Player Matchup

Ra
Ra
Beta323
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 157L
1,286 Elo+
Solo
Loki
Loki
Beugudo2958
Loki
Level 6
God Stats
1W - 2L
1,290 SR
Queue Stats
1W - 5L
1,150 Elo+
Party 1
Horus
Horus
CryoFuture9878
Horus
Level 23
God Stats
13W - 9L
1,814 SR
Queue Stats
87W - 108L
1,386 Elo+
Solo
Amaterasu
Amaterasu
DKS Johnn z
Amaterasu
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,150 Elo+
Party 1
Cupid
Cupid
Spumoniiiii_
Cupid
Level 26
God Stats
24W - 17L
1,570 SR
Queue Stats
140W - 139L
1,433 Elo+
Solo
Team Averages
Level 14
1,535 SR
1,281 Elo+

VS

Team Averages
Level 19
1,582 SR
1,337 Elo+
Chiron
Chiron
J00N_559
Chiron
Level 26
God Stats
1W - 1L
1,514 SR
Queue Stats
12W - 17L
1,366 Elo+
Solo
Bakasura
Bakasura
MamaCocoDied69
Bakasura
Level 11
God Stats
28W - 49L
1,393 SR
Queue Stats
41W - 69L
1,294 Elo+
Solo
Skadi
Skadi
QUEEN_DVBZ951
Skadi
Level 6
God Stats
0W - 1L
1,798 SR
Queue Stats
8W - 16L
1,255 Elo+
Solo
Thor
Thor
SmileyKing406
Thor
Level 25
God Stats
5W - 2L
1,725 SR
Queue Stats
179W - 195L
1,376 Elo+
Solo
Arachne
Arachne
TOAO NICK
Arachne
Level 26
God Stats
44W - 46L
1,481 SR
Queue Stats
90W - 107L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 10
14,312
622
16,839
12,469
6,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 7 / 6
10,628
462
5,252
15,513
8,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
4 / 1 / 17
11,639
506
9,016
16,456
10,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
DKS Johnn z
Amaterasu
18
8 / 3 / 3
11,733
510
6,598
12,997
7,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
17 / 3 / 6
14,267
620
24,074
20,817
10,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
J00N_559
Chiron
13
1 / 9 / 0
8,706
379
5,033
14,040
8,115
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
12
0 / 9 / 1
8,168
355
6,771
14,254
4,503
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 11 / 1
7,728
336
3,258
11,996
4,256
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
3 / 13 / 2
9,642
419
7,379
21,611
7,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arachne
TOAO NICK
Arachne
19
6 / 5 / 2
11,882
517
17,831
23,533
10,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
17
45
Kills
11
14
Deaths
47
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
12
0
10
17
W
4
7
6
1
W
4
1
17
12.5
W
Amaterasu
DKS Johnn z
Amaterasu
8
3
3
3.17
L
Chiron
J00N_559
Chiron
1
9
0
0.11
L
Bakasura
0
9
1
0.06
L
1
11
1
0.14
L
3
13
2
0.31
W
17
3
6
6.67
L
Arachne
TOAO NICK
Arachne
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,779
Damage
40,272
78,252
Taken
85,434
42,160
Mitigated
35,566
39,122
Healing
17,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,839
1,465
4,009
7,412
12,469
6,304
4,043
33
12,436
121,459
0
W
5,252
1,091
0
2,312
15,513
8,139
528
0
15,513
0
48,493
W
9,016
4,903
2,001
6,721
16,456
10,163
2,056
0
16,346
0
52,641
W
Amaterasu
DKS Johnn z
Amaterasu
6,598
1,586
0
4,353
12,997
7,429
1,345
0
12,646
0
36,113
L
Chiron
J00N_559
Chiron
5,033
2,040
447
2,242
14,040
8,115
680
4,168
9,481
0
43,671
L
Bakasura
6,771
5,561
0
1,605
14,254
4,503
437
633
13,555
0
24,217
L
3,258
2,119
0
0
11,996
4,256
0
3,377
8,415
0
21,456
L
7,379
839
0
2,394
21,611
7,845
405
2,479
18,973
182
36,246
W
24,074
14,905
378
11,936
20,817
10,125
6,680
138
20,679
0
114,170
L
Arachne
TOAO NICK
Arachne
17,831
12,081
0
11,252
23,533
10,847
19
5,246
18,096
0
88,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,579
Gold Earned
46,126
598
Minions Killed
357
0
Camps Cleared
0
2,151,956
Distance Traveled
1,637,753
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,312
622
217
9
0
479,633
8
W
Loki
10,628
462
76
3
0
417,193
2
W
Horus
11,639
506
77
3
0
435,169
4
W
Amaterasu
11,733
510
71
3
0
464,632
1
L
Chiron
8,706
379
86
4
0
277,334
1
L
Bakasura
8,168
355
60
3
0
368,956
3
L
Skadi
7,728
336
39
2
0
227,838
4
L
Thor
9,642
419
48
2
0
352,672
5
W
Cupid
14,267
620
157
7
0
355,329
1
L
Arachne
11,882
517
124
5
0
410,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role