Player Matchup

Ganesha
Ganesha
Platinum I
DB Kade
Ganesha
Platinum I
Level 133
God Stats
18W - 21L
1,733 SR
Queue Stats
258W - 247L
1,909 MMR
Solo
Janus
Janus
Diamond V
Essentiall
Janus
Diamond V
Level 160
God Stats
26W - 21L
1,633 SR
Queue Stats
337W - 315L
1,936 MMR
Solo
Vamana
Vamana
Platinum I
Frostbite110
Vamana
Platinum I
Level 160
God Stats
4W - 7L
1,705 SR
Queue Stats
118W - 103L
1,911 MMR
Solo
Anhur
Anhur
Platinum II
ZombifiedToast
Anhur
Platinum II
Level 109
God Stats
12W - 15L
1,554 SR
Queue Stats
365W - 212L
1,910 MMR
Solo
Susano
Susano
Platinum I
freyaswat
Susano
Platinum I
Level 160
God Stats
3W - 5L
1,500 SR
Queue Stats
163W - 169L
1,908 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,625 SR
1,915 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,682 SR
1,916 MMR
Xing Tian
Xing Tian
Platinum I
Ginjaroo
Xing Tian
Platinum I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
332W - 326L
1,892 MMR
Solo
Thanatos
Thanatos
Platinum II
LBen7810
Thanatos
Platinum II
Level 146
God Stats
4W - 1L
1,893 SR
Queue Stats
143W - 127L
1,959 MMR
Party 1
Aphrodite
Aphrodite
Platinum II
LFronz
Aphrodite
Platinum II
Level 158
God Stats
6W - 7L
1,684 SR
Queue Stats
217W - 210L
1,925 MMR
Party 1
Guan Yu
Guan Yu
Platinum V
ottirut
Guan Yu
Platinum V
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
128W - 125L
1,905 MMR
Solo
Jing Wei
Jing Wei
Platinum III
xxMickJxx
Jing Wei
Platinum III
Level 147
God Stats
36W - 34L
1,832 SR
Queue Stats
361W - 358L
1,899 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DB Kade
Ganesha
18
0 / 6 / 18
13,188
488
8,319
25,553
28,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
20
11 / 4 / 9
15,108
560
23,023
15,123
5,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
20
5 / 4 / 12
15,480
573
21,359
36,676
29,328
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 2 / 6
14,353
532
19,233
20,338
8,360
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
freyaswat
Susano
20
5 / 6 / 12
14,033
520
17,299
24,879
10,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ApolloDanzaburouSetScyllaCu Chulainn

VS

Bans
King ArthurCerberusSobekNemesisCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ginjaroo
Xing Tian
18
4 / 4 / 12
12,608
467
17,706
22,694
27,391
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
LBen7810
Thanatos
18
5 / 9 / 6
12,141
450
16,996
24,514
9,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
LFronz
Aphrodite
19
7 / 5 / 8
13,347
494
12,873
24,358
16,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
ottirut
Guan Yu
20
4 / 3 / 7
13,597
504
18,976
32,290
41,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
xxMickJxx
Jing Wei
18
2 / 6 / 2
12,283
455
15,446
29,749
10,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
57
27
Kills
22
22
Deaths
27
57
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DB Kade
Ganesha
0
6
18
1.5
W
Janus
11
4
9
3.88
W
Vamana
5
4
12
2.75
L
Xing Tian
Ginjaroo
Xing Tian
4
4
12
2.5
L
Thanatos
LBen7810
Thanatos
5
9
6
0.89
L
Aphrodite
LFronz
Aphrodite
7
5
8
2.2
W
6
2
6
4.5
W
Susano
freyaswat
Susano
5
6
12
1.83
L
Guan Yu
ottirut
Guan Yu
4
3
7
2.5
L
Jing Wei
xxMickJxx
Jing Wei
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,233
Damage
81,997
122,569
Taken
133,605
81,640
Mitigated
105,555
38,665
Healing
72,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DB Kade
Ganesha
8,319
596
0
4,430
25,553
28,000
253
7,874
17,526
34,972
0
W
Janus
23,023
862
794
3,798
15,123
5,786
1,270
4,048
11,025
112,056
0
W
Vamana
21,359
7,938
0
13,292
36,676
29,328
1,926
9,505
26,642
7,646
76,092
L
Xing Tian
Ginjaroo
Xing Tian
17,706
790
0
1,919
22,694
27,391
0
6,647
15,835
45,116
0
L
Thanatos
LBen7810
Thanatos
16,996
3,561
0
17,375
24,514
9,924
496
7,247
17,019
0
83,482
L
Aphrodite
LFronz
Aphrodite
12,873
1,333
11,793
13,506
24,358
16,206
947
8,205
15,918
86,987
0
W
19,233
10,339
0
9,600
20,338
8,360
6,572
4,268
16,020
0
101,950
W
Susano
freyaswat
Susano
17,299
3,507
0
6,751
24,879
10,166
1,693
8,018
16,661
0
93,931
L
Guan Yu
ottirut
Guan Yu
18,976
3,567
2,571
12,826
32,290
41,424
1,050
9,115
22,897
509
95,269
L
Jing Wei
xxMickJxx
Jing Wei
15,446
11,467
0
12,303
29,749
10,610
0
5,238
24,351
0
132,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,162
Gold Earned
63,976
621
Minions Killed
655
0
Camps Cleared
0
2,594,270
Distance Traveled
2,535,633
21
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,188
488
8
0
0
513,308
6
W
Janus
15,108
560
173
6
0
577,561
3
W
Vamana
15,480
573
125
5
0
513,920
4
L
Xing Tian
12,608
467
51
2
0
518,682
10
L
Thanatos
12,141
450
116
4
0
525,820
8
L
Aphrodite
13,347
494
168
6
0
474,261
11
W
Anhur
14,353
532
169
6
0
480,255
2
W
Susano
14,033
520
146
5
0
509,226
6
L
Guan Yu
13,597
504
164
6
0
551,305
6
L
Jing Wei
12,283
455
156
6
0
465,565
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role