Player Matchup

Chronos
Chronos
CookieMonstr04
Chronos
Level 20
God Stats
16W - 15L
1,623 SR
Queue Stats
17W - 17L
1,595 Elo+
Party 1
Anhur
Anhur
DoughBoy42402
Anhur
Level 24
God Stats
1W - 1L
1,760 SR
Queue Stats
3W - 4L
1,922 Elo+
Party 1
Baron Samedi
Baron Samedi
FreeMust4cheR1de
Baron Samedi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,879 Elo+
Solo
Sun Wukong
Sun Wukong
Rizahn
Sun Wukong
Level 28
God Stats
2W - 4L
1,747 SR
Queue Stats
39W - 34L
1,635 Elo+
Solo
Nemesis
Nemesis
Xhenoc
Nemesis
Level 16
God Stats
13W - 15L
1,599 SR
Queue Stats
24W - 30L
1,527 Elo+
Party 1
Team Averages
Level 20
1,646 SR
1,712 Elo+

VS

Team Averages
Level 20
1,525 SR
1,547 Elo+
Bellona
Bellona
InstaLockBellona
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Kirusaki
Ah Muzen Cab
Level 16
God Stats
4W - 0L
1,420 SR
Queue Stats
40W - 42L
1,547 Elo+
Solo
Mercury
Mercury
MemeSniffer
Mercury
Level 4
God Stats
3W - 0L
1,703 SR
Queue Stats
8W - 6L
1,671 Elo+
Solo
Janus
Janus
PetroGoD
Janus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
clapped308
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,327
444
1,934
8,039
2,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
4 / 7 / 2
5,866
489
6,425
8,482
2,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
FreeMust4cheR1de
Baron Samedi
9
2 / 4 / 3
6,004
500
5,577
7,443
3,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Rizahn
Sun Wukong
10
0 / 2 / 0
5,992
499
4,158
8,471
3,192
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Xhenoc
Nemesis
7
2 / 7 / 0
5,193
433
2,639
8,243
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 2
7,283
607
8,867
7,949
4,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Kirusaki
Ah Muzen Cab
10
1 / 4 / 5
6,358
530
4,506
10,428
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
MemeSniffer
Mercury
12
8 / 0 / 7
7,322
610
6,161
5,890
2,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
PetroGoD
Janus
12
8 / 1 / 7
7,383
615
7,472
4,382
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
clapped308
Yemoja
10
3 / 3 / 11
6,777
565
2,565
8,514
5,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
8
Kills
25
25
Deaths
8
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
4
7
2
0.71
L
Baron Samedi
FreeMust4cheR1de
Baron Samedi
2
4
3
0.88
W
5
0
2
6
W
Ah Muzen Cab
Kirusaki
Ah Muzen Cab
1
4
5
0.88
W
Mercury
MemeSniffer
Mercury
8
0
7
11.5
W
Janus
PetroGoD
Janus
8
1
7
11.5
L
Sun Wukong
Rizahn
Sun Wukong
0
2
0
0
L
Nemesis
Xhenoc
Nemesis
2
7
0
0.29
W
Yemoja
clapped308
Yemoja
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,733
Damage
29,571
40,678
Taken
37,163
14,253
Mitigated
16,221
9,335
Healing
8,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,934
130
0
1,304
8,039
2,328
487
3,210
4,621
19,599
0
L
6,425
2,773
0
971
8,482
2,405
337
1,370
7,062
0
17,613
L
Baron Samedi
FreeMust4cheR1de
Baron Samedi
5,577
956
422
2,470
7,443
3,939
0
1,640
5,711
21,844
0
W
8,867
4,427
0
1,441
7,949
4,876
0
320
7,629
0
48,619
W
Ah Muzen Cab
Kirusaki
Ah Muzen Cab
4,506
1,917
0
3,786
10,428
2,499
46
1,900
8,528
0
34,468
W
Mercury
MemeSniffer
Mercury
6,161
3,122
0
1,141
5,890
2,039
465
1,026
4,864
0
38,778
W
Janus
PetroGoD
Janus
7,472
672
0
628
4,382
1,296
0
1,456
2,926
36,622
0
L
Sun Wukong
Rizahn
Sun Wukong
4,158
583
0
2,625
8,471
3,192
0
2,131
6,242
0
37,476
L
Nemesis
Xhenoc
Nemesis
2,639
1,165
0
1,543
8,243
2,389
0
1,166
7,005
0
16,319
W
Yemoja
clapped308
Yemoja
2,565
731
470
1,353
8,514
5,511
476
2,809
5,705
18,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,382
Gold Earned
35,123
239
Minions Killed
341
0
Camps Cleared
0
1,039,509
Distance Traveled
1,188,045
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,327
444
39
3
0
173,612
2
L
Anhur
5,866
489
33
3
0
230,476
0
L
Baron Samedi
6,004
500
40
3
0
218,525
3
W
Bellona
7,283
607
124
10
0
253,031
5
W
Ah Muzen Cab
6,358
530
58
5
0
205,284
2
W
Mercury
7,322
610
66
6
0
273,946
0
W
Janus
7,383
615
65
5
0
249,709
2
L
Sun Wukong
5,992
499
89
7
0
216,873
0
L
Nemesis
5,193
433
38
3
0
200,023
1
W
Yemoja
6,777
565
28
2
0
206,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role