Player Matchup

Bastet
Bastet
AhriCrownguard
Bastet
Level 35
God Stats
8W - 2L
1,830 SR
Queue Stats
156W - 119L
1,581 Elo+
Party 1
Khepri
Khepri
Jesapinho
Khepri
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Miau-mhenrq-BR
Cthulhu
Level 5
God Stats
0W - 3L
1,173 SR
Queue Stats
5W - 11L
1,313 Elo+
Solo
Discordia
Discordia
Sheilão
Discordia
Level 15
God Stats
12W - 2L
2,015 SR
Queue Stats
68W - 60L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
THOMINEY
Danzaburou
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,666 Elo+
Solo
Team Averages
Level 15
1,603 SR
1,508 Elo+

VS

Team Averages
Level 20
1,432 SR
1,520 Elo+
Skadi
Skadi
Abelha115
Skadi
Level 22
God Stats
27W - 23L
1,297 SR
Queue Stats
146W - 125L
1,573 Elo+
Party 2
Thanatos
Thanatos
GrandDuelisttt
Thanatos
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
107W - 87L
1,558 Elo+
Solo
Arachne
Arachne
Jhontt00209
Arachne
Level 17
God Stats
50W - 27L
1,560 SR
Queue Stats
55W - 43L
1,411 Elo+
Solo
Ymir
Ymir
LiGHTENX
Ymir
Level 26
God Stats
4W - 1L
1,304 SR
Queue Stats
133W - 109L
1,558 Elo+
Solo
Poseidon
Poseidon
iTiiTo
Poseidon
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 10 / 4
16,904
1,409
34,203
29,097
15,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
Jesapinho
Khepri
20
0 / 8 / 20
13,007
1,084
10,846
26,131
35,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 14 / 10
11,065
922
9,064
25,002
13,835
Discordia
Sheilão
Discordia
18
2 / 6 / 12
11,872
989
15,252
11,926
5,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
THOMINEY
Danzaburou
17
2 / 7 / 9
11,192
933
7,781
12,980
5,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Abelha115
Skadi
19
6 / 7 / 23
12,537
1,045
19,371
16,588
5,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
20
11 / 6 / 23
13,087
1,091
22,338
18,660
7,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Jhontt00209
Arachne
20
12 / 5 / 21
14,510
1,209
21,010
20,868
8,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
19
8 / 5 / 25
13,197
1,100
15,184
18,125
13,319
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
iTiiTo
Poseidon
19
8 / 3 / 20
13,577
1,131
17,320
10,970
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
157
26
Kills
45
45
Deaths
26
55
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Skadi
Abelha115
Skadi
6
7
23
2.5
L
21
10
4
2.3
W
Thanatos
11
6
23
3.75
L
Khepri
Jesapinho
Khepri
0
8
20
1.25
W
Arachne
Jhontt00209
Arachne
12
5
21
4.5
W
Ymir
8
5
25
4.1
L
1
14
10
0.43
L
Discordia
Sheilão
Discordia
2
6
12
1.33
L
Danzaburou
THOMINEY
Danzaburou
2
7
9
0.93
W
Poseidon
iTiiTo
Poseidon
8
3
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,146
Damage
95,223
105,136
Taken
85,211
75,867
Mitigated
37,839
10,996
Healing
19,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Abelha115
Skadi
19,371
11,563
0
1,766
16,588
5,591
0
5,842
10,746
0
31,744
L
34,203
9,206
0
4,898
29,097
15,199
0
9,694
19,403
0
51,408
W
Thanatos
22,338
14,101
0
11,443
18,660
7,091
0
8,002
10,658
0
43,092
L
Khepri
Jesapinho
Khepri
10,846
1,164
765
2,962
26,131
35,575
0
7,753
18,378
20,579
0
W
Arachne
Jhontt00209
Arachne
21,010
14,687
0
5,599
20,868
8,632
0
8,703
12,165
0
34,550
W
Ymir
15,184
2,689
0
794
18,125
13,319
0
8,267
9,858
27,485
0
L
9,064
402
314
288
25,002
13,835
0
7,198
17,804
24,077
0
L
Discordia
Sheilão
Discordia
15,252
922
0
170
11,926
5,458
0
4,840
7,086
43,774
0
L
Danzaburou
THOMINEY
Danzaburou
7,781
3,293
0
1,599
12,980
5,800
0
3,019
9,961
0
26,749
W
Poseidon
iTiiTo
Poseidon
17,320
2,512
0
0
10,970
3,206
0
4,348
6,622
48,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,040
Gold Earned
66,908
168
Minions Killed
214
5
Camps Cleared
8
964,551
Distance Traveled
990,391
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,537
1,045
28
2
0
195,597
0
L
Bastet
16,904
1,409
34
3
1
227,786
2
W
Thanatos
13,087
1,091
60
5
5
195,678
0
L
Khepri
13,007
1,084
18
2
1
210,834
0
W
Arachne
14,510
1,209
20
2
0
197,685
1
W
Ymir
13,197
1,100
21
2
1
193,983
0
L
Cthulhu
11,065
922
26
2
1
159,802
1
L
Discordia
11,872
989
52
4
0
234,189
0
L
Danzaburou
11,192
933
38
3
2
131,940
1
W
Poseidon
13,577
1,131
85
7
2
207,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role