Player Matchup

Cupid
Cupid
CrispyRightToe
Cupid
Level 12
God Stats
22W - 28L
1,500 SR
Queue Stats
475W - 447L
1,349 Elo+
Party 2
Tyr
Tyr
JustBanz
Tyr
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 25L
1,437 Elo+
Party 3
Nu Wa
Nu Wa
JustBanzo
Nu Wa
Level 151
God Stats
132W - 119L
1,630 SR
Queue Stats
322W - 350L
1,401 Elo+
Party 3
Ratatoskr
Ratatoskr
Tuner12
Ratatoskr
Level 25
God Stats
5W - 6L
1,804 SR
Queue Stats
40W - 39L
1,452 Elo+
Party 2
Ymir
Ymir
Yourchoice555
Ymir
Level 89
God Stats
27W - 26L
1,295 SR
Queue Stats
668W - 633L
1,562 Elo+
Party 2
Team Averages
Level 56
1,546 SR
1,440 Elo+

VS

Team Averages
Level 17
1,370 SR
1,282 Elo+
Skadi
Skadi
Failix1818
Skadi
Level 12
God Stats
0W - 5L
999 SR
Queue Stats
11W - 29L
1,147 Elo+
Party 1
Merlin
Merlin
Kazox55
Merlin
Level 7
God Stats
0W - 2L
1,136 SR
Queue Stats
1W - 3L
1,129 Elo+
Party 1
Ne Zha
Ne Zha
Malikperreault
Ne Zha
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
97W - 120L
1,318 Elo+
Party 1
Sobek
Sobek
VTUBERSIMP5
Sobek
Level 29
God Stats
6W - 5L
1,786 SR
Queue Stats
67W - 70L
1,378 Elo+
Solo
Chaac
Chaac
feelthepain6
Chaac
Level 22
God Stats
37W - 40L
1,427 SR
Queue Stats
99W - 104L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 10
11,414
496
11,579
13,335
5,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 4 / 6
11,455
498
9,268
23,107
19,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
JustBanzo
Nu Wa
20
6 / 2 / 12
12,987
565
23,404
13,215
4,716
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Tuner12
Ratatoskr
20
10 / 1 / 4
12,601
548
10,692
15,317
8,001
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
9 / 1 / 14
12,295
535
15,891
14,201
13,608
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
4 / 12 / 1
10,540
458
13,588
19,725
6,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Merlin
Kazox55
Merlin
15
1 / 10 / 1
10,234
445
7,573
16,905
5,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 8 / 1
10,243
445
6,662
20,806
6,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 8 / 3
8,403
365
8,364
21,264
19,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 3 / 2
10,016
435
11,971
18,498
15,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
19
39
Kills
11
11
Deaths
41
46
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
L
Skadi
4
12
1
0.38
W
9
4
6
3
W
Nu Wa
JustBanzo
Nu Wa
6
2
12
6
L
Merlin
Kazox55
Merlin
1
10
1
0.15
L
4
8
1
0.56
W
Ratatoskr
Tuner12
Ratatoskr
10
1
4
12
L
1
8
3
0.31
W
9
1
14
16
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,834
Damage
48,158
79,175
Taken
97,198
51,131
Mitigated
52,950
26,361
Healing
23,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,579
7,099
322
6,090
13,335
5,538
456
2,141
11,048
0
54,868
L
Skadi
13,588
8,049
0
2,434
19,725
6,474
1,616
8,182
11,518
0
65,146
W
9,268
1,828
0
10,457
23,107
19,268
1,612
2,865
19,996
0
41,104
W
Nu Wa
JustBanzo
Nu Wa
23,404
9,470
0
1,938
13,215
4,716
2,145
3,078
9,768
111,970
0
L
Merlin
Kazox55
Merlin
7,573
557
0
1,216
16,905
5,205
1,522
6,148
10,607
64,201
0
L
6,662
4,878
0
7,488
20,806
6,432
439
6,367
14,314
0
54,779
W
Ratatoskr
Tuner12
Ratatoskr
10,692
3,581
0
5,520
15,317
8,001
350
3,818
11,242
0
85,537
L
8,364
775
0
3,237
21,264
19,326
136
9,826
11,388
27,688
0
W
15,891
5,040
294
1,740
14,201
13,608
289
2,623
11,184
70,670
0
L
11,971
1,427
0
9,369
18,498
15,513
88
8,772
9,526
0
59,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,752
Gold Earned
49,436
552
Minions Killed
452
0
Camps Cleared
0
2,222,214
Distance Traveled
1,952,671
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,414
496
89
4
0
409,955
0
L
Skadi
10,540
458
109
5
0
327,017
0
W
Tyr
11,455
498
59
3
0
410,235
0
W
Nu Wa
12,987
565
172
7
0
416,477
9
L
Merlin
10,234
445
130
6
0
344,854
2
L
Ne Zha
10,243
445
85
4
0
439,082
1
W
Ratatoskr
12,601
548
141
6
0
524,924
0
L
Sobek
8,403
365
38
2
0
425,519
5
W
Ymir
12,295
535
91
4
0
460,623
1
L
Chaac
10,016
435
90
4
0
416,199
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role