Player Matchup

Loki
Loki
 
Loki
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Barthahn
Medusa
Level 60
God Stats
49W - 39L
1,559 SR
Queue Stats
441W - 492L
1,484 Elo+
Party 1
Thoth
Thoth
NippelRitter69
Thoth
Level 64
God Stats
2W - 0L
1,294 SR
Queue Stats
103W - 130L
1,480 Elo+
Party 1
Team Averages
Level 67
1,451 SR
1,488 Elo+

VS

Team Averages
Level 100
1,390 SR
1,291 Elo+
Awilix
Awilix
Guru2206881
Awilix
Level 106
God Stats
0W - 1L
1,245 SR
Queue Stats
12W - 33L
1,260 Elo+
Party 2
Tiamat
Tiamat
IvanTheBone
Tiamat
Level 88
God Stats
3W - 5L
1,424 SR
Queue Stats
74W - 91L
1,333 Elo+
Solo
Sobek
Sobek
k0rndahitman
Sobek
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 4 / 5
8,894
684
5,803
8,062
2,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
Barthahn
Medusa
13
8 / 3 / 3
9,980
768
11,222
9,408
4,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 9
9,107
701
6,295
4,778
1,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
2 / 8 / 4
8,693
669
4,258
12,593
4,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
9
5 / 1 / 0
8,120
625
6,119
4,744
4,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 3 / 6
8,826
679
2,747
14,742
13,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
12
Kills
8
8
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
4
5
1.13
W
Medusa
Barthahn
Medusa
8
3
3
3.17
L
Awilix
2
8
4
0.5
L
Tiamat
5
1
0
5
W
2
1
9
6.5
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,320
Damage
13,124
22,248
Taken
32,079
8,812
Mitigated
22,004
4,265
Healing
5,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,803
1,514
195
816
8,062
2,671
536
3,730
4,097
0
27,113
W
Medusa
Barthahn
Medusa
11,222
5,890
0
3,222
9,408
4,681
1,522
3,219
6,035
0
49,676
L
Awilix
4,258
1,263
0
140
12,593
4,450
239
976
11,617
0
21,475
L
Tiamat
6,119
653
405
1,323
4,744
4,155
0
325
4,419
23,773
0
W
6,295
665
0
32
4,778
1,460
1,143
1,424
3,177
36,990
0
L
2,747
291
0
3,480
14,742
13,399
0
5,019
9,723
17,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,981
Gold Earned
25,639
138
Minions Killed
100
0
Camps Cleared
0
668,747
Distance Traveled
581,681
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,894
684
21
2
0
231,403
1
W
Medusa
9,980
768
59
5
0
220,316
4
L
Awilix
8,693
669
34
3
0
237,992
1
L
Tiamat
8,120
625
45
3
0
125,245
0
W
Thoth
9,107
701
58
4
0
217,028
0
L
Sobek
8,826
679
21
2
0
218,444
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role