Player Matchup

Neith
Neith
C_0m3dy
Neith
Level 19
God Stats
7W - 10L
1,442 SR
Queue Stats
47W - 47L
1,342 Elo+
Solo
Guan Yu
Guan Yu
Molly3326
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
YvesDeDecker
Olorun
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,255 Elo+
Party 1
Thanatos
Thanatos
emanuelavermaete
Thanatos
Level 17
God Stats
0W - 2L
1,299 SR
Queue Stats
0W - 2L
1,126 Elo+
Party 1
Thor
Thor
fiamma2020
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 12
1,448 SR
1,345 Elo+

VS

Team Averages
Level 39
1,478 SR
1,363 Elo+
Ymir
Ymir
LaPalomaRusa
Ymir
Level 29
God Stats
26W - 30L
1,500 SR
Queue Stats
183W - 254L
1,347 Elo+
Party 2
Cerberus
Cerberus
PauGamer01
Cerberus
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 27L
1,500 Elo+
Party 2
Neith
Neith
Yori0w0
Neith
Level 17
God Stats
21W - 21L
1,439 SR
Queue Stats
91W - 144L
1,275 Elo+
Party 2
Mercury
Mercury
laureen12ck
Mercury
Level 111
God Stats
13W - 22L
1,184 SR
Queue Stats
164W - 228L
1,300 Elo+
Party 2
Chiron
Chiron
neseli_panda
Chiron
Level 27
God Stats
4W - 1L
1,767 SR
Queue Stats
38W - 49L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
C_0m3dy
Neith
11
2 / 5 / 1
7,506
536
10,248
8,765
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Molly3326
Guan Yu
4
0 / 2 / 0
4,751
339
792
2,744
1,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
7
0 / 15 / 1
5,379
384
6,203
13,518
3,981
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
1 / 11 / 2
6,146
439
6,505
13,234
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 13 / 1
4,875
348
650
9,828
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
13 / 1 / 18
9,065
648
9,623
11,793
10,835
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
PauGamer01
Cerberus
13
3 / 0 / 3
7,960
569
2,196
5,102
4,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Yori0w0
Neith
12
12 / 2 / 9
8,369
598
7,584
7,168
2,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
laureen12ck
Mercury
14
13 / 1 / 12
9,155
654
11,721
10,276
4,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
13
4 / 0 / 6
8,221
587
5,944
7,652
5,636
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
93
3
Kills
45
46
Deaths
4
5
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Neith
C_0m3dy
Neith
2
5
1
0.5
W
13
1
18
22
L
Guan Yu
Molly3326
Guan Yu
0
2
0
0
W
Cerberus
PauGamer01
Cerberus
3
0
3
4.5
W
Neith
Yori0w0
Neith
12
2
9
8.25
L
Olorun
0
15
1
0.03
L
1
11
2
0.18
L
0
13
1
0.04
W
Mercury
laureen12ck
Mercury
13
1
12
19
W
Chiron
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,398
Damage
37,068
48,089
Taken
41,991
13,984
Mitigated
27,580
7,365
Healing
12,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
C_0m3dy
Neith
10,248
4,754
0
2,526
8,765
2,873
647
1,432
7,208
0
36,019
W
9,623
1,518
837
1,628
11,793
10,835
1,384
3,257
8,515
28,970
0
L
Guan Yu
Molly3326
Guan Yu
792
288
130
382
2,744
1,247
94
687
2,057
0
5,333
W
Cerberus
PauGamer01
Cerberus
2,196
148
0
1,230
5,102
4,208
1,618
168
4,909
36,421
0
W
Neith
Yori0w0
Neith
7,584
3,924
0
1,535
7,168
2,683
2,457
1,453
5,715
0
28,922
L
Olorun
6,203
3,504
310
1,017
13,518
3,981
0
3,211
10,307
12,937
0
L
6,505
748
0
3,000
13,234
3,827
0
4,554
8,655
0
17,154
L
650
506
0
0
9,828
2,056
0
1,882
7,896
0
6,818
W
Mercury
laureen12ck
Mercury
11,721
5,373
231
2,561
10,276
4,218
2,313
890
9,361
0
49,774
W
Chiron
5,944
2,471
777
3,316
7,652
5,636
1,322
435
7,192
4,023
27,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,657
Gold Earned
42,770
110
Minions Killed
341
0
Camps Cleared
0
1,071,276
Distance Traveled
1,232,655
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,506
536
61
4
0
232,188
0
W
Ymir
9,065
648
42
3
0
263,387
2
L
Guan Yu
4,751
339
13
1
0
122,787
2
W
Cerberus
7,960
569
101
7
0
203,567
0
W
Neith
8,369
598
52
4
0
237,684
0
L
Olorun
5,379
384
9
1
0
245,383
0
L
Thanatos
6,146
439
19
1
0
284,582
1
L
Thor
4,875
348
8
1
0
186,336
1
W
Mercury
9,155
654
96
7
0
322,819
0
W
Chiron
8,221
587
50
4
0
205,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role