Player Matchup

Kukulkan
Kukulkan
Alsiel321
Kukulkan
Level 25
God Stats
7W - 3L
1,672 SR
Queue Stats
49W - 35L
1,487 Elo+
Solo
Thor
Thor
Dlusi0n
Thor
Level 13
God Stats
1W - 1L
1,770 SR
Queue Stats
23W - 25L
1,409 Elo+
Party 1
Danzaburou
Danzaburou
Ferther
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 4
Ares
Ares
petuh001
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,491 Elo+
Party 4
Cthulhu
Cthulhu
xElecTroNz
Cthulhu
Level 47
God Stats
17W - 13L
1,364 SR
Queue Stats
77W - 94L
1,325 Elo+
Party 1
Team Averages
Level 19
1,561 SR
1,442 Elo+

VS

Team Averages
Level 12
1,501 SR
1,314 Elo+
Guan Yu
Guan Yu
DedulaVojta
Guan Yu
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Loki
Loki
LeuterisGG
Loki
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,104 Elo+
Party 2
Yemoja
Yemoja
MeskinasLT
Yemoja
Level 9
God Stats
3W - 1L
1,725 SR
Queue Stats
4W - 4L
1,415 Elo+
Party 3
Jing Wei
Jing Wei
Widread
Jing Wei
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,449 Elo+
Party 3
Olorun
Olorun
stamathspas12
Olorun
Level 7
God Stats
1W - 1L
1,280 SR
Queue Stats
2W - 3L
1,104 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alsiel321
Kukulkan
12
2 / 4 / 5
8,049
473
6,303
6,780
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
Dlusi0n
Thor
11
0 / 8 / 3
7,176
422
3,021
15,527
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
Ferther
Danzaburou
9
1 / 12 / 0
7,015
413
5,979
11,577
3,720
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
9
0 / 10 / 3
7,036
414
4,913
19,719
10,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
xElecTroNz
Cthulhu
14
10 / 5 / 1
9,375
551
11,568
13,717
9,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DedulaVojta
Guan Yu
6
0 / 3 / 1
6,061
357
659
2,712
834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
8 / 4 / 5
9,554
562
8,655
9,719
3,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
MeskinasLT
Yemoja
14
2 / 3 / 26
10,150
597
9,431
14,395
8,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Jing Wei
Widread
Jing Wei
16
24 / 1 / 5
10,928
643
22,227
16,954
6,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
4 / 2 / 4
9,330
549
6,499
9,186
3,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
79
13
Kills
38
39
Deaths
13
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Alsiel321
Kukulkan
2
4
5
1.13
W
Guan Yu
DedulaVojta
Guan Yu
0
3
1
0.17
L
Thor
Dlusi0n
Thor
0
8
3
0.19
L
Danzaburou
Ferther
Danzaburou
1
12
0
0.08
W
8
4
5
2.63
W
Yemoja
MeskinasLT
Yemoja
2
3
26
5
W
Jing Wei
Widread
Jing Wei
24
1
5
26.5
L
Ares
0
10
3
0.15
W
4
2
4
3
L
Cthulhu
xElecTroNz
Cthulhu
10
5
1
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,784
Damage
47,471
67,320
Taken
52,966
31,352
Mitigated
22,024
8,322
Healing
18,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Alsiel321
Kukulkan
6,303
345
0
156
6,780
2,395
135
2,723
4,057
32,314
0
W
Guan Yu
DedulaVojta
Guan Yu
659
307
0
274
2,712
834
106
808
1,904
0
7,970
L
Thor
Dlusi0n
Thor
3,021
1,291
0
2,853
15,527
4,371
502
4,117
11,410
0
31,210
L
Danzaburou
Ferther
Danzaburou
5,979
3,306
0
876
11,577
3,720
1,591
2,617
8,960
0
18,027
W
8,655
2,525
0
1,090
9,719
3,484
0
2,962
6,757
0
49,524
W
Yemoja
MeskinasLT
Yemoja
9,431
3,010
1,777
2,476
14,395
8,168
477
8,418
5,977
37,440
0
W
Jing Wei
Widread
Jing Wei
22,227
18,128
0
8,681
16,954
6,274
2,085
8,285
8,669
0
59,859
L
Ares
4,913
1,337
0
66
19,719
10,892
488
3,260
16,459
14,541
0
W
6,499
3,457
246
4,203
9,186
3,264
3,613
2,311
6,875
52,191
0
L
Cthulhu
xElecTroNz
Cthulhu
11,568
1,022
463
3,908
13,717
9,974
1,517
3,213
10,504
37,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,651
Gold Earned
46,023
217
Minions Killed
333
0
Camps Cleared
0
1,348,229
Distance Traveled
1,290,660
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,049
473
70
4
0
208,898
2
W
Guan Yu
6,061
357
18
1
0
86,302
1
L
Thor
7,176
422
54
3
0
248,462
0
L
Danzaburou
7,015
413
11
1
0
264,165
0
W
Loki
9,554
562
79
5
0
310,834
2
W
Yemoja
10,150
597
51
3
0
290,079
3
W
Jing Wei
10,928
643
85
5
0
293,548
0
L
Ares
7,036
414
17
1
0
296,983
0
W
Olorun
9,330
549
100
6
0
309,897
0
L
Cthulhu
9,375
551
65
4
0
329,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role