Player Matchup

Tiamat
Tiamat
ForeverPlat
Tiamat
Level 17
God Stats
1W - 2L
1,324 SR
Queue Stats
138W - 109L
1,753 Elo+
Solo
Hachiman
Hachiman
Jrewzy
Hachiman
Level 14
God Stats
2W - 0L
1,753 SR
Queue Stats
445W - 406L
1,713 Elo+
Solo
Ao Kuang
Ao Kuang
Leatrox
Ao Kuang
Level 24
God Stats
3W - 2L
1,575 SR
Queue Stats
134W - 114L
1,711 Elo+
Solo
Cthulhu
Cthulhu
LnxCell
Cthulhu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 39L
1,507 Elo+
Solo
Anubis
Anubis
SmurfBcBanned
Anubis
Level 22
God Stats
32W - 24L
1,711 SR
Queue Stats
130W - 114L
1,634 Elo+
Solo
Team Averages
Level 18
1,573 SR
1,664 Elo+

VS

Team Averages
Level 15
1,645 SR
1,671 Elo+
Ymir
Ymir
A1tair
Ymir
Level 27
God Stats
4W - 2L
1,856 SR
Queue Stats
6W - 5L
1,694 Elo+
Party 1
Osiris
Osiris
FRAG4
Osiris
Level 26
God Stats
1W - 2L
1,274 SR
Queue Stats
6W - 5L
1,694 Elo+
Party 1
Thor
Thor
He5su
Thor
Level 4
God Stats
1W - 1L
1,786 SR
Queue Stats
2W - 3L
1,780 Elo+
Party 1
Heimdallr
Heimdallr
Sabreyammy
Heimdallr
Level 6
God Stats
3W - 2L
1,811 SR
Queue Stats
4W - 4L
1,685 Elo+
Party 1
Cupid
Cupid
chocolatemlik
Cupid
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
4 / 0 / 8
7,121
647
8,091
6,155
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Jrewzy
Hachiman
9
2 / 0 / 4
5,583
508
3,194
2,824
834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Leatrox
Ao Kuang
11
1 / 1 / 4
6,089
554
1,955
5,158
1,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
LnxCell
Cthulhu
9
0 / 1 / 4
5,549
504
2,324
9,051
4,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes

Shoes

+6%
Movement Speed

12
15 / 0 / 1
7,795
709
13,002
7,256
3,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
A1tair
Ymir
6
0 / 6 / 1
4,242
386
2,026
9,060
3,070
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Osiris
FRAG4
Osiris
8
1 / 6 / 1
5,062
460
3,667
8,056
4,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
He5su
Thor
7
0 / 3 / 1
4,773
434
1,783
8,684
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Sabreyammy
Heimdallr
9
1 / 4 / 0
4,991
454
4,363
7,829
2,500
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 1
4,434
403
1,566
4,120
1,120
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
22
Kills
2
2
Deaths
22
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
A1tair
Ymir
0
6
1
0.08
L
Osiris
FRAG4
Osiris
1
6
1
0.25
W
Tiamat
4
0
8
8
L
Thor
He5su
Thor
0
3
1
0.17
W
Hachiman
Jrewzy
Hachiman
2
0
4
4
W
Ao Kuang
Leatrox
Ao Kuang
1
1
4
3
W
Cthulhu
LnxCell
Cthulhu
0
1
4
2
L
Heimdallr
Sabreyammy
Heimdallr
1
4
0
0.25
W
15
0
1
15.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,566
Damage
13,405
30,444
Taken
37,749
14,279
Mitigated
13,956
15,118
Healing
8,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
A1tair
Ymir
2,026
686
305
277
9,060
3,070
0
6,217
2,727
7,907
0
L
Osiris
FRAG4
Osiris
3,667
1,139
0
825
8,056
4,987
0
5,706
2,238
0
16,346
W
Tiamat
8,091
785
0
4,124
6,155
4,178
947
1,095
5,060
41,350
0
L
Thor
He5su
Thor
1,783
780
0
3,760
8,684
2,279
0
4,738
3,820
0
20,627
W
Hachiman
Jrewzy
Hachiman
3,194
1,232
0
720
2,824
834
198
241
2,583
0
22,584
W
Ao Kuang
Leatrox
Ao Kuang
1,955
682
0
912
5,158
1,653
78
204
4,954
29,706
0
W
Cthulhu
LnxCell
Cthulhu
2,324
145
0
3,515
9,051
4,282
130
398
8,653
14,112
0
L
Heimdallr
Sabreyammy
Heimdallr
4,363
2,833
0
2,115
7,829
2,500
0
5,040
2,623
0
22,673
W
13,002
1,249
0
5,847
7,256
3,332
24
88
7,168
44,497
0
L
1,566
1,206
146
713
4,120
1,120
0
3,090
969
0
11,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,137
Gold Earned
23,502
303
Minions Killed
177
0
Camps Cleared
0
979,897
Distance Traveled
1,025,888
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,242
386
13
1
0
211,629
1
L
Osiris
5,062
460
39
4
0
205,551
0
W
Tiamat
7,121
647
88
8
0
198,278
2
L
Thor
4,773
434
48
4
0
216,757
1
W
Hachiman
5,583
508
36
3
0
188,924
2
W
Ao Kuang
6,089
554
70
6
0
212,191
3
W
Cthulhu
5,549
504
27
2
0
184,181
5
L
Heimdallr
4,991
454
48
4
0
216,445
2
W
Anubis
7,795
709
82
7
0
196,323
5
L
Cupid
4,434
403
29
3
0
175,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role