Player Matchup

Ganesha
Ganesha
Bronze III
Kennys_Shadow
Ganesha
Bronze III
Level 160
God Stats
1W - 2L
1,728 SR
Queue Stats
22W - 22L
1,445 MMR
Party 1
Merlin
Merlin
Silver III
King_K52
Merlin
Silver III
Level 160
God Stats
2W - 2L
1,282 SR
Queue Stats
7W - 7L
1,464 MMR
Party 1
Camazotz
Camazotz
Silver III
oG_K-Dog1225
Camazotz
Silver III
Level 154
God Stats
1W - 1L
1,905 SR
Queue Stats
13W - 9L
1,464 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 158
1,639 SR
1,458 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 78
1,521 SR
1,408 MMR
Sobek
Sobek
Silver I
CheckdOutMedusa
Sobek
Silver I
Level 106
God Stats
2W - 6L
1,471 SR
Queue Stats
197W - 215L
1,399 MMR
Solo
Ah Puch
Ah Puch
Bronze III
M4X BR
Ah Puch
Bronze III
Level 68
God Stats
0W - 2L
1,517 SR
Queue Stats
9W - 17L
1,427 MMR
Solo
Chiron
Chiron
Bronze III
jonathanracquet
Chiron
Bronze III
Level 61
God Stats
2W - 5L
1,574 SR
Queue Stats
5W - 12L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
0 / 4 / 16
13,418
671
7,330
21,089
23,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
King_K52
Merlin
18
8 / 2 / 10
14,026
701
22,682
18,146
10,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Camazotz
oG_K-Dog1225
Camazotz
17
12 / 1 / 7
14,474
724
21,890
26,111
22,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
ScyllaDanzaburouKumbhakarnaNoxBacchus

VS

Bans
FenrirArtemisOsirisSkadiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 1
13,501
675
15,719
27,932
37,017
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
M4X BR
Ah Puch
14
0 / 6 / 6
11,028
551
10,836
15,327
5,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 10 / 4
11,099
555
11,283
18,521
6,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
20
Kills
7
7
Deaths
20
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
6
4
1
1.63
W
Ganesha
0
4
16
2
W
Merlin
King_K52
Merlin
8
2
10
6.5
L
Ah Puch
M4X BR
Ah Puch
0
6
6
0.5
L
1
10
4
0.3
W
Camazotz
oG_K-Dog1225
Camazotz
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,902
Damage
37,838
65,346
Taken
61,780
55,776
Mitigated
48,833
29,113
Healing
16,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,719
1,392
512
8,559
27,932
37,017
310
14,162
13,365
44,775
0
W
Ganesha
7,330
643
1,248
3,820
21,089
23,236
301
8,767
12,322
34,304
0
W
Merlin
King_K52
Merlin
22,682
383
2,162
6,448
18,146
10,244
643
8,200
9,946
83,985
0
L
Ah Puch
M4X BR
Ah Puch
10,836
263
0
2,347
15,327
5,255
315
8,703
6,374
47,203
0
L
11,283
3,767
1,822
3,075
18,521
6,561
1,092
7,231
10,915
0
50,399
W
Camazotz
oG_K-Dog1225
Camazotz
21,890
7,327
0
15,435
26,111
22,296
1,120
9,839
16,272
0
64,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,918
Gold Earned
35,628
230
Minions Killed
192
0
Camps Cleared
0
1,096,541
Distance Traveled
987,485
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
13,501
675
52
3
0
370,298
1
W
Ganesha
13,418
671
19
1
0
352,391
6
W
Merlin
14,026
701
134
7
0
362,702
0
L
Ah Puch
11,028
551
80
4
0
311,274
7
L
Chiron
11,099
555
60
3
0
305,913
0
W
Camazotz
14,474
724
77
4
0
381,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role