Player Matchup

Aphrodite
Aphrodite
BUSTER11J
Aphrodite
Level 143
God Stats
27W - 16L
1,582 SR
Queue Stats
373W - 370L
1,427 Elo+
Solo
Heimdallr
Heimdallr
BlaxxterNova6
Heimdallr
Level 87
God Stats
6W - 8L
1,447 SR
Queue Stats
221W - 192L
1,475 Elo+
Solo
Da Ji
Da Ji
GrimKing eXe
Da Ji
Level 67
God Stats
2W - 1L
1,850 SR
Queue Stats
49W - 53L
1,438 Elo+
Solo
Persephone
Persephone
Rtrucho
Persephone
Level 120
God Stats
19W - 20L
1,565 SR
Queue Stats
294W - 290L
1,420 Elo+
Solo
Sun Wukong
Sun Wukong
SHOOT 2 KI11 U
Sun Wukong
Level 91
God Stats
22W - 11L
1,560 SR
Queue Stats
550W - 498L
1,418 Elo+
Solo
Team Averages
Level 102
1,601 SR
1,436 Elo+

VS

Team Averages
Level 96
1,595 SR
1,430 Elo+
Zhong Kui
Zhong Kui
Balam EZ
Zhong Kui
Level 86
God Stats
4W - 1L
1,518 SR
Queue Stats
102W - 78L
1,318 Elo+
Solo
Kukulkan
Kukulkan
Piinocho DLTA
Kukulkan
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,526 Elo+
Solo
Mercury
Mercury
eleyeneka
Mercury
Level 87
God Stats
4W - 1L
1,890 SR
Queue Stats
70W - 60L
1,451 Elo+
Solo
Fenrir
Fenrir
rnacchiato
Fenrir
Level 105
God Stats
20W - 15L
1,599 SR
Queue Stats
216W - 198L
1,431 Elo+
Party 1
Izanami
Izanami
rnccha
Izanami
Level 85
God Stats
29W - 28L
1,468 SR
Queue Stats
205W - 195L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BUSTER11J
Aphrodite
20
6 / 12 / 5
15,252
526
23,706
31,894
14,876
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
BlaxxterNova6
Heimdallr
20
5 / 5 / 6
13,764
475
14,577
17,389
7,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 7 / 0
13,206
455
9,651
24,343
10,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
Rtrucho
Persephone
19
2 / 8 / 4
12,474
430
16,204
17,462
6,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
SHOOT 2 KI11 U
Sun Wukong
11
0 / 4 / 0
9,370
323
3,893
9,568
5,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Balam EZ
Zhong Kui
20
11 / 2 / 6
18,455
636
27,554
27,681
25,306
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Piinocho DLTA
Kukulkan
14
2 / 2 / 3
11,715
404
5,551
6,283
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
eleyeneka
Mercury
20
4 / 2 / 7
16,538
570
8,522
31,578
14,543
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
rnacchiato
Fenrir
20
12 / 5 / 8
16,145
557
12,426
20,689
16,846
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
rnccha
Izanami
20
7 / 4 / 11
15,523
535
16,276
22,310
9,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
71
15
Kills
36
36
Deaths
15
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BUSTER11J
Aphrodite
6
12
5
0.71
W
Zhong Kui
Balam EZ
Zhong Kui
11
2
6
7
L
Heimdallr
BlaxxterNova6
Heimdallr
5
5
6
1.6
L
2
7
0
0.29
W
Kukulkan
Piinocho DLTA
Kukulkan
2
2
3
1.75
L
Persephone
Rtrucho
Persephone
2
8
4
0.5
L
Sun Wukong
SHOOT 2 KI11 U
Sun Wukong
0
4
0
0
W
Mercury
eleyeneka
Mercury
4
2
7
3.75
W
Fenrir
rnacchiato
Fenrir
12
5
8
3.2
W
Izanami
rnccha
Izanami
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,031
Damage
70,329
100,656
Taken
108,541
45,340
Mitigated
68,142
36,638
Healing
46,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BUSTER11J
Aphrodite
23,706
1,528
3,520
15,489
31,894
14,876
1,262
11,533
20,057
98,283
0
W
Zhong Kui
Balam EZ
Zhong Kui
27,554
2,798
0
16,723
27,681
25,306
2,902
11,319
15,839
134,417
0
L
Heimdallr
BlaxxterNova6
Heimdallr
14,577
6,444
0
1,801
17,389
7,338
1,852
2,499
14,832
0
78,092
L
9,651
2,020
0
10,496
24,343
10,924
0
6,470
17,699
0
114,104
W
Kukulkan
Piinocho DLTA
Kukulkan
5,551
40
0
562
6,283
2,263
967
4,109
1,729
43,387
0
L
Persephone
Rtrucho
Persephone
16,204
340
0
2,167
17,462
6,955
1,193
5,430
11,935
70,863
0
L
Sun Wukong
SHOOT 2 KI11 U
Sun Wukong
3,893
905
0
3,165
9,568
5,247
0
6,112
3,024
0
31,530
W
Mercury
eleyeneka
Mercury
8,522
4,094
0
10,841
31,578
14,543
0
9,317
22,014
0
156,127
W
Fenrir
rnacchiato
Fenrir
12,426
2,927
499
6,350
20,689
16,846
341
6,865
13,672
0
89,082
W
Izanami
rnccha
Izanami
16,276
9,136
915
10,371
22,310
9,184
1,964
7,789
14,390
0
108,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,066
Gold Earned
78,376
591
Minions Killed
806
0
Camps Cleared
0
2,548,979
Distance Traveled
2,611,116
17
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
15,252
526
139
5
0
472,041
3
W
Zhong Kui
18,455
636
236
8
0
517,178
3
L
Heimdallr
13,764
475
130
4
0
439,878
12
L
Da Ji
13,206
455
144
5
0
581,052
2
W
Kukulkan
11,715
404
94
3
0
313,014
1
L
Persephone
12,474
430
115
4
0
498,123
0
L
Sun Wukong
9,370
323
63
2
0
557,885
0
W
Mercury
16,538
570
205
7
0
611,419
3
W
Fenrir
16,145
557
106
4
0
661,649
9
W
Izanami
15,523
535
165
6
0
507,856
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role