Player Matchup

Bellona
Bellona
Dispatx
Bellona
Level 67
God Stats
2W - 1L
1,308 SR
Queue Stats
68W - 56L
1,398 Elo+
Party 2
Chiron
Chiron
GTheporrus
Chiron
Level 113
God Stats
6W - 4L
1,500 SR
Queue Stats
174W - 172L
1,588 Elo+
Solo
Jormungandr
Jormungandr
JoseJ800
Jormungandr
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,357 Elo+
Party 2
The Morrigan
The Morrigan
Metabolick
The Morrigan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
bomboallanutella
Fenrir
Level 98
God Stats
8W - 8L
1,500 SR
Queue Stats
221W - 207L
1,536 Elo+
Solo
Team Averages
Level 114
1,462 SR
1,476 Elo+

VS

Team Averages
Level 136
1,663 SR
1,546 Elo+
Tsukuyomi
Tsukuyomi
FlowGuru
Tsukuyomi
Level 128
God Stats
23W - 19L
1,654 SR
Queue Stats
71W - 62L
1,440 Elo+
Solo
Nox
Nox
FrugoniS
Nox
Level 108
God Stats
2W - 11L
1,559 SR
Queue Stats
258W - 234L
1,570 Elo+
Solo
Agni
Agni
Gazereal
Agni
Level 153
God Stats
4W - 9L
1,551 SR
Queue Stats
1,547W - 1,445L
1,611 Elo+
Party 1
Chiron
Chiron
Ipsyc
Chiron
Level 139
God Stats
3W - 2L
1,823 SR
Queue Stats
100W - 85L
1,608 Elo+
Party 1
Nike
Nike
isma202
Nike
Level 154
God Stats
19W - 9L
1,726 SR
Queue Stats
155W - 171L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dispatx
Bellona
20
3 / 0 / 2
11,992
666
5,022
13,863
10,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
GTheporrus
Chiron
19
4 / 1 / 3
12,495
694
6,411
12,030
4,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
JoseJ800
Jormungandr
15
2 / 1 / 9
10,166
565
4,674
9,507
9,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
Metabolick
The Morrigan
15
5 / 4 / 2
9,941
552
11,180
6,570
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 3 / 10
11,207
623
9,178
13,223
5,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FlowGuru
Tsukuyomi
14
1 / 6 / 3
8,217
457
6,330
11,653
3,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
1 / 4 / 3
8,580
477
3,747
10,685
7,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
14
2 / 4 / 3
8,807
489
6,963
10,183
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Ipsyc
Chiron
15
5 / 4 / 1
9,326
518
10,687
14,368
5,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
isma202
Nike
5
0 / 1 / 0
5,673
315
1,385
2,630
1,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
19
Kills
9
9
Deaths
19
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
Dispatx
Bellona
3
0
2
4
L
Tsukuyomi
FlowGuru
Tsukuyomi
1
6
3
0.42
L
1
4
3
0.63
W
Chiron
GTheporrus
Chiron
4
1
3
5.5
L
Agni
2
4
3
0.88
L
Chiron
Ipsyc
Chiron
5
4
1
1.38
W
Jormungandr
JoseJ800
Jormungandr
2
1
9
6.5
W
The Morrigan
Metabolick
The Morrigan
5
4
2
1.5
W
5
3
10
3.33
L
Nike
isma202
Nike
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,465
Damage
29,112
55,193
Taken
49,519
33,082
Mitigated
21,437
25,267
Healing
11,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Dispatx
Bellona
5,022
1,401
0
9,913
13,863
10,980
1,512
1,020
12,557
15
83,394
L
Tsukuyomi
FlowGuru
Tsukuyomi
6,330
950
0
2,480
11,653
3,908
0
1,243
10,354
0
53,774
L
3,747
676
0
2,306
10,685
7,814
369
4,388
6,161
41,586
0
W
Chiron
GTheporrus
Chiron
6,411
3,073
564
6,103
12,030
4,311
4,267
2,658
9,334
0
96,961
L
Agni
6,963
503
0
2,136
10,183
3,448
0
5,523
4,200
53,303
0
L
Chiron
Ipsyc
Chiron
10,687
5,430
211
3,931
14,368
5,240
1,149
2,858
11,440
0
71,777
W
Jormungandr
JoseJ800
Jormungandr
4,674
564
0
1,586
9,507
9,522
369
2,780
6,643
32,196
0
W
The Morrigan
Metabolick
The Morrigan
11,180
1,336
0
1,588
6,570
2,602
462
1,584
4,845
60,304
1,181
W
9,178
2,353
0
5,513
13,223
5,667
965
2,160
10,875
0
69,828
L
Nike
isma202
Nike
1,385
0
0
700
2,630
1,027
0
0
2,630
0
10,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,801
Gold Earned
40,603
642
Minions Killed
448
0
Camps Cleared
0
1,770,863
Distance Traveled
1,420,571
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,992
666
170
9
0
375,565
0
L
Tsukuyomi
8,217
457
101
6
0
356,591
3
L
Nox
8,580
477
76
4
0
329,153
4
W
Chiron
12,495
694
184
10
0
327,653
7
L
Agni
8,807
489
124
7
0
335,419
4
L
Chiron
9,326
518
123
7
0
325,109
5
W
Jormungandr
10,166
565
52
3
0
331,686
3
W
The Morrigan
9,941
552
121
7
0
351,997
4
W
Fenrir
11,207
623
115
6
0
383,962
6
L
Nike
5,673
315
24
1
0
74,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role