Player Matchup

Guan Yu
Guan Yu
MegaHuntsman
Guan Yu
Level 24
God Stats
2W - 4L
1,290 SR
Queue Stats
10W - 15L
1,312 Elo+
Solo
Cthulhu
Cthulhu
Scarecrow1992
Cthulhu
Level 3
God Stats
1W - 1L
1,716 SR
Queue Stats
1W - 1L
1,661 Elo+
Solo
Thor
Thor
gamabielcrack47
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,149 Elo+
Solo
Yemoja
Yemoja
nandojuice
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
sMaLlBoYrAnDy
Ullr
Level 27
God Stats
42W - 39L
1,391 SR
Queue Stats
84W - 107L
1,312 Elo+
Solo
Team Averages
Level 12
1,479 SR
1,387 Elo+

VS

Team Averages
Level 22
1,428 SR
1,395 Elo+
Xbalanque
Xbalanque
CSI28
Xbalanque
Level 29
God Stats
28W - 48L
1,201 SR
Queue Stats
68W - 110L
1,190 Elo+
Solo
Kukulkan
Kukulkan
Milldog583
Kukulkan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,791 Elo+
Solo
Ymir
Ymir
MistaQutaro
Ymir
Level 18
God Stats
16W - 13L
1,562 SR
Queue Stats
42W - 54L
1,354 Elo+
Solo
Thanatos
Thanatos
NotChelow
Thanatos
Level 20
God Stats
19W - 7L
1,593 SR
Queue Stats
105W - 109L
1,369 Elo+
Solo
Janus
Janus
Retkowski
Janus
Level 26
God Stats
3W - 3L
1,286 SR
Queue Stats
40W - 58L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MegaHuntsman
Guan Yu
14
5 / 3 / 0
8,539
474
9,067
14,080
9,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
14
1 / 5 / 2
8,171
454
4,708
13,217
7,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 6 / 0
6,983
388
2,164
14,042
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
nandojuice
Yemoja
2
0 / 2 / 1
5,068
282
592
1,352
489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
3 / 4 / 2
8,013
445
7,300
11,483
4,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CSI28
Xbalanque
14
4 / 0 / 5
8,699
483
11,247
5,817
1,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Milldog583
Kukulkan
14
2 / 3 / 2
8,683
482
4,649
6,342
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
4 / 2 / 6
9,275
515
5,470
13,528
11,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
NotChelow
Thanatos
14
8 / 3 / 2
9,427
524
8,812
16,089
6,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Retkowski
Janus
13
2 / 3 / 3
8,525
474
5,170
8,012
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
10
Kills
20
20
Deaths
11
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
CSI28
Xbalanque
4
0
5
6.5
L
Guan Yu
MegaHuntsman
Guan Yu
5
3
0
1.67
W
Kukulkan
Milldog583
Kukulkan
2
3
2
1
W
4
2
6
3.5
W
Thanatos
NotChelow
Thanatos
8
3
2
3
W
Janus
Retkowski
Janus
2
3
3
1.17
L
Cthulhu
1
5
2
0.4
L
1
6
0
0.17
L
Yemoja
nandojuice
Yemoja
0
2
1
0.25
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,831
Damage
35,348
54,174
Taken
49,788
26,534
Mitigated
25,047
10,880
Healing
18,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
CSI28
Xbalanque
11,247
6,790
0
3,283
5,817
1,878
612
554
5,063
0
37,380
L
Guan Yu
MegaHuntsman
Guan Yu
9,067
2,502
532
5,004
14,080
9,947
0
4,297
9,783
0
34,492
W
Kukulkan
Milldog583
Kukulkan
4,649
563
0
0
6,342
2,666
948
0
6,317
40,331
0
W
5,470
1,920
0
444
13,528
11,886
556
1,566
11,845
39,105
0
W
Thanatos
NotChelow
Thanatos
8,812
4,274
0
12,444
16,089
6,178
0
1,514
14,425
0
51,285
W
Janus
Retkowski
Janus
5,170
375
0
2,030
8,012
2,439
39
1,666
6,271
43,885
0
L
Cthulhu
4,708
696
0
80
13,217
7,931
355
2,979
10,238
41,530
0
L
2,164
532
0
4,520
14,042
4,028
0
2,345
11,697
0
25,362
L
Yemoja
nandojuice
Yemoja
592
592
22
0
1,352
489
0
781
571
834
0
L
7,300
2,316
0
722
11,483
4,139
0
4,887
6,596
0
40,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,774
Gold Earned
44,609
227
Minions Killed
385
0
Camps Cleared
0
1,250,383
Distance Traveled
1,530,986
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,699
483
54
3
0
357,277
2
L
Guan Yu
8,539
474
60
3
0
359,240
5
W
Kukulkan
8,683
482
87
5
0
279,492
5
W
Ymir
9,275
515
73
4
0
269,146
0
W
Thanatos
9,427
524
91
5
0
331,718
0
W
Janus
8,525
474
80
4
0
293,353
2
L
Cthulhu
8,171
454
59
3
0
275,123
2
L
Thor
6,983
388
47
3
0
248,766
0
L
Yemoja
5,068
282
0
0
0
51,638
0
L
Ullr
8,013
445
61
3
0
315,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role