Player Matchup

Sobek
Sobek
Bruno_Lanza
Sobek
Level 142
God Stats
1W - 1L
1,715 SR
Queue Stats
78W - 73L
1,561 Elo+
Solo
He Bo
He Bo
Gianmonster458
He Bo
Level 131
God Stats
3W - 7L
1,405 SR
Queue Stats
325W - 344L
1,544 Elo+
Solo
Heimdallr
Heimdallr
MythrilKnight
Heimdallr
Level 157
God Stats
7W - 13L
1,272 SR
Queue Stats
1,023W - 1,025L
1,575 Elo+
Solo
Nu Wa
Nu Wa
TiNspire
Nu Wa
Level 147
God Stats
7W - 10L
1,500 SR
Queue Stats
463W - 458L
1,582 Elo+
Solo
Osiris
Osiris
killgold2015
Osiris
Level 123
God Stats
2W - 6L
1,524 SR
Queue Stats
169W - 163L
1,558 Elo+
Solo
Team Averages
Level 140
1,483 SR
1,564 Elo+

VS

Team Averages
Level 152
1,567 SR
1,569 Elo+
Rama
Rama
CloudTr
Rama
Level 158
God Stats
4W - 0L
1,500 SR
Queue Stats
432W - 442L
1,550 Elo+
Solo
Merlin
Merlin
DiamondDuck420
Merlin
Level 158
God Stats
5W - 6L
1,500 SR
Queue Stats
398W - 368L
1,593 Elo+
Solo
Vamana
Vamana
ElRubas
Vamana
Level 157
God Stats
2W - 4L
1,260 SR
Queue Stats
382W - 401L
1,581 Elo+
Solo
The Morrigan
The Morrigan
Gamecraft247
The Morrigan
Level 128
God Stats
2W - 0L
1,715 SR
Queue Stats
30W - 16L
1,601 Elo+
Solo
Danzaburou
Danzaburou
dino64
Danzaburou
Level 158
God Stats
7W - 4L
1,858 SR
Queue Stats
132W - 137L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 17
11,192
622
5,962
24,772
30,373
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
13 / 6 / 11
14,858
825
24,214
21,013
10,147
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
MythrilKnight
Heimdallr
20
10 / 7 / 11
14,550
808
23,730
24,184
12,186
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
TiNspire
Nu Wa
20
3 / 5 / 19
13,193
733
20,086
17,138
7,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
18
2 / 6 / 14
11,063
615
12,642
21,616
20,027
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
CloudTr
Rama
20
9 / 7 / 13
14,621
812
21,243
20,152
8,100
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
10 / 4 / 12
15,023
835
24,134
17,280
7,428
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
ElRubas
Vamana
20
3 / 6 / 16
12,287
683
14,905
25,512
27,281
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
Gamecraft247
The Morrigan
20
5 / 7 / 14
12,899
717
15,154
13,036
5,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
dino64
Danzaburou
20
5 / 4 / 18
13,110
728
17,623
22,307
9,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
105
28
Kills
32
32
Deaths
28
72
Assists
73
Player
Kills
Deaths
Assists
KDA
L
0
8
17
1.06
W
Rama
CloudTr
Rama
9
7
13
2.21
W
10
4
12
4
W
Vamana
ElRubas
Vamana
3
6
16
1.83
W
The Morrigan
Gamecraft247
The Morrigan
5
7
14
1.71
L
13
6
11
3.08
L
Heimdallr
MythrilKnight
Heimdallr
10
7
11
2.21
L
Nu Wa
TiNspire
Nu Wa
3
5
19
2.5
W
Danzaburou
dino64
Danzaburou
5
4
18
3.5
L
Osiris
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,634
Damage
93,059
108,723
Taken
98,287
80,037
Mitigated
57,738
41,163
Healing
36,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,962
43
3,156
5,451
24,772
30,373
271
7,777
16,817
15,712
0
W
Rama
CloudTr
Rama
21,243
9,096
1,103
3,331
20,152
8,100
3,481
10,956
8,826
3,396
38,021
W
24,134
1,202
1,594
4,250
17,280
7,428
1,646
8,924
8,064
63,989
0
W
Vamana
ElRubas
Vamana
14,905
4,753
1,929
7,440
25,512
27,281
429
11,856
13,316
0
25,740
W
The Morrigan
Gamecraft247
The Morrigan
15,154
2,130
1,672
2,708
13,036
5,684
810
5,747
7,047
32,755
1,301
L
24,214
1,117
3,550
7,068
21,013
10,147
1,397
6,520
14,270
56,114
0
L
Heimdallr
MythrilKnight
Heimdallr
23,730
11,848
1,775
7,114
24,184
12,186
3,895
9,025
15,025
0
39,067
L
Nu Wa
TiNspire
Nu Wa
20,086
3,606
642
4,557
17,138
7,304
2,520
5,802
11,204
55,118
0
W
Danzaburou
dino64
Danzaburou
17,623
5,368
1,385
11,538
22,307
9,245
895
11,506
10,319
0
43,603
L
Osiris
12,642
3,813
3,657
4,193
21,616
20,027
66
9,406
12,051
465
14,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,856
Gold Earned
67,940
197
Minions Killed
237
0
Camps Cleared
0
1,423,225
Distance Traveled
1,514,360
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,192
622
17
1
0
304,857
1
W
Rama
14,621
812
53
3
0
253,635
0
W
Merlin
15,023
835
69
4
0
296,545
0
W
Vamana
12,287
683
18
1
0
329,311
0
W
The Morrigan
12,899
717
49
3
0
289,067
0
L
He Bo
14,858
825
61
3
0
293,280
0
L
Heimdallr
14,550
808
41
2
0
243,146
1
L
Nu Wa
13,193
733
72
4
0
269,684
1
W
Danzaburou
13,110
728
48
3
0
345,802
0
L
Osiris
11,063
615
6
0
0
312,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role