Player Matchup

Merlin
Merlin
Daniel Keith 3
Merlin
Level 124
God Stats
3W - 7L
1,500 SR
Queue Stats
423W - 425L
1,535 Elo+
Party 1
Jormungandr
Jormungandr
Eye Ruv Sushi
Jormungandr
Level 138
God Stats
5W - 1L
1,715 SR
Queue Stats
373W - 374L
1,572 Elo+
Solo
Bellona
Bellona
HugoTheHand
Bellona
Level 123
God Stats
5W - 0L
1,736 SR
Queue Stats
76W - 71L
1,461 Elo+
Solo
Zeus
Zeus
ReyDeSantos
Zeus
Level 140
God Stats
7W - 8L
1,527 SR
Queue Stats
301W - 291L
1,553 Elo+
Party 1
Xbalanque
Xbalanque
Ur Conqueror
Xbalanque
Level 158
God Stats
27W - 26L
1,537 SR
Queue Stats
640W - 631L
1,555 Elo+
Solo
Team Averages
Level 137
1,603 SR
1,535 Elo+

VS

Team Averages
Level 130
1,624 SR
1,534 Elo+
Neith
Neith
Clairvius
Neith
Level 159
God Stats
2W - 1L
1,723 SR
Queue Stats
119W - 117L
1,449 Elo+
Solo
Scylla
Scylla
Ding-a-ling42
Scylla
Level 121
God Stats
2W - 2L
1,618 SR
Queue Stats
65W - 68L
1,528 Elo+
Solo
Merlin
Merlin
OZGFIVE
Merlin
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
174W - 161L
1,572 Elo+
Solo
Bastet
Bastet
Thejj405
Bastet
Level 106
God Stats
3W - 2L
1,731 SR
Queue Stats
305W - 295L
1,556 Elo+
Solo
Rama
Rama
herskill
Rama
Level 110
God Stats
5W - 8L
1,550 SR
Queue Stats
186W - 186L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 15
13,315
701
15,751
17,046
7,454
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
Eye Ruv Sushi
Jormungandr
20
7 / 4 / 17
14,931
786
15,558
27,779
39,821
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
HugoTheHand
Bellona
20
9 / 8 / 9
13,606
716
21,343
36,593
32,085
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
11 / 9 / 14
15,475
814
24,324
21,090
9,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
Ur Conqueror
Xbalanque
20
2 / 9 / 18
13,190
694
13,575
21,621
11,078
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Clairvius
Neith
20
6 / 8 / 16
13,921
733
20,702
27,207
12,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 4 / 5
14,191
747
22,210
17,571
7,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
OZGFIVE
Merlin
20
4 / 4 / 15
13,709
722
22,804
14,677
6,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
Thejj405
Bastet
20
9 / 10 / 8
14,272
751
23,097
25,791
12,574
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
15
3 / 7 / 12
10,935
576
13,175
13,704
5,447
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
88
33
Kills
32
33
Deaths
33
73
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Neith
Clairvius
Neith
6
8
16
1.75
W
4
3
15
3.83
L
10
4
5
3.13
W
Jormungandr
Eye Ruv Sushi
Jormungandr
7
4
17
3.88
W
Bellona
HugoTheHand
Bellona
9
8
9
1.69
L
Merlin
OZGFIVE
Merlin
4
4
15
2.88
W
11
9
14
2
L
Bastet
Thejj405
Bastet
9
10
8
1.3
W
Xbalanque
Ur Conqueror
Xbalanque
2
9
18
1.22
L
Rama
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,551
Damage
101,988
124,129
Taken
98,950
99,870
Mitigated
44,231
37,703
Healing
35,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Clairvius
Neith
20,702
7,708
289
8,814
27,207
12,130
1,103
13,493
13,714
0
39,900
W
15,751
1,004
2,050
2,938
17,046
7,454
1,895
6,440
10,368
39,618
0
L
22,210
709
3,321
7,033
17,571
7,349
520
9,622
7,949
41,341
0
W
Jormungandr
Eye Ruv Sushi
Jormungandr
15,558
1,725
2,305
2,949
27,779
39,821
595
10,659
16,732
33,807
0
W
Bellona
HugoTheHand
Bellona
21,343
5,912
2,509
11,134
36,593
32,085
264
14,534
21,545
0
28,495
L
Merlin
OZGFIVE
Merlin
22,804
1,130
1,216
3,789
14,677
6,731
408
8,413
6,264
51,930
0
W
24,324
1,005
1,412
4,428
21,090
9,432
1,214
4,730
16,290
54,855
0
L
Bastet
Thejj405
Bastet
23,097
7,195
1,744
6,088
25,791
12,574
386
15,734
10,057
0
38,296
W
Xbalanque
Ur Conqueror
Xbalanque
13,575
4,435
3,214
4,764
21,621
11,078
1,793
7,297
14,180
0
37,859
L
Rama
13,175
10,096
1,266
2,173
13,704
5,447
1,106
8,371
5,333
0
21,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,517
Gold Earned
67,028
232
Minions Killed
199
0
Camps Cleared
0
1,628,184
Distance Traveled
1,610,981
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,921
733
34
2
0
296,395
0
W
Merlin
13,315
701
48
3
0
360,196
0
L
Scylla
14,191
747
61
3
0
372,630
3
W
Jormungandr
14,931
786
21
1
0
345,336
0
W
Bellona
13,606
716
17
1
0
360,418
1
L
Merlin
13,709
722
64
3
0
355,348
0
W
Zeus
15,475
814
63
3
0
288,897
0
L
Bastet
14,272
751
25
1
0
337,294
1
W
Xbalanque
13,190
694
83
4
0
273,337
2
L
Rama
10,935
576
15
1
0
249,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role