Stats
2W - 6L
1,212 Elo+
Party 1
Team Averages
Level 21
1,499 SR
1,256 Elo+

VS

Team Averages
Level 13
1,503 SR
1,323 Elo+
Awilix
Awilix
Deaven21
Awilix
Level 29
God Stats
8W - 11L
1,357 SR
Queue Stats
120W - 135L
1,311 Elo+
Solo
Medusa
Medusa
Devilice92
Medusa
Level 14
God Stats
10W - 16L
1,447 SR
Queue Stats
48W - 60L
1,288 Elo+
Solo
Yemoja
Yemoja
Funnykirby
Yemoja
Level 9
God Stats
2W - 1L
1,769 SR
Queue Stats
11W - 15L
1,356 Elo+
Solo
Thor
Thor
MumaPadurii13
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SWwinner
Kukulkan
Level 8
God Stats
0W - 2L
1,444 SR
Queue Stats
0W - 2L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BiggestGrow
Baron Samedi
20
9 / 3 / 22
13,037
1,185
25,190
9,592
4,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
8 / 2 / 18
12,271
1,116
21,354
10,842
4,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
11 / 2 / 15
12,733
1,158
16,309
10,829
5,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
18
4 / 4 / 20
11,756
1,069
7,699
14,341
12,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
7 / 5 / 22
11,787
1,072
16,115
8,521
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

246

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Deaven21
Awilix
16
11 / 7 / 1
12,892
1,172
22,136
20,382
7,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
Devilice92
Medusa
17
4 / 9 / 5
10,901
991
12,305
22,184
9,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Funnykirby
Yemoja
17
0 / 10 / 5
10,810
983
5,560
23,775
24,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 7 / 7
10,395
945
6,214
18,492
7,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
SWwinner
Kukulkan
15
0 / 6 / 4
9,682
880
3,659
11,571
4,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
38
39
Kills
16
16
Deaths
39
97
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BiggestGrow
Baron Samedi
9
3
22
6.67
L
Awilix
Deaven21
Awilix
11
7
1
1.64
L
Medusa
Devilice92
Medusa
4
9
5
0.72
L
Yemoja
Funnykirby
Yemoja
0
10
5
0.25
W
8
2
18
8.5
L
1
7
7
0.64
W
11
2
15
9.25
L
Kukulkan
SWwinner
Kukulkan
0
6
4
0.33
W
Ymir
4
4
20
3.5
W
7
5
22
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,667
Damage
49,874
54,125
Taken
96,404
31,244
Mitigated
52,948
14,936
Healing
6,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BiggestGrow
Baron Samedi
25,190
1,565
4,792
3,530
9,592
4,869
0
1,593
7,999
53,897
0
L
Awilix
Deaven21
Awilix
22,136
15,508
0
0
20,382
7,816
0
16,552
3,830
0
31,778
L
Medusa
Devilice92
Medusa
12,305
7,039
0
1,459
22,184
9,016
0
16,062
6,122
0
20,197
L
Yemoja
Funnykirby
Yemoja
5,560
1,618
2,895
1,415
23,775
24,006
0
17,300
6,475
21,785
0
W
21,354
3,906
0
3,674
10,842
4,825
0
1,321
9,521
39,700
0
L
6,214
1,764
0
708
18,492
7,625
0
12,937
5,555
0
22,717
W
16,309
3,777
0
1,050
10,829
5,079
0
1,827
9,002
0
39,619
L
Kukulkan
SWwinner
Kukulkan
3,659
886
0
0
11,571
4,485
0
7,507
4,064
21,271
0
W
Ymir
7,699
760
0
852
14,341
12,241
0
2,388
11,953
12,625
0
W
16,115
3,248
555
483
8,521
4,230
0
2,090
6,431
22,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,584
Gold Earned
54,680
201
Minions Killed
144
3
Camps Cleared
0
957,241
Distance Traveled
939,773
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,037
1,185
57
5
0
206,596
0
L
Awilix
12,892
1,172
20
2
0
221,044
0
L
Medusa
10,901
991
16
1
0
177,910
0
L
Yemoja
10,810
983
32
3
0
153,114
0
W
Sol
12,271
1,116
48
4
0
212,255
0
L
Thor
10,395
945
31
3
0
192,674
0
W
Thor
12,733
1,158
62
6
3
201,281
1
L
Kukulkan
9,682
880
45
4
0
195,031
0
W
Ymir
11,756
1,069
13
1
0
179,737
0
W
Ra
11,787
1,072
21
2
0
157,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role