Player Matchup

Khepri
Khepri
Akaviren
Khepri
Level 18
God Stats
10W - 6L
1,300 SR
Queue Stats
15W - 13L
1,518 Elo+
Party 2
Amaterasu
Amaterasu
Azutni
Amaterasu
Level 7
God Stats
11W - 3L
1,535 SR
Queue Stats
21W - 25L
1,333 Elo+
Party 3
Scylla
Scylla
LaurenSenp
Scylla
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,394 Elo+
Solo
Bakasura
Bakasura
Ra1lRoaD
Bakasura
Level 18
God Stats
1W - 2L
1,314 SR
Queue Stats
21W - 24L
1,333 Elo+
Party 3
Nu Wa
Nu Wa
theVocaltail
Nu Wa
Level 42
God Stats
22W - 20L
1,459 SR
Queue Stats
58W - 72L
1,457 Elo+
Party 2
Team Averages
Level 23
1,422 SR
1,407 Elo+

VS

Team Averages
Level 10
1,555 SR
1,345 Elo+
Danzaburou
Danzaburou
KarpiuKubax
Danzaburou
Level 29
God Stats
12W - 13L
1,776 SR
Queue Stats
32W - 37L
1,574 Elo+
Solo
Yemoja
Yemoja
Sznullson
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,075 Elo+
Party 1
Olorun
Olorun
ZettiFetzi
Olorun
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,075 Elo+
Party 1
Neith
Neith
bartekjestemm
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Nemesis
Nemesis
skaln
Nemesis
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Akaviren
Khepri
19
3 / 0 / 23
11,785
982
11,992
14,744
15,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
Azutni
Amaterasu
18
2 / 4 / 17
11,335
945
4,717
15,329
12,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
LaurenSenp
Scylla
18
5 / 3 / 16
11,854
988
20,434
10,913
4,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bakasura
Ra1lRoaD
Bakasura
18
8 / 1 / 17
12,661
1,055
17,045
16,852
10,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
16 / 1 / 11
14,509
1,209
28,745
4,670
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

268

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KarpiuKubax
Danzaburou
17
4 / 6 / 2
12,242
1,020
16,087
22,813
7,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
Sznullson
Yemoja
17
2 / 7 / 5
11,499
958
13,755
24,201
16,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
ZettiFetzi
Olorun
17
2 / 6 / 3
10,725
894
13,585
17,190
5,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 8 / 1
9,576
798
5,905
12,224
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
skaln
Nemesis
15
0 / 8 / 1
9,505
792
3,501
12,908
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
21
34
Kills
9
9
Deaths
35
84
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Khepri
Akaviren
Khepri
3
0
23
14.5
W
Amaterasu
Azutni
Amaterasu
2
4
17
2.63
L
Danzaburou
KarpiuKubax
Danzaburou
4
6
2
0.83
W
Scylla
LaurenSenp
Scylla
5
3
16
4.33
W
Bakasura
Ra1lRoaD
Bakasura
8
1
17
16.5
L
Yemoja
Sznullson
Yemoja
2
7
5
0.64
L
Olorun
ZettiFetzi
Olorun
2
6
3
0.58
L
1
8
1
0.19
L
Nemesis
skaln
Nemesis
0
8
1
0.06
W
16
1
11
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,933
Damage
52,833
62,508
Taken
89,336
44,793
Mitigated
37,309
17,668
Healing
14,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Akaviren
Khepri
11,992
1,361
0
5,739
14,744
15,204
0
6,224
8,520
17,875
0
W
Amaterasu
Azutni
Amaterasu
4,717
4,028
0
370
15,329
12,764
0
5,832
9,173
0
15,780
L
Danzaburou
KarpiuKubax
Danzaburou
16,087
7,695
490
4,562
22,813
7,205
0
14,035
8,291
0
63,658
W
Scylla
LaurenSenp
Scylla
20,434
3,013
1,355
4,468
10,913
4,739
0
6,142
4,771
37,995
0
W
Bakasura
Ra1lRoaD
Bakasura
17,045
12,054
0
4,417
16,852
10,072
0
6,850
10,002
0
30,860
L
Yemoja
Sznullson
Yemoja
13,755
2,068
554
1,110
24,201
16,593
0
15,149
7,551
32,924
0
L
Olorun
ZettiFetzi
Olorun
13,585
7,531
832
4,990
17,190
5,643
0
14,521
2,599
27,826
0
L
5,905
3,402
0
973
12,224
3,405
0
10,547
1,561
0
8,637
L
Nemesis
skaln
Nemesis
3,501
2,607
0
1,178
12,908
4,463
0
6,919
5,373
0
14,713
W
28,745
5,546
118
1,201
4,670
2,014
0
2,292
2,378
59,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,144
Gold Earned
53,547
224
Minions Killed
176
4
Camps Cleared
4
1,115,214
Distance Traveled
777,671
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,785
982
3
0
0
247,772
0
W
Amaterasu
11,335
945
41
3
1
185,552
0
L
Danzaburou
12,242
1,020
106
9
2
191,752
0
W
Scylla
11,854
988
47
4
0
198,638
0
W
Bakasura
12,661
1,055
52
4
1
268,988
2
L
Yemoja
11,499
958
34
3
0
175,898
0
L
Olorun
10,725
894
18
2
0
165,955
2
L
Neith
9,576
798
11
1
0
108,369
0
L
Nemesis
9,505
792
7
1
2
135,697
0
W
Nu Wa
14,509
1,209
81
7
2
214,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role