Player Matchup

Chronos
Chronos
Goldok13
Chronos
Level 26
God Stats
0W - 2L
1,281 SR
Queue Stats
179W - 181L
1,611 Elo+
Solo
Bellona
Bellona
Kyoii-
Bellona
Level 17
God Stats
18W - 13L
1,569 SR
Queue Stats
65W - 64L
1,448 Elo+
Party 1
Ares
Ares
WaterMusic3960
Ares
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
85W - 95L
1,542 Elo+
Solo
Ymir
Ymir
lingo-lingo-dan
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
skoii-
Tsukuyomi
Level 15
God Stats
11W - 12L
1,506 SR
Queue Stats
42W - 38L
1,531 Elo+
Party 1
Team Averages
Level 14
1,471 SR
1,526 Elo+

VS

Team Averages
Level 20
1,620 SR
1,532 Elo+
Loki
Loki
Anarchy9
Loki
Level 29
God Stats
22W - 19L
1,628 SR
Queue Stats
47W - 51L
1,603 Elo+
Solo
Ares
Ares
Dalt30
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Powersnowdownmm
Kukulkan
Level 28
God Stats
6W - 2L
1,642 SR
Queue Stats
208W - 198L
1,628 Elo+
Solo
Cerberus
Cerberus
jertsu007
Cerberus
Level 6
God Stats
3W - 1L
1,627 SR
Queue Stats
3W - 5L
1,380 Elo+
Solo
Tiamat
Tiamat
playx901
Tiamat
Level 29
God Stats
16W - 12L
1,703 SR
Queue Stats
391W - 439L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Goldok13
Chronos
15
1 / 2 / 2
8,782
976
3,618
8,625
3,295
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Kyoii-
Bellona
14
2 / 3 / 5
8,677
964
11,221
11,198
11,365
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 2 / 5
8,147
905
2,872
7,394
4,092
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 2 / 1
7,342
816
104
2,351
1,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
skoii-
Tsukuyomi
15
4 / 6 / 4
9,187
1,021
11,418
12,692
4,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

203

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
9 / 1 / 3
10,998
1,222
13,384
10,916
4,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Dalt30
Ares
15
2 / 3 / 10
9,668
1,074
4,656
8,687
7,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
14
1 / 0 / 7
8,355
928
4,039
2,453
830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
jertsu007
Cerberus
13
0 / 3 / 7
8,129
903
2,361
5,300
2,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
playx901
Tiamat
15
3 / 1 / 8
9,143
1,016
10,723
5,271
5,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
8
Kills
15
15
Deaths
8
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Loki
9
1
3
10.5
W
Ares
Dalt30
Ares
2
3
10
2.33
L
Chronos
Goldok13
Chronos
1
2
2
1
L
Bellona
Kyoii-
Bellona
2
3
5
1.5
W
Kukulkan
1
0
7
4.5
L
0
2
5
1.25
W
Cerberus
jertsu007
Cerberus
0
3
7
1.17
L
1
2
1
0.75
W
Tiamat
playx901
Tiamat
3
1
8
7
L
Tsukuyomi
skoii-
Tsukuyomi
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,233
Damage
35,163
42,260
Taken
32,627
24,789
Mitigated
21,137
2,717
Healing
3,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
13,384
4,070
0
1,040
10,916
4,733
0
679
10,237
0
41,008
W
Ares
Dalt30
Ares
4,656
212
0
828
8,687
7,370
0
2,189
6,498
7,392
0
L
Chronos
Goldok13
Chronos
3,618
836
0
1,497
8,625
3,295
0
4,106
4,395
28,463
0
L
Bellona
Kyoii-
Bellona
11,221
3,999
0
48
11,198
11,365
0
5,073
5,967
0
23,797
W
Kukulkan
4,039
392
0
207
2,453
830
0
723
1,730
18,777
0
L
2,872
133
0
2
7,394
4,092
0
5,153
2,139
9,170
0
W
Cerberus
jertsu007
Cerberus
2,361
0
0
537
5,300
2,981
0
1,313
3,987
8,411
0
L
104
104
0
36
2,351
1,066
0
1,066
1,285
406
0
W
Tiamat
playx901
Tiamat
10,723
969
0
1,040
5,271
5,223
0
1,690
3,581
19,868
0
L
Tsukuyomi
skoii-
Tsukuyomi
11,418
3,566
0
1,134
12,692
4,971
0
5,928
6,695
0
23,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,135
Gold Earned
46,293
107
Minions Killed
150
6
Camps Cleared
4
616,852
Distance Traveled
698,270
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,998
1,222
62
7
1
190,556
1
W
Ares
9,668
1,074
5
1
1
169,412
3
L
Chronos
8,782
976
49
5
1
161,654
1
L
Bellona
8,677
964
23
3
4
154,439
0
W
Kukulkan
8,355
928
45
5
0
89,240
0
L
Ares
8,147
905
12
1
1
117,830
1
W
Cerberus
8,129
903
15
2
0
83,273
0
L
Ymir
7,342
816
0
0
0
25,329
0
W
Tiamat
9,143
1,016
23
3
2
165,789
0
L
Tsukuyomi
9,187
1,021
23
3
0
157,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role