Player Matchup

Tsukuyomi
Tsukuyomi
Flowerpower5278
Tsukuyomi
Level 120
God Stats
1W - 1L
1,705 SR
Queue Stats
592W - 568L
1,580 Elo+
Party 1
Aphrodite
Aphrodite
I E S N E C
Aphrodite
Level 58
God Stats
3W - 8L
1,473 SR
Queue Stats
441W - 394L
1,616 Elo+
Party 1
Erlang Shen
Erlang Shen
qAxen
Erlang Shen
Level 43
God Stats
19W - 19L
1,581 SR
Queue Stats
333W - 313L
1,574 Elo+
Party 1
Team Averages
Level 74
1,586 SR
1,590 Elo+

VS

Team Averages
Level 122
1,669 SR
1,598 Elo+
Tiamat
Tiamat
Colm348
Tiamat
Level 136
God Stats
15W - 5L
1,686 SR
Queue Stats
82W - 41L
1,716 Elo+
Solo
Cthulhu
Cthulhu
Father5ausage1
Cthulhu
Level 81
God Stats
13W - 11L
1,650 SR
Queue Stats
278W - 268L
1,585 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ImDaboLuv
Ah Muzen Cab
Level 148
God Stats
7W - 4L
1,670 SR
Queue Stats
307W - 314L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Flowerpower5278
Tsukuyomi
15
2 / 7 / 5
12,400
590
15,544
18,095
9,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
I E S N E C
Aphrodite
17
5 / 3 / 6
13,330
635
8,538
20,485
12,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Erlang Shen
qAxen
Erlang Shen
18
8 / 4 / 5
15,269
727
20,130
23,082
14,559
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Colm348
Tiamat
18
2 / 3 / 11
13,616
648
14,525
16,235
16,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
3 / 7 / 5
12,884
614
13,981
20,440
15,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
ImDaboLuv
Ah Muzen Cab
17
9 / 5 / 4
14,576
694
20,211
18,338
7,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
34
15
Kills
14
14
Deaths
15
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Colm348
Tiamat
2
3
11
2.5
W
3
7
5
0.79
L
Tsukuyomi
Flowerpower5278
Tsukuyomi
2
7
5
0.64
L
Aphrodite
I E S N E C
Aphrodite
5
3
6
2.67
W
Ah Muzen Cab
ImDaboLuv
Ah Muzen Cab
9
5
4
2.2
L
Erlang Shen
qAxen
Erlang Shen
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,212
Damage
48,717
61,662
Taken
55,013
36,616
Mitigated
39,112
27,893
Healing
15,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Colm348
Tiamat
14,525
1,191
180
5,435
16,235
16,354
499
3,129
13,106
65,470
0
W
13,981
1,334
1,124
3,672
20,440
15,487
0
4,851
15,589
39,345
0
L
Tsukuyomi
Flowerpower5278
Tsukuyomi
15,544
2,118
0
1,602
18,095
9,286
25
8,019
9,929
0
63,564
L
Aphrodite
I E S N E C
Aphrodite
8,538
1,536
9,292
13,549
20,485
12,771
0
9,241
10,969
74,023
0
W
Ah Muzen Cab
ImDaboLuv
Ah Muzen Cab
20,211
7,603
0
5,581
18,338
7,271
2,405
1,017
17,321
0
86,464
L
Erlang Shen
qAxen
Erlang Shen
20,130
10,742
0
3,450
23,082
14,559
1,162
10,690
12,169
0
49,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,999
Gold Earned
41,076
252
Minions Killed
218
0
Camps Cleared
0
1,116,622
Distance Traveled
1,114,386
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,616
648
104
5
0
370,815
1
W
Cthulhu
12,884
614
39
2
0
361,495
2
L
Tsukuyomi
12,400
590
74
4
0
402,208
4
L
Aphrodite
13,330
635
110
5
0
326,661
0
W
Ah Muzen Cab
14,576
694
75
4
0
382,076
0
L
Erlang Shen
15,269
727
68
3
0
387,753
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role