Player Matchup

Ymir
Ymir
ApexPredator763
Ymir
Level 29
God Stats
10W - 7L
1,603 SR
Queue Stats
160W - 205L
1,378 Elo+
Solo
Rama
Rama
DocStrangelove20
Rama
Level 26
God Stats
8W - 9L
1,464 SR
Queue Stats
20W - 17L
1,424 Elo+
Solo
Loki
Loki
Dr Stokess
Loki
Level 8
God Stats
23W - 23L
1,347 SR
Queue Stats
48W - 40L
1,198 Elo+
Solo
Freya
Freya
Leonidas0721
Freya
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,349 Elo+
Solo
Nemesis
Nemesis
veziin18
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,483 SR
1,370 Elo+

VS

Team Averages
Level 21
1,381 SR
1,348 Elo+
Ah Muzen Cab
Ah Muzen Cab
AcetheAlchmist13
Ah Muzen Cab
Level 24
God Stats
0W - 2L
1,286 SR
Queue Stats
27W - 15L
1,481 Elo+
Solo
Guan Yu
Guan Yu
Doodle1114
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,185 Elo+
Solo
Da Ji
Da Ji
Get Off My Car
Da Ji
Level 25
God Stats
0W - 2L
1,255 SR
Queue Stats
24W - 20L
1,451 Elo+
Solo
Tiamat
Tiamat
PiscesOfDark
Tiamat
Level 18
God Stats
47W - 30L
1,470 SR
Queue Stats
80W - 57L
1,345 Elo+
Solo
Ra
Ra
telliristo
Ra
Level 28
God Stats
115W - 133L
1,395 SR
Queue Stats
126W - 152L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 28
15,492
1,107
18,988
30,640
50,879
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
14 / 4 / 24
16,608
1,186
24,102
18,095
7,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
10 / 3 / 28
15,930
1,138
15,394
17,551
13,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
25 / 3 / 21
18,234
1,302
51,481
28,707
12,902
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
veziin18
Nemesis
15
0 / 2 / 3
10,759
769
412
2,866
794
Team 1 Tickets

92

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AcetheAlchmist13
Ah Muzen Cab
20
2 / 7 / 10
13,512
965
19,333
19,638
8,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
Doodle1114
Guan Yu
18
0 / 14 / 9
12,385
885
5,317
26,265
20,697
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
12 / 13 / 2
15,428
1,102
29,196
27,067
12,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
20
4 / 10 / 10
14,041
1,003
16,491
22,285
23,892
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 13 / 5
12,952
925
19,492
24,724
10,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
56
57
Kills
20
20
Deaths
57
104
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AcetheAlchmist13
Ah Muzen Cab
2
7
10
1
W
8
8
28
2.75
W
14
4
24
6.5
L
Guan Yu
Doodle1114
Guan Yu
0
14
9
0.32
W
10
3
28
8
L
12
13
2
1
W
25
3
21
11.83
L
Tiamat
4
10
10
0.9
L
2
13
5
0.35
W
Nemesis
veziin18
Nemesis
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,377
Damage
89,829
97,859
Taken
119,979
86,270
Mitigated
77,313
19,444
Healing
14,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AcetheAlchmist13
Ah Muzen Cab
19,333
13,435
0
2,806
19,638
8,893
0
13,161
6,477
0
60,779
W
18,988
6,126
0
0
30,640
50,879
0
8,358
22,282
36,406
0
W
24,102
17,553
53
1,267
18,095
7,877
0
6,963
11,132
0
45,880
L
Guan Yu
Doodle1114
Guan Yu
5,317
1,537
844
1,706
26,265
20,697
0
10,665
15,226
0
17,718
W
15,394
5,365
0
749
17,551
13,818
0
6,607
10,944
0
39,846
L
29,196
10,584
0
1,528
27,067
12,965
0
17,522
9,545
0
46,677
W
51,481
19,294
0
17,203
28,707
12,902
0
12,858
15,849
76,925
0
L
Tiamat
16,491
3,201
0
2,511
22,285
23,892
0
14,961
7,324
30,279
0
L
19,492
1,061
2,236
3,078
24,724
10,866
0
14,160
10,564
54,981
0
W
Nemesis
veziin18
Nemesis
412
277
0
172
2,866
794
0
1,197
1,669
0
1,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,023
Gold Earned
68,318
218
Minions Killed
226
1
Camps Cleared
12
1,056,502
Distance Traveled
1,158,063
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,512
965
69
5
0
243,184
0
W
Ymir
15,492
1,107
47
3
0
219,306
1
W
Rama
16,608
1,186
52
4
0
221,117
0
L
Guan Yu
12,385
885
21
2
5
197,069
1
W
Loki
15,930
1,138
62
4
1
296,354
0
L
Da Ji
15,428
1,102
26
2
7
233,174
0
W
Freya
18,234
1,302
57
4
0
277,351
2
L
Tiamat
14,041
1,003
34
2
0
238,401
1
L
Ra
12,952
925
76
5
0
246,235
0
W
Nemesis
10,759
769
0
0
0
42,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role