Player Matchup

Tiamat
Tiamat
Cillada
Tiamat
Level 41
God Stats
4W - 3L
1,634 SR
Queue Stats
9W - 4L
1,775 Elo+
Party 1
Cerberus
Cerberus
FulgoresX
Cerberus
Level 100
God Stats
3W - 6L
1,693 SR
Queue Stats
125W - 108L
1,473 Elo+
Solo
Cupid
Cupid
nYCCesar
Cupid
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 47L
1,619 Elo+
Party 1
Team Averages
Level 67
1,609 SR
1,622 Elo+

VS

Team Averages
Level 123
1,585 SR
1,469 Elo+
Ravana
Ravana
Allanrodrigues
Ravana
Level 121
God Stats
1W - 1L
1,755 SR
Queue Stats
54W - 51L
1,408 Elo+
Solo
Tiamat
Tiamat
TheJuanchiGamer
Tiamat
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
XIMILES
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cillada
Tiamat
14
7 / 2 / 8
10,657
761
16,144
11,219
9,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
FulgoresX
Cerberus
14
7 / 0 / 9
11,287
806
10,023
15,307
15,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cupid
nYCCesar
Cupid
13
3 / 2 / 8
9,479
677
6,808
10,635
3,877
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 1
9,325
666
8,351
12,579
8,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 5 / 4
8,380
599
7,691
11,836
5,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
XIMILES
Medusa
12
1 / 6 / 2
8,683
620
12,395
13,912
4,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
17
Kills
4
4
Deaths
17
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
Tiamat
Cillada
Tiamat
7
2
8
5.5
W
Cerberus
FulgoresX
Cerberus
7
0
9
11.5
L
0
5
4
0.4
L
Medusa
XIMILES
Medusa
1
6
2
0.33
W
Cupid
nYCCesar
Cupid
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,975
Damage
28,437
37,161
Taken
38,327
29,457
Mitigated
18,740
12,027
Healing
6,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,351
2,303
0
849
12,579
8,838
0
8,626
3,953
0
26,989
W
Tiamat
Cillada
Tiamat
16,144
1,956
0
3,715
11,219
9,895
1,206
2,348
8,693
54,264
0
W
Cerberus
FulgoresX
Cerberus
10,023
750
0
3,518
15,307
15,685
40
3,315
11,846
33,078
0
L
7,691
512
0
2,438
11,836
5,544
0
7,781
4,055
34,653
0
L
Medusa
XIMILES
Medusa
12,395
3,525
0
3,415
13,912
4,358
606
9,824
4,088
0
42,210
W
Cupid
nYCCesar
Cupid
6,808
2,784
783
4,011
10,635
3,877
2,048
2,090
8,417
0
34,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,423
Gold Earned
26,388
222
Minions Killed
177
0
Camps Cleared
0
791,104
Distance Traveled
744,549
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,325
666
38
3
0
251,620
3
W
Tiamat
10,657
761
84
6
0
260,038
3
W
Cerberus
11,287
806
73
5
0
281,626
4
L
Tiamat
8,380
599
61
4
0
242,969
4
L
Medusa
8,683
620
78
6
0
249,960
3
W
Cupid
9,479
677
65
5
0
249,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role